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Pass It On Presentation
 

Pass It On Presentation

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    Pass It On Presentation Pass It On Presentation Presentation Transcript

    • GROUP NINE 1 DANSKKULTURARV.DK PASS IT ONJamie Crabb, Jessica Crabb, Jakob Wrist,Camilla Johannsen and Malik Kreutzfeldt
    • OUR QUESTION 2 HOW CAN WE MAKE CULTURAL HERITAGE RELEVANT AND USEFUL?
    • OUR ANSWER 3 WE MAKE IT ENTERTAINING, INTERACTIVE, AND ACCESSIBLE.
    • OUR ANSWER 3 WE MAKE IT ENTERTAINING, INTERACTIVE, AND ACCESSIBLE. WE MAKE A GAME.
    • OUR TARGET GROUP 4BOARD GAME CLUBMEMBERS IN DENMARK
    • OUR TARGET GROUP 5 THEY ARE PASSIONATE, NOSTALGIC, AND SOCIAL.
    • OUR METHODS: OBSERVATION 6FLY ON THE WALL OBSERVATION ATCOPENHAGEN BOARD GAME CLUB
    • OUR INSIGHTS: OBSERVATION 7 COMMUNITY COMPETITION TANGIBILITY NEGOTIATION INVESTMENT RESPECT ROLES HYGGE
    • OUR METHODS: INTERVIEWS 8ONE ON ONE INTERVIEWSAT VIKING CON
    • OUR INSIGHTS: INTERVIEWS 9"I just love the atmosphere, getting to play a lot of different games,meeting a lot of the same people that you only meet in this environment.Its a very friendly and positive space" - Anne“Well, it’s more the experience, having memories, it’s the feelings, notso much the exact games, more the fun I had playing them”-Troels"They have a lot of social interaction between players, where you havenegotiations. Theres luck involved, but (...) you have to follow a strategy."- Niels
    • OUR INSIGHTS: INTERVIEWS 9COMMUNITY"I just love the atmosphere, getting to play a lot of different games,meeting a lot of the same people that you only meet in this environment.Its a very friendly and positive space" - Anne“Well, it’s more the experience, having memories, it’s the feelings, notso much the exact games, more the fun I had playing them”-Troels"They have a lot of social interaction between players, where you havenegotiations. Theres luck involved, but (...) you have to follow a strategy."- Niels
    • OUR INSIGHTS: INTERVIEWS 9COMMUNITY"I just love the atmosphere, getting to play a lot of different games,meeting a lot of the same people that you only meet in this environment.Its a very friendly and positive space" - AnneHYGGE“Well, it’s more the experience, having memories, it’s the feelings, notso much the exact games, more the fun I had playing them”-Troels"They have a lot of social interaction between players, where you havenegotiations. Theres luck involved, but (...) you have to follow a strategy."- Niels
    • OUR INSIGHTS: INTERVIEWS 9COMMUNITY"I just love the atmosphere, getting to play a lot of different games,meeting a lot of the same people that you only meet in this environment.Its a very friendly and positive space" - AnneHYGGE“Well, it’s more the experience, having memories, it’s the feelings, notso much the exact games, more the fun I had playing them”-TroelsNEGOTIATION"They have a lot of social interaction between players, where you havenegotiations. Theres luck involved, but (...) you have to follow a strategy."- Niels
    • OUR METHODS: CO-DESIGN 10DESIGN GAMES, BRAINSTORMING,AND ROLE PLAYING WITH USERS
    • OUR INSIGHTS: CO-DESIGN 11 SOCIAL ACHIEVEMENTS COOPERATION SETTING EVENT-BASED PURPOSE SHARED EXPERIENCES
    • OUR INSIGHTS: CO-DESIGN 11 SOCIAL ACHIEVEMENTS COOPERATION SETTING EVENT-BASED PURPOSE SHARED EXPERIENCES
    • OUR CONCEPT 12 ENTERTAINING INTERACTIVE ACCESSIBLE + COMMUNITY HYGGE NEGOTIATION COOPERATION PURPOSE
    • OUR CONCEPT 13 PASS IT ON A CULTURAL HERITAGE GAME BROUGHT TO YOU BY DANSK KULTURARV
    • OUR CONCEPT: MECHANICS 14 ? DANSK KULTURARV
    • OUR CONCEPT: MECHANICS 14 ! DANSK KULTURARV
    • OUR CONCEPT: MECHANICS 14 DANSK KULTURARV
    • OUR CONCEPT: MECHANICS 14 ? DANSK KULTURARV
    • OUR CONCEPT: MECHANICS 14 DANSK KULTURARV !
    • OUR CONCEPT: MECHANICS 15 DANSK KULTURARV
    • OUR CONCEPT: SCALE 16 ! ! ? ? ? ? ? ? WHO? HOW? WHERE?
    • OUR CONCEPT: SCALE 16 ! ! ? ? ? ? ? ? WHO? HOW? WHERE?
    • OUR CONCEPT: SCALE 16 ! ! ? ? ? ? ? ? WHO? HOW? WHERE?
    • OUR CONCEPT 17COMMUNITY Creating a social environment through an eventHYGGE Connecting people through sharing experiencesNEGOTIATION Enabling interaction through teaching and learningCOOPERATION Basing achievements on cooperation rather than competitionPURPOSE Making it accessible to a range of commitment levels
    • OUR CONCEPT 18 HOW DO WE GET THIS STARTED?
    • OUR CONCEPT 18 HOW DO WE GET THIS STARTED? CHALLENGES, PROFILES, AND EVENTS.
    • OUR CONCEPT 19 HOW DO WE SUSTAIN VALUE?
    • OUR CONCEPT 19 HOW DO WE SUSTAIN VALUE? USER-GENERATED CONTENT
    • OUR CONCEPT 20 DANISH HERITAGE PASS IT ON
    • ANY QUESTIONS? 21