ABOUT THRUST INTERACTIVE
We make games that rocket.
We are an idea-driven group of strategists,
designers and technologists.
We believe technology is an art form –
used to craft a memorable
We understand that people want to
be informed and entertained in their
• Flash 10 / Flex 3
• Cocoa / Objective-C
• Game Writing
• Massive Multi-Player Gaming
USER • Interaction Design
EXPERIENCE • Information Design TECHNOLOGY • Enterprise Architecture
• Java / Spring / Hibernate
• Prototype Design
• Rich Internet Application
• Art Direction
• Brand + Identity • ElectroServer
• Visual Design • iPhone
CREATIVE • Motion Graphics + Animation PLATFORMS • SmartFoxServer
• 3D Graphics + Effects • Thrust MME
• Web Design • Unity
• Video Production
The Define phase is characterized by questions. Lots of questions. We want to
DEFINE know as much as possible about your business, your customers and your industry.
During the Design phase, we focus on overall design and address all elements
DESIGN of the user experience. Our goal is to make it all look clean and simple.
BUILD This is where we pull it all together and bring your project to life.
Our products and what our customers are saying.
Empowers kids to make a difference in the world.
“ The Thrust team was there every
step of the way; from technical
design to game design to go-live.
They brought much more to the
table than expected. ”
Craig Kronenberger - CEO
Massive Multi-Player Gaming, Enterprise Architecture, Java/Spring/Hibernate, Flash 10/Flex 3, Game Design
“ Can you guys send us your
internal documentation? We want
to use this as the basis for all
future projects. ”
Parker T. - Project Lead
Game Design, Art Direction + Visual Design, 3D Animation and Flash 10
Connecting members devoted to unique personal pursuits.
We provided strategic direction and
an enterprise architecture solution for
Fuego Nation. Proving we have the
capabilities of a full-service firm.
Enterprise Architecture, Flash, Flex + Papervision3D
The discerning player’s destination for multi-player games of skill.
“ The kids were cheering really loudly
when one of the kids made a shot, and
let out an AHHHH when they missed. ”
Billy H. - Director Product Management
Game Design, Art Direction + Visual Design and Flash
NFL RUSH ZONE
Multiplayer games for online and mobile entertainment.