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Hacks - Beyond Just Games
JEREMY JOHNSON
UX DESIGNER
DIofRuseECTORpex erience          r
GAMER
@jeremyjohnson   www.jeremyjohnsononline.com
2009
http://www.avenue-films.com/project-natal-the-journey.html
Microsofts motion-sensor Kinect came out of thecompanys research lab in Beijing, away from thecompanys day-to-day business...
18 Million“Kinect, which launched slightly over a year ago, has sold animpressive 18 million units worldwide. (At this rat...
GAMES
http://www.jeremyjohnsononline.com/2011/10/18/gamification-101-refresh-dallas-meeting/
“There’s a lot to learn from games. There are 30 yearsof design lessons and thousands of products on themarket. Games have...
http://www.engadget.com/2010/12/09/kinect-finally-fulfills-its-minority-report-destiny-video/
“Kinect Hacks”
http://www.kinecthacks.com/
http://www.youtube.com/user/KinectHacks/featured
“Microsoft chief                                  Steve Ballmer                                  narrowed down            ...
http://techcrunch.com/2012/01/27/secret-windows-8-weapon-kinect-built-into-your-laptop/
http://www.xbox.com/en-US/Kinect/Kinect-Effect
UX DESIGNER
information architectureinteraction designvisual designusability testing
desktop apps web apps RIAs mobile apps touch apps ??
Interaction Choreographyby Senior Principal Design Technologist Jared FicklinUser interaction with technology is going abo...
vs
http://www.fastcodesign.com/1665827/microsoft-unleashes-the-kinect-and-promptly-misses-the-point
http://www.fastcodesign.com/1665827/microsoft-unleashes-the-kinect-and-promptly-misses-the-point
“The innovation here is the fluidity ofexperience and focus on the data, withoutusing traditional user interface convention...
KINECT HACKS
http://www.thecreatorsproject.com/blog/the-board-of-awesomeness-is-a-kinect-controlled-skateboard
http://www.pocket-lint.com/news/43671/kinect-hack-wiimote-robot-cat
http://venturebeat.com/2011/11/15/microsoft-code-space-kinect/
http://www.kinecthacks.com/kinect-video-manipulation/
http://www.niemanlab.org/2011/08/mirror-mirror-the-new-york-times-wants-to-serve-you-info-as-youre-brushing-your-teeth/
http://mashable.com/2012/01/09/bodymetrics-augmented-reality-shopping/
http://www.etre.com/blog/2012/01/puppet_parade_interactive_kinect_puppets/
http://www.creativeapplications.net/openframeworks/interactive-wall-at-ud-openframeworks-kinect/?utm_source=feed&utm_campa...
http://www.theverge.com/microsoft/2012/1/11/2700832/kinect-fusion-swivel-facecake-hands-onhttp://latimesblogs.latimes.com/...
http://techcrunch.com/2012/01/16/primesense-demos-a-gesture-based-next-gen-tv-interface
Solar powered house saves energy with KinectNow, in the name of conserving energy that vision could come true with a solar...
http://dlb-network.com/2012/01/mass-effect-3-kinect-demo/
What now?
“Don’t try to figured                                                         out how to cram                              ...
http://www.useit.com/alertbox/kinect-gesture-ux.html
That there are no universalstandards for gestural interactionsyet is a problem in its own right,because the UI cannot rely...
THE RULES Of KINECTExplain what the player can do.Represent what they are doing.Make it fun to match the two.  Test your i...
Things to Think About...Distance and EnvironmentHow far do they need to stand? How far do they think they need to stand?En...
Things to Think About...Screen ResolutionWhat’s the maximum amount of objects you can fit on a screen? What’s theminimum si...
THANKS!jeremy@23hd.com@ jeremyjohnsonwww.jeremyjohnsononline.com
Kinect Hacks: Beyond Just Games
Kinect Hacks: Beyond Just Games
Kinect Hacks: Beyond Just Games
Kinect Hacks: Beyond Just Games
Kinect Hacks: Beyond Just Games
Kinect Hacks: Beyond Just Games
Kinect Hacks: Beyond Just Games
Kinect Hacks: Beyond Just Games
Kinect Hacks: Beyond Just Games
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Kinect Hacks: Beyond Just Games

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Kinect is moving from a gaming device to a new way to interact with our digital world. While touch has taken a disproportional amount of our attention, we're seeing a flood of devices that use sensors to collect feedback from the world around us. And the Kinect is the mother of all sensors with a high visual resolution, audio, and advances in areas like face detection - how would our would look if we focused on gesture and sensor designs?

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Transcript of "Kinect Hacks: Beyond Just Games"

  1. 1. Hacks - Beyond Just Games
  2. 2. JEREMY JOHNSON
  3. 3. UX DESIGNER
  4. 4. DIofRuseECTORpex erience r
  5. 5. GAMER
  6. 6. @jeremyjohnson www.jeremyjohnsononline.com
  7. 7. 2009
  8. 8. http://www.avenue-films.com/project-natal-the-journey.html
  9. 9. Microsofts motion-sensor Kinect came out of thecompanys research lab in Beijing, away from thecompanys day-to-day business, she notes. "There wasa steel umbrella put over it, to keep out the rest of theorganization. Then Microsoft Research threw Kinectover the wall to the Xbox group, which created theirown steel umbrella to shield it. They added somescaffolding, but this was an innovation that was mostlydone in-house. It can happen in a big company. Ofcourse, this is entirely the reverse of the way Office/Windows development happens."boyd argues that the best place "to create steelwalls is in businesses outside your core cash cows.The role of a big company is to keep the cash cowrolling, and then build the new."http://www.fastcompany.com/magazine/162/generation-flux-danah-boyd
  10. 10. 18 Million“Kinect, which launched slightly over a year ago, has sold animpressive 18 million units worldwide. (At this rate, Kinect willoutsell the original Xbox by next year.)”http://www.shacknews.com/article/71904/xbox-360-reaches-66-million-sales-kinect-at-18-million
  11. 11. GAMES
  12. 12. http://www.jeremyjohnsononline.com/2011/10/18/gamification-101-refresh-dallas-meeting/
  13. 13. “There’s a lot to learn from games. There are 30 yearsof design lessons and thousands of products on themarket. Games have more concrete lessons to teachapplication designers about learning, feedback, usermotivation and social systems than almost any field ofstudy.” - Danc http://www.lostgarden.com/2011/04/what-heck-happened-to-clippy-ribbon.html http://www.officelabs.com/projects/ribbonhero2/Pages/default.aspx http://www.lostgarden.com/2010/05/wordcamp-2010-why-we-turned-microsoft.html
  14. 14. http://www.engadget.com/2010/12/09/kinect-finally-fulfills-its-minority-report-destiny-video/
  15. 15. “Kinect Hacks”
  16. 16. http://www.kinecthacks.com/
  17. 17. http://www.youtube.com/user/KinectHacks/featured
  18. 18. “Microsoft chief Steve Ballmer narrowed down the "early 2012" launch window for Kinect on the Windows PC during Microsofts CES 2012 keynote today: February 1, 2012.”http://www.joystiq.com/2012/01/09/kinect-for-windows-leers-at-february-1-launch-date/
  19. 19. http://techcrunch.com/2012/01/27/secret-windows-8-weapon-kinect-built-into-your-laptop/
  20. 20. http://www.xbox.com/en-US/Kinect/Kinect-Effect
  21. 21. UX DESIGNER
  22. 22. information architectureinteraction designvisual designusability testing
  23. 23. desktop apps web apps RIAs mobile apps touch apps ??
  24. 24. Interaction Choreographyby Senior Principal Design Technologist Jared FicklinUser interaction with technology is going above the glass. You no longer need anexplicit tool or even direct manipulation to drive a user interface. With the ability oftechnology, like the Microsoft Kinect, to see users’ movements in space, gesturesare being added to traditional methods in new layers of interaction. Designing forthis new layer of interaction requires new thinking about dexterity, ergonomics,and whether someone might feel silly or offensive with certain gestures. We areso involved in this space right now, that we’ve had to move our designtechnologists’ desks to create enough room for all the hand waving design.http://designmind.frogdesign.com/blog/frogs-2012-technology-trend-predictions.html
  25. 25. vs
  26. 26. http://www.fastcodesign.com/1665827/microsoft-unleashes-the-kinect-and-promptly-misses-the-point
  27. 27. http://www.fastcodesign.com/1665827/microsoft-unleashes-the-kinect-and-promptly-misses-the-point
  28. 28. “The innovation here is the fluidity ofexperience and focus on the data, withoutusing traditional user interface conventionsof windows and frames. Data becomes thevisual elements and controls. Simplegestures and transitions guide the userdeeper into content. A truly elegant andunique experience.”http://en.wikipedia.org/wiki/Metro_(design_language)
  29. 29. KINECT HACKS
  30. 30. http://www.thecreatorsproject.com/blog/the-board-of-awesomeness-is-a-kinect-controlled-skateboard
  31. 31. http://www.pocket-lint.com/news/43671/kinect-hack-wiimote-robot-cat
  32. 32. http://venturebeat.com/2011/11/15/microsoft-code-space-kinect/
  33. 33. http://www.kinecthacks.com/kinect-video-manipulation/
  34. 34. http://www.niemanlab.org/2011/08/mirror-mirror-the-new-york-times-wants-to-serve-you-info-as-youre-brushing-your-teeth/
  35. 35. http://mashable.com/2012/01/09/bodymetrics-augmented-reality-shopping/
  36. 36. http://www.etre.com/blog/2012/01/puppet_parade_interactive_kinect_puppets/
  37. 37. http://www.creativeapplications.net/openframeworks/interactive-wall-at-ud-openframeworks-kinect/?utm_source=feed&utm_campaign=rss-mo-more&utm_medium=rss
  38. 38. http://www.theverge.com/microsoft/2012/1/11/2700832/kinect-fusion-swivel-facecake-hands-onhttp://latimesblogs.latimes.com/technology/2012/01/virtual-dressing-room-takes-the-hassle-out-of-taking-off-your-clothes.html
  39. 39. http://techcrunch.com/2012/01/16/primesense-demos-a-gesture-based-next-gen-tv-interface
  40. 40. Solar powered house saves energy with KinectNow, in the name of conserving energy that vision could come true with a solarhouse designed to use an Xbox Kinect to switch off energy consuming deviceswith simple movements. http://dvice.com/archives/2012/01/solar-powered-h.php
  41. 41. http://dlb-network.com/2012/01/mass-effect-3-kinect-demo/
  42. 42. What now?
  43. 43. “Don’t try to figured out how to cram Kinect into an existing UI paradigm, instead design a UI paradigm that’s from the ground-up intended to exploit the Kinect’s functionality.”http://www.teehanlax.com/labs/insights-into-kinect-ui/
  44. 44. http://www.useit.com/alertbox/kinect-gesture-ux.html
  45. 45. That there are no universalstandards for gestural interactionsyet is a problem in its own right,because the UI cannot rely onlearned behavior. The Kinect has afew system-wide standards,however, which do help users.http://www.useit.com/alertbox/kinect-gesture-ux.html
  46. 46. THE RULES Of KINECTExplain what the player can do.Represent what they are doing.Make it fun to match the two. Test your implementation. http://www.microsoft.com/download/en/details.aspx?id=27978
  47. 47. Things to Think About...Distance and EnvironmentHow far do they need to stand? How far do they think they need to stand?Environment design of the area. Eyesight, size of the UI.ErgonomicsIs it comfortable? Age? People with disabilities? Common movements vs.uncommon. How long will they interact?FashionDo they look silly? Will someone of a certain age/race/gender use this? What’sacceptable for an Avatar?UI PatternsWhat do they know from click and touch interfaces? Is there something morenatural? Try and unlearn, and imagine.3D SpaceIs it close or far away? What do we infer from spatial positioning? Can you getpeople to interact in 3D space on a 2D screen?
  48. 48. Things to Think About...Screen ResolutionWhat’s the maximum amount of objects you can fit on a screen? What’s theminimum size of an object need to be on the screen?PrivacyCan you tailor to age? Race? Gender? What is helpful and what is potentiallyscary? Can you keep a snapshot for marketing purposes?
  49. 49. THANKS!jeremy@23hd.com@ jeremyjohnsonwww.jeremyjohnsononline.com
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