Introduction to Groovy Monkey

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Introduction to Groovy Monkey - Presentation Transcript

  1. Groovy Monkey http://groovy.codehaus.org/Groovy+Monkey
  2. About Me
    • Java Developer since 1999
    • Eclipse Plugin Developer since 2002
    • Groovy Eclipse committer since 2005
    • Author of Groovy Monkey
  3. About Me “ I am not just the author of Groovy Monkey, I'm a user...” -- paraphrased from the founder of “Hair Club for Men” -- James E. Ervin
  4. Agenda
    • Why Groovy Monkey?
    • What is Groovy Monkey?
    • I'm from Missouri, Show Me....
    • Anatomy of a script
    • Script Examples
    • ...Batteries Included
    • Future plans
    • Monkey Resources
    • Q&A
  5. Why Groovy Monkey?
    • To be more productive with Eclipse, thats why.
  6. Why Groovy Monkey?
    • Wanted a tool to facilitate the following:
      • Eclipse API Exploration
        • Self hosting is too slow and cumbersome
        • Plugin creation is too much overhead for exploration
        • The Eclipse API is complex
      • Task Automation
        • To add functionality too small to be a plugin
      • Rapid prototyping with path to a plugin
        • In case the small grows big
  7. Why Groovy Monkey?
    • Found Eclipse Monkey but it was too limiting:
      • Could only write scripts in ECMAScript (JavaScript)‏
        • There is a nice library called Bean Scripting Framework, so why not let everyone play?
      • Everything runs in the UI Thread
        • Why not use the Eclipse Jobs API?
      • Could only invoke code exposed through a DOM
        • What about installed bundles?
        • How about adding library jars?
  8. Why Groovy Monkey?
    • I am a power Eclipse User and Plugin developer and I want my life to be easier:
      • I want to be able to quickly try parts of the Eclipse API without the overhead of a plugin
      • I want to be able to write quick/reusable functionality (i.e. task automation) to make my life with Eclipse easier
      • I want to be able to translate the quick and dirty work eventually into a proper plugin
  9. What is Groovy Monkey?
    • Groovy Monkey is a branch/port of the Eclipse Monkey tool based on:
      • Apache Bean Scripting Framework
      • The Eclipse Jobs API
      • OSGi framework
  10. What is Groovy Monkey?
    • Bean Scripting framework
      • http://jakarta.apache.org/bsf/
      • Open source project that predates javax.script in Java 6.0
      • Provides scripting engines for the most used scripting languages
      • Allows Groovy Monkey scripts to be written in Groovy, Beanshell and Ruby (soon hopefully Python as well)‏
  11. What is Groovy Monkey?
    • The Eclipse Jobs API is the native Eclipse platform support for threading. Allows for three types:
      • Job: Ordinary job thread, provides a progress monitor and status in the progress view
      • WorkspaceJob: Batches updates to resource listeners until after the job is complete
      • UIJob: Runs in the SWT UI Thread
  12. What is Groovy Monkey?
    • The OSGi framework packages components in bundles, which are uniquely identified. Groovy Monkey leverages the OSGi container by:
      • Groovy Monkey can add the classloader of any bundle on the workbench to a script's classloader
      • Allows Groovy Monkey to do white box introspection of running bundles/plugins
  13.  
  14. Show me: How to install
    • If not included in your Eclipse distribution, goto the update site:
      • http://groovy-monkey.sourceforge.net/update
  15. Show Me: A Script
    • A script has two parts, the metadata and then the script body.
    • /*
    • * Menu: Open Dialog > Groovy
    • * Script-Path: /EclipseMonkeyScripts/monkey/OpenDialog_Groovy.gm
    • * Kudos: ervinja
    • * License: EPL 1.0
    • * Job: UIJob
    • */
    • org.eclipse.jface.dialogs.MessageDialog.openInformation( window.getShell(),
    • 'Monkey Dialog',
    • 'Hello World from Groovy' )‏
    • Right click to run the script from within Eclipse
  16. Show Me: A Script: Results
    • The amazing results of this script is:
      • Drum Roll please......
    • Note: Wait for enthusiastic applause from audience
  17. Anatomy of a Script
    • Script is composed of two parts:
    • Script Metadata Header
      • This is the portion that is specific to monkey
      • Tags serve to setup classloader and configure script
    • Script Body
      • Vital obviously, but Monkey delegates this to the BSFEngine for the given language.
  18. Script Anatomy: Tags
    • Menu
      • Determines where in the Monkey Menu the script can be invoked/edited
  19. Script Anatomy: Tags
    • 'Lang'
      • The first tag I added to Monkey
      • By default is set to 'Groovy'
      • Valid entries are:
        • Groovy *(default)‏
        • Beanshell
        • Ruby
        • Python**
  20. Script Anatomy: Tags
    • Lang cont'd:
      • Maps to a BSFEngine implementation that is wrapped in an extension point:
        • net.sf.groovyMonkey.lang
        • List of supported languages is not hardcoded
        • Additional language support can be easily plugged in if the BSFEngine implementation can be found.
  21. Script Anatomy: Tags
    • Job
      • The most important part of Groovy Monkey over Eclipse Monkey, running scripts in separate threads.
      • By default a script is run inside an Eclipse 'Job'
      • Valid Entries:
        • Job* (default) – org.eclipse.core.runtime.Job
        • WorkspaceJob – org.eclipse.core.resources.WorkspaceJob
        • UIJob - org.eclipse.ui.progress.UIJob
  22. Script Anatomy: Tags
    • Job cont'd
      • Allows us to bind (more on this under DOMs) a progress monitor to the script
      • Script writer can provide progress and allow cancellation
      • Scripts become Eclipse Jobs, which means that they can be monitored in the progress view.
      • One gotcha, UIJob is provided as a convenience, it is best to use it sparingly
  23. Script Anatomy: Tags
    • Exec-Mode tag:
      • Complementary to the Job tag
      • Allows jobs to be run the the foreground or in the background
      • Valid values:
        • background* (default)
        • foreground – Eclipse pops up a modal dialog box to show the progress of the script.
  24. Script Anatomy: Tags
    • Include
      • Allows you to include elements in the workspace in the classloader of the script.
      • Allows you to try new third party jars immediately and makes Groovy Monkey a more general scripting tool
      • Can add a jar in the workspace or a class folder
      • Syntax:
        • * Include: /MonkeyScripts/commons-http-client.jar
  25. Script Anatomy: Tags
    • Include-Bundle
      • This is what makes Eclipse API exploration and plugin rapid prototyping possible.
      • You specify the bundle identifier for a bundle loaded in the workbench and its classloader is added to the classloader of the script.
      • There are a number of bundles included by default*
      • Syntax:
        • * Include-Bundle: org.eclipse.ui.ide
  26. Script Anatomy: Tags
    • DOM
      • net.sf.groovyMonkey.dom
      • An extension provided by a bundle, that provides an API for script writers
      • They get bound to variable names in the script at runtime.
      • First step from script to full blown bundle.
      • There are a set of DOM(s) included by default
      • Syntax:
        • * DOM: net.sf.groovyMonkey.dom.console
  27. “ Batteries Included”
    • Groovy Monkey includes several things to hopefully simplify script writing:
    • Default DOM(s)‏
    • Default Bundles
    • Editor
    • Outline View
    • Sharing
  28. “ Batteries Included”
    • Default DOM(s):
  29. “ Batteries Included”
    • DOM(s) included by default:
    • bsf: maps to org.apache.bsf.util.BSFFunctions
    • bundleDOM: Access to the bundle and bundles installed in the workbench
    • bundlerDOM: Utility DOM to allow you to build/package plugins from your workspace
    • jface: Access to the SWTBuilder in groovy for UI work
    • metadata: Access to the ScriptMetadata instance that contains the information defined in the metadata header of the script
  30. “ Batteries Included”
    • DOM(s) included by default cont'd:
    • monitor: Access to the IProgressMonitor the Script's Job is using.
    • project: Legacy DOM
    • resources: Legacy DOM
    • runnerDOM: Cool DOM that allows you to invoke other scripts in the workspace.
    • window: Access to the IWorkspaceWindow in the current Eclipse workbench.
    • workspace: Access to the IWorkspace instance representing the current Eclipse workspace.
  31. “ Batteries Included”
    • Default Include-Bundles:
  32. “ Batteries Included”
    • Groovy Monkey Editor: Code Completion
  33. “ Batteries Included”
    • Groovy Monkey Editor: Popup commands
  34. “ Batteries Included”
    • Groovy Monkey Outline View
  35. “ Batteries Included”
    • Sharing
      • “ A script that is kept to yourself is only useful to you.” -- James E. Ervin from this presentation
  36. Future Plans
    • Add Jython engine with support for Include and Include-Bundle keywords
    • Add Glimmer library for GUI work in Ruby
    • Integrate with the new Plugin Spy coming in Eclipse 3.4
    • Allow scripts to be packaged in bundles
  37. Monkey Resources
    • http://iacobus.blogspot.com/
    • http://groovy.codehaus.org/Groovy+Monkey
    • http://sourceforge.net/projects/groovy-monkey
    • http://eclipse.dzone.com/news/introduction-scripting-eclipse
    • http://jakarta.apache.org/bsf/
  38. Questions?

+ jervinjervin, 2 years ago

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