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Second Life - Jossey-Bass OTL '09
 

Second Life - Jossey-Bass OTL '09

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Second Life - Jossey-Bass OTL '09

Second Life - Jossey-Bass OTL '09

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    Second Life - Jossey-Bass OTL '09 Second Life - Jossey-Bass OTL '09 Presentation Transcript

    • Seven Tips for Using 3D Worlds for Teaching and Learning Jeremy Kemp, M.S.J., M.Ed. Ed.D candidate, Fielding Graduate University San Jose State University School of Library and Information Science
    • POLL 1 – Concepts you can Describe
      • “ I could describe if someone asked me…”
      • What is an avatar?
      • How do teachers and students benefit?
      • Why does Second Life matter for education?
      • How do Second Life and LMS tools compare?
      • (Check all that apply)
      Seven Tips for Using 3D Worlds for Teaching and Learning
    • POLL 2 – Your background with the tools
      • “ Have you…”
      • Taught online?
      • Administered an LMS?
      • Created a Second Life avatar?
      • Attended an event in Second Life?
      • Attended a structured learning activity in Second Life?
      Seven Tips for Using 3D Worlds for Teaching and Learning
    • Jeremy Kemp - Who am I? …
      • Full-time lecturer at San Jose State
      • Started teaching online in 1999
      • Second Life wiki for educators www.simteach.com
      • sloodle.org mashup (SL <-> Moodle, Angel LMS)
      Seven Tips for Using 3D Worlds for Teaching and Learning
    • Jeremy Kemp - Who am I? …
      • Fielding Dissertation in process:
      • A Technology Acceptance Model for
      • 3D Learning Management Systems
      Seven Tips for Using 3D Worlds for Teaching and Learning
    • What is it?
      • Avatars
      • Commerce
      • Flexibility
      • Persistence
      • Team space
      • Web interface
      Seven Tips for Using 3D Worlds for Teaching and Learning
    • New “Virtual Worlds” Trend
      • The 2D World Wide Web --> a 3D spaces world
      • Educators, librarians & art community are excited
      • New types of training tools
      • Document and Application sharing coming
      Forterra Olive Open Croquet Sun Wonderland Seven Tips for Using 3D Worlds for Teaching and Learning
    • What is Second Life?
      • Second Life is a 3-D virtual world entirely built and owned by its “residents.”
      • Opened to the public in 2003
      • Grown explosively
      • More than 10 Million “residents” from around the globe.
      Seven Tips for Using 3D Worlds for Teaching and Learning
    • Starting in Spring, 2007… Seven Tips for Using 3D Worlds for Teaching and Learning
    • Customizing Avatars Seven Tips for Using 3D Worlds for Teaching and Learning
    • Avatars
      • Represent students online as 3D puppets
      • Are “authenticated” to your unique account
      • May be costumed and animated with emotion
      • Move around and make gestures
      • Act in role-plays to represent learning interactions
      • May be connected to an LMS account
      Seven Tips for Using 3D Worlds for Teaching and Learning
      • It’s not a game… but it can be.
      Seven Tips for Using 3D Worlds for Teaching and Learning
    • John Bransford talks - October 2006 Seven Tips for Using 3D Worlds for Teaching and Learning
    • Quest Atlantis - Barab Seven Tips for Using 3D Worlds for Teaching and Learning
    • Rivercity - Dede Seven Tips for Using 3D Worlds for Teaching and Learning
    • Appalachian Tycoon game – Ohio University Seven Tips for Using 3D Worlds for Teaching and Learning
    • Casual gaming for class activities Seven Tips for Using 3D Worlds for Teaching and Learning
      • It’s a community engine, not a campus copier
      Seven Tips for Using 3D Worlds for Teaching and Learning
    • Seven Tips for Using 3D Worlds for Teaching and Learning
    • Concreteness Fading Concrete Representation Concrete Representation Abstract Representation Goldstone, R. L., & Son, J. Y. (2005). The transfer of scientific principles using concrete and idealized simulations. The Journal of the Learning Sciences , 14, 69-110. Abstract Representation
    • Concreteness
      • http://slurl.com/secondlife/SJSU%20SLIS/200/190
    • Abstraction
    • Adoption stages in UK universities
      • a) Thinking or grouping together
      • b) Actively planning an SL presence
      • c) Research within SL
      • d) Developing tools and simulations within SL
      • e) Staging an exhibition
      • f) Department or center presence
      • g) Using SL to support a course or module
      • h) Supporting developments across several departments
      • i) Building a campus-wide presence (pps. 2-9)
      Seven Tips for Using 3D Worlds for Teaching and Learning
      • Don't cheat your students by hiring professionals.
      Seven Tips for Using 3D Worlds for Teaching and Learning
    • Banned Books week Seven Tips for Using 3D Worlds for Teaching and Learning
    • American Library Association Seven Tips for Using 3D Worlds for Teaching and Learning
    • TeenSL connection Seven Tips for Using 3D Worlds for Teaching and Learning
      • Realism isn’t worth the price
      Seven Tips for Using 3D Worlds for Teaching and Learning
    •  
    •  
    •  
      • Electronic Charting
      • Patient dialog
      • Stethoscope
      • Click-on body
      • Paper chart
      • Blended still works better, even in 3D.
      Seven Tips for Using 3D Worlds for Teaching and Learning
    • Sit-down class sessions Seven Tips for Using 3D Worlds for Teaching and Learning
    • Asynchronous instruction “vportfolios” Seven Tips for Using 3D Worlds for Teaching and Learning
    • Students take ownership Seven Tips for Using 3D Worlds for Teaching and Learning
      • Love it or hate it, just don’t ignore it.
      Seven Tips for Using 3D Worlds for Teaching and Learning
    • Information wrapped in emotion
      • “ botched lobotomy… a time-sucking black hole”
      • “ revolutionary breakthrough… disruptive innovation”
      • It gets you riled up.
      • It makes your blood boil or your endorphins flow.
      • Angers, enthralls and delights
      • Lean on the network of educators
      Seven Tips for Using 3D Worlds for Teaching and Learning
    • Community richness Seven Tips for Using 3D Worlds for Teaching and Learning
    • Eduserv Grant
      • 150,000 GBP for Sloodle
      Seven Tips for Using 3D Worlds for Teaching and Learning
    • Sloodle.org Seven Tips for Using 3D Worlds for Teaching and Learning Seven Tips for Using 3D Worlds for Teaching and Learning
    • SJSU SLIS - Who are we ?
      • Largest – 2500 grad students – Mostly online
      Seven Tips for Using 3D Worlds for Teaching and Learning
    • Making the Red Pill / Blue Pill choice Seven Tips for Using 3D Worlds for Teaching and Learning
    • Libr 203 Immersive Environments Module
      • 10 modules cover social networking & study tools
      Seven Tips for Using 3D Worlds for Teaching and Learning Quiz (Blue Pill) 46% Hands-on (Red Pill) 63% Try & Retreat 20% Kiosk 16% Bot 14% Couch 23%
    • What activities do you plan to use SL for in the future? Seven Tips for Using 3D Worlds for Teaching and Learning