Ramp Generator

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Ramp Generator is an online application that allows anyone to create their dream Ramp for either skateboard, inline or bmx. The Generator offers a friendly, wizard driven interface that anyone can use, but every parameter of the ramp is customizable so it is useful even for seasoned ramp builders. Play around with the measures (metric or US), drag and rotate the 3D model in real time and when you are done, you can opt to buy the building plans that comes complete with a cut list.

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Ramp Generator

  1. 1. Ramp Generator a personal project Jens Christian Brynildsen (aka Jensa) twitter.com/jenschr jensa [at] flashgamer.com www.flashgamer.com Monday, August 31, 2009
  2. 2. What is Norway known for? Monday, August 31, 2009
  3. 3. Xmas 1976 Monday, August 31, 2009
  4. 4. Kind of like this one Monday, August 31, 2009
  5. 5. Almost 10% of population could get hurt according to statistics Monday, August 31, 2009
  6. 6. Skateboard Ban 1977-1989 Monday, August 31, 2009
  7. 7. Media Power Monday, August 31, 2009
  8. 8. Only “outlaws” could skate ... or those that had their parents support Monday, August 31, 2009
  9. 9. Skateboard busts 12 euro fines were given to kids and the boards were taken by police Monday, August 31, 2009
  10. 10. In 1989 “everyone” skates... ... or at least tries to look cool with a skateboard Monday, August 31, 2009
  11. 11. Xmas 2007 Monday, August 31, 2009
  12. 12. I can’t skate... “For being that old, you really look amateurish?” - Anne Ma (my wife) Monday, August 31, 2009
  13. 13. ... but my buddy Tom can! (and he’s also built dozens of ramps) Monday, August 31, 2009
  14. 14. Ramp Generator Build any standard skate ramp Monday, August 31, 2009
  15. 15. Why? Monday, August 31, 2009
  16. 16. Why? ✤ Custom Ramp Monday, August 31, 2009
  17. 17. Why? ✤ Custom Ramp ✤ Custom measures Monday, August 31, 2009
  18. 18. Why? ✤ Custom Ramp ✤ Custom measures ✤ Solid plans Monday, August 31, 2009
  19. 19. Why? ✤ Custom Ramp ✤ Custom measures ✤ Solid plans ✤ Cut list Monday, August 31, 2009
  20. 20. Why? ✤ Custom Ramp ✤ Custom measures ✤ Solid plans ✤ Cut list ✤ I can expense a test-ramp on my company! Monday, August 31, 2009
  21. 21. Why? ✤ Custom Ramp ✤ Custom measures ✤ Solid plans ✤ Cut list ✤ I can expense a test-ramp on my company! ✤ Fun! Monday, August 31, 2009
  22. 22. Rampgenerator.com status Monday, August 31, 2009
  23. 23. Rampgenerator.com status ✤ App now 90% finished Monday, August 31, 2009
  24. 24. Rampgenerator.com status ✤ App now 90% finished ✤ Building instructions 50% finished Monday, August 31, 2009
  25. 25. Rampgenerator.com status ✤ App now 90% finished ✤ Building instructions 50% finished ✤ Backend/site not yet started Monday, August 31, 2009
  26. 26. Rampgenerator.com status ✤ App now 90% finished ✤ Building instructions 50% finished ✤ Backend/site not yet started ✤ Launch August 2009 Monday, August 31, 2009
  27. 27. Monetizing Monday, August 31, 2009
  28. 28. Monetizing ✤ Custom plans - $20 each Monday, August 31, 2009
  29. 29. Monetizing ✤ Custom plans - $20 each ✤ Sponsorships / advertising Monday, August 31, 2009
  30. 30. Monetizing ✤ Custom plans - $20 each ✤ Sponsorships / advertising ✤ Customized apps? Monday, August 31, 2009
  31. 31. Monetizing ✤ Custom plans - $20 each ✤ Sponsorships / advertising ✤ Customized apps? ✤ Rented apps? Monday, August 31, 2009
  32. 32. Some extra fun 3D Export Monday, August 31, 2009
  33. 33. Thanks for listening to an old guy that tries to skate :-) Questions? Want to something more? Jens Christian Brynildsen (aka Jensa) twitter.com/jenschr jensa@flashgamer.com www.flashgamer.com Monday, August 31, 2009
  34. 34. Bonus: AwayLightPrebaker Monday, August 31, 2009
  35. 35. Bonus: AwayLightPrebaker ✤ Create textures with pre-rendered (baked) light and shadow Monday, August 31, 2009
  36. 36. Bonus: AwayLightPrebaker ✤ Create textures with pre-rendered (baked) light and shadow ✤ Create Normal Maps based on higher resolution models Monday, August 31, 2009
  37. 37. Bonus: AwayLightPrebaker ✤ Create textures with pre-rendered (baked) light and shadow ✤ Create Normal Maps based on higher resolution models ✤ Create Height Maps for terrain meshes Monday, August 31, 2009
  38. 38. Bonus: AwayLightPrebaker ✤ Create textures with pre-rendered (baked) light and shadow ✤ Create Normal Maps based on higher resolution models ✤ Create Height Maps for terrain meshes ✤ Export 3D models to .OBJ or Away3D AS3 class Monday, August 31, 2009
  39. 39. Bonus: Away Visual Tester Monday, August 31, 2009
  40. 40. Bonus: Away Visual Tester ✤ Visual Unit Testing (?) Monday, August 31, 2009
  41. 41. Bonus: Away Visual Tester ✤ Visual Unit Testing (?) ✤ AIR app Monday, August 31, 2009
  42. 42. Bonus: Away Visual Tester ✤ Visual Unit Testing (?) ✤ AIR app ✤ Runs through a series of tests Monday, August 31, 2009
  43. 43. Bonus: Away Visual Tester ✤ Visual Unit Testing (?) ✤ AIR app ✤ Runs through a series of tests ✤ Writes resulting image to disk Monday, August 31, 2009
  44. 44. Bonus: Away Visual Tester ✤ Visual Unit Testing (?) ✤ AIR app ✤ Runs through a series of tests ✤ Writes resulting image to disk ✤ Compares to human verified correct images Monday, August 31, 2009
  45. 45. Bonus: Away Visual Tester ✤ Visual Unit Testing (?) ✤ AIR app ✤ Runs through a series of tests ✤ Writes resulting image to disk ✤ Compares to human verified correct images ✤ Current test coverage is less than 5%, but it’s already useful Monday, August 31, 2009
  46. 46. Image credits Images used under CC license: ✤ Norway Postcard by Today is a good day (http://www.flickr.com/photos/good_day/236094065/) ✤ Old ramp by timabbott (http://www.flickr.com/photos/theabbott/1240485698/) ✤ Old board by wZa HK (http://www.flickr.com/photos/wza/2626592009/) ✤ Bailly's deck by spiralstares (http://www.flickr.com/photos/spiralstares/173707877/) ✤ Politi by boegh (http://www.flickr.com/photos/hebster/3225668394/) ✤ Ramp B/W by hallenberg (http://www.flickr.com/photos/tomashallenberg/2496770118/) Jens Christian Brynildsen (aka Jensa) twitter.com/jenschr jensa [at ]flashgamer.com www.flashgamer.com Monday, August 31, 2009

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