Variations of these slides have been used in a variety of talks.
These slides support discussions on why stories work, and when they don't. And, on story mapping, how and why it works.
2. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Stupid stuff I used to
believe about Agile stories:
1. Stories are way to document
requirements in Agile processes
2. Good stories are small
3. Good product backlogs are
prioritized lists of stories
4. Each story we build is valuable to
customers and users
2
3. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Documents don’t
work the way you
think they do
3
4. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Imagine
a
simple
phone
conversa?on...
Jen
Yates’
Cake
Wrecks:
www.cakewrecks.com
4
5. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Specifying
in
wri?ng
doesn’t
work
well
h5p://www.cakewrecks.com/
Cake
Wrecks,
book
by
Jen
Yates,
5
6. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Specifying
in
wri?ng
doesn’t
work
well
Jen
Yates’
Cake
Wrecks:
www.cakewrecks.com
6
7. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Specifying
in
wri?ng
doesn’t
work
well
Jen
Yates’
Cake
Wrecks:
www.cakewrecks.com
7
8. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Specifying
in
wri?ng
doesn’t
work
well
Jen
Yates’
Cake
Wrecks:
www.cakewrecks.com
8
9. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Specifying
in
wri?ng
doesn’t
work
well
Jen
Yates’
Cake
Wrecks:
www.cakewrecks.com
9
10. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Specifying
in
wri?ng
doesn’t
work
well
Jen
Yates’
Cake
Wrecks:
www.cakewrecks.com
10
11. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Specifying
in
wri?ng
doesn’t
work
well
Some<mes
mistakes
are
less
funny
11
“... engineers failed to make a
simple conversion between
English units and metric, an
embarrassing laps...”
12. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
When
we
share
and
sign
off
a
document
we
may
believe
we
understand
12
13. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Kent has a disruptively
simple idea
13
14. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Stop it.
Stop exchanging documents.
Tell me your story.
If
we
we
could
just
talk
about
this,
we
could
figure
it
out
together.
14
15. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
The
original
idea
of
a
story
was
simple:
use
it
to
facilitate
a
conversa?on
15
someone
who
wants
something
I’ve written
on the card what
I want
We’ll
talk about it to
discover the
details of what I
need to build.
someone
who
builds
something
16. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Stories get their name
from how we use
them, not how we
write them.
16
17. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
But, we still managed
to screw that up
17
19. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
This isn’t the kind of
conversation Kent
had in mind
19
20. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Something special is
going on during an
effective conversation
20
21. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
With
a
shallow
discussion,
we
may
all
take
away
something
different
21
22. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
When
we
externalize
our
thinking
with
words
and
pictures,
we
detect
differences
22
23. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
When
we
combine
and
refine,
we
arrive
at
something
be'er
23
24. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
A4erwards,
when
we
say
the
same
thing,
we
actually
mean
it
24
25. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Shared
understanding
and
alignment
are
the
objec;ves
of
collabora;ve
work
✴ Credit
for
this
illustra;on
goes
to
ThoughtWorks’
Luke
Barret.
Jeff
PaGon
drew
these
illustra;ons
based
on
Luke’s.
Luke
doesn’t
recall
where
he
first
saw
this
cartoon.
25
26. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Words
and
pictures
help
everyone
build
shared
understanding
26
27. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
To
build
shared
understanding,
use
sketching
and
recording
on
walls
and
whiteboards
27
29. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Shared
Understanding
and
collabora?on
at
Atlassian
29
30. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Shared
Understanding
and
collabora?on
at
Atlassian
30
31. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Shared
Understanding
and
collabora?on
at
Atlassian
31
32. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
What
you
record
during
conversa?ons
works
like
a
vaca?on
photo
Looking
at
it
helps
you
remember
details
that
aren’t
in
the
photo
32
33. !Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
What
you
record
during
conversa?ons
works
like
a
vaca?on
photo
Looking
at
it
helps
you
remember
details
that
aren’t
in
the
photo
33
34. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Effective story conversations
build shared understanding
The best documents use words
and pictures to help recall our
conversations, they don’t replace
conversations
34
35. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Y
You’ll have to think
things through
35
36. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
This
is
a
cake
for
a
baby
shower
Jen
Yates’
Cake
Wrecks:
www.cakewrecks.com
36
37. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Y
I don’t think they
thought this through...
37
38. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
This
is
a
cake
for
a
baby
shower
Jen
Yates’
Cake
Wrecks:
www.cakewrecks.com
38
41. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Talk
about
the
outcome,
not
just
the
output
output outcome
we want thiswe build this
41
42. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Stories
are
an
an?dote
to
“requirements”
SoYware
development
has
been
steered
wrong
by
the
word
‘requirement,’
defined
in
the
dic?onary
as
“something
mandatory
or
obligatory.”
The
word
carries
a
connota?on
of
absolu?sm
and
permanence,
inhibitors
to
embracing
change.
And
the
word
‘requirement’
is
just
plain
wrong.
42
43. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Kent suggested we
talk about what
happens when things
come out
43
44. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Talk
about
who
does
what,
and
why
What
I
was
thinking
of
was
the
way
users
some?mes
tell
stories
about
the
cool
new
things
the
soYware
they
use
does:
“I type in the zip code and it
automatically fills in the city and state
without me having to touch a button!”
I
think
that
was
the
example
that
triggered
the
idea.
If
you
can
tell
stories
about
what
the
soYware
does
and
generate
energy
and
interest
and
a
vision
in
your
listener's
mind,
then
why
not
tell
stories
before
the
soYware
does
it?
44
45. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Say
“Hi”
to
Rachel
45
46. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Rachel
and
her
team
at
Connextra
created
a
clever
conversa?on
starter
46
who
what
why
conversation starter
good short title
47. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Focus discussion and
collaboration around
who will use the product
and how they’ll work
“later,” after delivery
47
48. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Stories
have
a
simple
lifecycle
Conversa?on
Confirma?on
* Ron Jeffries coined the 3 C’s in
Extreme Programming Installed
!
! !
?
Card
49. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
If
you
replace
a
conversa?on
with
a
document,
you’ve
stopped
using
stories
49
50. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Stories aren’t a
different way to write
requirements, they’re
a different way to
work
50
51. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
It’s easy to get
nowhere fast
51
52. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
A
Story
Map
helps
organize
discussion
about
user’s
experience
with
our
product
Gary Levitt, owner & designer of Mad Mimi
52
Explore Details• smaller steps• alternative steps• UI details• technical details
Map Use(from the user’s
perspective)
backbone(gives structure tothe map)
Frame the idea
(why build the
product)
Understand Users
(what are their goals)
53. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Gary
ul;mately
built
a
successful
product
53
54. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
A
story
map
is
a
simple
way
to
tell
a
story
and
break
it
down
into
parts
54
55. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Build
story
maps
in
small
collabora?ve
groups
55
56. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Use
the
map
for
con?nuous
discussion
56
57. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Discussions
drive
out
more
details,
validate,
and
build
shared
understanding
57
Talking through the map with multiple users
and subject matter experts helps test it for
completeness
58. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Use story maps to understand
your whole product or
feature’s experience
Use mapping to break down
big stories without losing the
big picture
58
59. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
If I hear MVP one
more time, I’m going
to shoot myself
59
60. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Plan
by
slicing
the
map
into
holis?c
valuable
releases
60
61. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Plan
by
slicing
the
map
into
holis?c
valuable
releases
61
62. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Plan
by
slicing
the
map
into
holis?c
valuable
releases
62
63. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Target
outcome
Outcome-
centric
roadmap
MVP
MVP:
Minimal
Viable
Product
๏ The
smallest
product
you
could
build
that
reaches
your
target
outcomes
It’s
NOT
-‐
the
crappiest
thing
that
could
possibly
work
If
it
dies
in
the
market,
it’s
wasn’t
viable
Your
job
is
to
build
LESS
soYware
63
64. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
But, how do you
know if you’re
hypothesis is correct?
64
65. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
You don’t
65
66. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Delivering
your
hypothe?cal
solu?on
a
piece
at
a
?me
delays
learning
66
Hypothesis:
output outcome
$$$
impact
*
Artwork
and
concept
described
by
Henrik
Kniberg
67. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Deliver
minimum
viable
product
tests
to
a
smaller
audience
to
find
what’s
really
viable
67
Hypothesis:
output outcome
$$$
impact
MVP?
somewhere
around here
*
Artwork
and
concept
described
by
Henrik
Kniberg
68. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Eric
has
organized
his
backlog
into
a
series
of
release
slices
68
69. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Nothing
leaves
their
board
un?l
there’s
been
a
discussion
on
what
they’ve
learned
Snag-‐a-‐Job’s
task
board
photo
courtesy
of
David
Bi5enbender
Explicit
release
step
Explicit
measure
step
&
metrics
69
70. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
You won’t finish
on time
72
71. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
“accurate estimate” is
an oxymoron
73
72. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
To release benefit on a
schedule we’ll need to
budget, and leverage
incremental and iterative
thinking
(What’s the difference?)
74
73. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
“incremen?ng”
builds
a
bit
at
a
?me
1 2 3 4 5
Incrementing calls for a fully
formed idea.
And, doing it on time requires
dead accurate estimation.
75
74. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
“itera;ng”
and
“incremen;ng”
builds
a
rough
version,
validates
it,
then
slowly
builds
up
quality
1 2 3
A more iterative allows you to
move from vague idea to
realization making course
corrections as you go.
4 5
76
75. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on193 77
Many
organiza?ons
consider
revising
the
same
func?onality
as
failure.
Itera?on
is
not
tolerated.
76. time
Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Work
like
an
ar?st
to
envision
and
build
the
product
holis?cally
78
“Art is never finished,
only abandoned.”
-Leonardo DaVinci
77. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
End Game
Over time the value of
stories begin to
diminish signaling it’s
time for release
Mid Game
Once we’re confident
we have the “shape”
of the product right,
we begin to pile in
value
Opening
Game
Early stories emphasize
iteration and learning.
We need to be sure
we’re building the
right product
Organize
work
to
maximize
learning
The
inverse
of
risk
is
knowledge
Learning
earlier
about
delivery
risks
helps
us
finish
on
?me
Alistair
Cockburn
refers
to
cuhng
the
small
“polishing”
stories
as
“trimming
the
tail.”
time
acquiredproductknowledge
79
78. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Use
a
story
map
to
slice
out
a
delivery
strategy
80
79. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Consider
these
four
story
splihng
heuris?cs
that
build
up
quality
Bare
Necessity
For
the
feature
to
be
minimally
demonstrable
–
but
not
releasable,
what
is
the
minimal
func<onality
Example:
A
form
with
only
necessary
fields
and
no
valida9on
Capability
&
Flexibility
What
would
add
the
ability
to
perform
the
user
task
in
different
ways?
Adding
in
sub
tasks
that
are
op<onally
performed?
Example:
a
form
with
op9onal
fields,
date
lookup
tools,
input
transla9on
on
dates
Safety
What
would
make
this
feature
safer
to
use?
For
both
the
user,
and
for
the
business
paying
for
the
soPware?
Example:
input
valida9on,
enforcement
of
business
rules
such
as
credit
card
valida9on
Usability,
Performance,
Sex
Appeal
What
would
make
this
feature
easier
to
use?
More
desirable
to
use?
Faster
to
use?
Example:
auto-‐comple9on,
sexy
visual
design,
speed
keys
81
* Adapted from Gerard Meszaros’ “Storyotypes”
80. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
usertaskstosupport
releaseD D D D D I IB- C C- D D D DA- B B- B B B B-A- A B A A- A- B-
sprint
1234
Product goal: (in 4 sprints) ship the best product possible
82
Building
up
quality
itera?vely
and
incrementally
ships
the
best
product
possible
1. We
know
each
story
can
be
split
into
at
least
four
parts
2. Early
itera<ons
strive
to
build
bare
necessi<es,
later
itera<ons
build
up
quality
3. Evalua<ng
readiness
based
on
subjec<ve
quality
to
understand
doneness
81. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on 83
Sculpture
at
various
stages
of
comple<on,
Musée
d’Orsay,
Paris
Product Owners must understand
the delivery strategy that leads
to a finished product
82. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
Build up software
iteratively and
incrementally to release
the highest quality
possible on time
84
83. Jeff
Pa'on
&
Associates,
jeff@jpa'onassociates.com,
twi'er@jeffpa'on
1. Tell stories, don’t just write them
2. Use simple visualizations to anchor the stories
you tell
3.Tell the whole story to find the parts that matter
most
4. Think things through: minimize output,
maximize outcome and impact
5. Build to minimum viable product tests to find
what’s minimum and viable in the market
Effective stories connect everyone to the purpose
of your product
70