Graduation defense 'Density & Daylight' by Jasper Moelker (05 Nov 2009)

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    Graduation defense 'Density & Daylight' by Jasper Moelker (05 Nov 2009) - Presentation Transcript

    1. designing with density & daylight Jasper Moelker tutors: ir. Roberto Cavallo Graduation defense ir. Henk Mihl 05 November 2009 ir. Peter van Swieten
    2. designing with density & daylight Study question: ‘By what design intervention can the center of the Teleport Area be transformed into a more efficient, continuous and liveable environment?’
    3. study question urban analysis objectives URBAN objectives concept urban concept building design BUILDING masterplan circulation building construction installation facade layout system system proof system light & visibility by case study mixed program objectives BLOCK flexibility concept appearance cluster design proof system by case study
    4. study question urban analysis objectives URBAN objectives concept urban concept building design BUILDING masterplan circulation building construction installation facade layout system system proof system light & visibility by case study mixed program objectives BLOCK flexibility concept appearance cluster design proof system by case study
    5. Urban design Location // Teleport Teleport
    6. Urban design Analysis // adjacent areas ( Amsterdam center ) A10 highway office area office area metro Sloterdijk train station car, bus, tram
    7. Urban design Analysis // infrastructure Sloterdijk station bus station A10 highway viaducts bicycle parking car parking
    8. Urban design Analysis // infrastructure Higway A10 Cruise Terminal Train Metro
    9. Urban design Analysis // typology (current) ING Tauro Deloitte en Touche Teletower Aristo straatprofiel Orlyplaza Belastingdienst UVW Hout- en Meubileringscollege Telegraaf Telespy KPN
    10. Urban design Analysis // typology (vision DRO) Teleport vision 2003 Spatial Planning dept. (DRO) , Amersterdam Density study using Floor Space Index (FSI) > aim DRO: 5 - 10 > lot in plan: 2.8 - 4.2 > island in plan: 1.2 > district in plan: ? source: Teleport - Herziening PvE (June 2005) Densities in plan don’t come near ambition of DRO! De Sloterdijken (March 2004) Visie Sloterdijken (March 2004) > Ground Space Index, Open Space Ratio, Levels Spacemate.nl
    11. Urban design Objectives TELEPORT office area TELEPORT office area Sloterdijk station OBJECTIVES: > re-connect > intensify > humanize
    12. Concept Urban design Concept // re-connect Teleport as transport hub the membrane a green “band aid”
    13. Urban design Concept // intensify
    14. Urban design Concept // humanize
    15. Urban design ves Masterplan // approach --> housing mixed --> offices --> shops program --> catering industry --> other facilities --> highrise multiple layers --> facilities --> slow traffic } program > re-connect > intensify ify --> fast traffic } infrastructure > humanize n urban spacee --> extend train platforms optimized --> bus / tram terminal --> parking facilities infrastructure --> distribution routes --> separate slow traffic --> visibility & overview --> wide street profiles comfort --> light --> parks & terraces --> green & safety --> control people flow --> use of daylight --> closeable areas --> physiological aspects
    16. Urban design Setting Masterplan // setting Highway A10 Highway A10 Sloterdijk Station Sloterdijk Station
    17. Urban design Masterplan // infrastructure Cars Car route ar r ute (new) Tram + Bus ra us (new) Trains Tram Metro
    18. Urban design Masterplan // park-over / network / building mass Highrise & Boulevards (highrise) (highrise) (highrise)
    19. Urban Design Urban design -2 - infrastructure Masterplan // infrastructure basisweg radarweg Indoor car route Train station entrances Bus + Tram Distribution Terminal route radarweg Car park haarlemmerweg
    20. Urban design Masterplan // parking
    21. Urban Design Urban design 00 & 01 - Facilities Masterplan // parks / boulevards / facilities (not fully detailed) (not fully detailed) (not fully detailed)
    22. Urban design Masterplan // highrise
    23. Urban design Masterplan // impression
    24. Cluster study question urban analysis objectives URBAN objectives concept urban concept building design BUILDING masterplan circulation building construction installation facade layout system system proof system light & visibility by case study mixed program objectives BLOCK flexibility concept appearance cluster design proof system by case study
    25. Cluster Objectives METHOD : STUDY CLUSTER TO PROOF THE USABILIT Y OF THE MASTERPLAN OBJECTIVES: > light & visibility > flexibility to accommodate mixed program > dwellings > offices > retail > catering industry > other facilities
    26. Cluster Safety & comfort variables overview wayfinding attractiveness/ escape maintainance DETERMINANTS of PUBLIC SAFETY & COMFORT physiological visibility/light comfort surveillance/ daylight presence of people source: Durmisevic, S. Perception Aspects in Underground Spaces using Intelligent Knowledge Modeling (2002)
    27. Cluster Relationship spatial & psychological aspects OVERVIEW VISIBILITY / LIGHT ESCAPE PRESENCE of PEOPLE - construction / structure - layout - layout - dimensions - light - clarity / - adjacency - furniture - material / color - spatial continuity - construction / structure - light - furniture design - accessibility - dimensions - layout - adjacency - furniture positioning WAYFINDING DAYLIGHT ATTRACTIVENESS PHYSIOLOGICAL COMFORT - layout - material / color - acoustics - adjacency - light - construction / structure - light - clarity / spatial org. - layout - furniture design - temperature - accessibility - clarity / spatial org. - dimensions - air quality - signing system source: Durmisevic, S. Perception Aspects in Underground Spaces using Intelligent Knowledge Modeling (2002)
    28. Cluster Daylight reference studies Rijswijk station <> Rotterdam Blaak station Simulation light atria & corridors source: Wevers, N. Daglichttoetreding in een ondergronds station (2007)
    29. Cluster Concept Light Highrise corridors on strip Strip with facilities Bus + Tram Train Car Park Terminal Platforms
    30. Cluster Study Light Highrise corridors on strip Strip with facilities cuts through building mass grid defined by existing infrastructure (trains + platforms)
    31. Cluster Concept Highrise on strip level +01 : highrise (offices, hotels, dwellings) Strip with p Light g (and up) facilities l Courtyard atrium r m level +00 : facilities (fun shopping); entrances level -01 : facilities (run shopping) level -02 : construction, installations, distribution level -03 : infrastructure (fast traffic)
    32. Cluster Study sky dome level +01 : highrise (offices, hotels, dwellings) (and up) level +00 : facilities (fun shopping); entrances level -01 : facilities (run shopping) level -02 : construction, installations, distribution level -03 : infrastructure (fast traffic) distance study based on light admittance grid derived from surround urban tissue
    33. Cluster Platforms (-03) outline of towers above light corridor atrium
    34. Cluster Platforms (-03) outline of towers above light corridor atrium
    35. Cluster Parking (-02) outline of towers above light corridor atrium
    36. Cluster Parking (-02) outline of towers above light corridor atrium
    37. Cluster Boulevard (-01) outline of towers above light corridor atrium
    38. Cluster Boulevard (-01) outline of towers above light corridor atrium
    39. Cluster Ground floor (+00) light corridor atrium
    40. Cluster Ground floor (+00) light corridor atrium
    41. Cluster Impressions
    42. Cluster Impressions
    43. Building study question urban analysis objectives URBAN objectives concept urban concept building design BUILDING masterplan circulation building construction installation facade layout system system proof system light & visibility by case study mixed program objectives BLOCK flexibility concept appearance cluster design proof system by case study
    44. Building Objectives METHOD : CREATE BUILDING DESIGN TO PROOF THE USABILIT Y OF THE CLUSTER DESIGN OBJECTIVES: > light & visibility > mixed program > flexibility (change usage over time) > appearance CONTSTRAINTS: > building above train tracks and platforms
    45. Building Concept // urban
    46. Building Concept // basis CONNECT & OPEN UP
    47. Building Concept // sight CONNECT & OPEN UP
    48. Building Concept // circulation CONNECT & OPEN UP
    49. Building Concept // orientation CONNECT & OPEN UP
    50. Building Concept // privacy CONNECT & OPEN UP
    51. Building Concept // construction CONNECT & OPEN UP
    52. Building Concept // installations CONNECT & OPEN UP
    53. Building Concept // facade CONNECT & O CO C OPEN UP U
    54. Building // circulation Concept
    55. Building // circulation Clustering studies Solo towers w/ mono core Tower pair w/ dual core + ring Tower cluster w/ quad core + ring
    56. Building // circulation Core studies Core embedded in void Core plugged into towers
    57. Building // circulation Organization
    58. Building // circulation Organization A B A (stairs) (elevators) (stairs)
    59. Building // circulation Section
    60. Building // circulation Entrance Entrance residents Entrance visitors boulevard side on park level
    61. Building // circulation Details
    62. Building // circulation Impression
    63. Building // circulation Impression
    64. Building // construction Concept
    65. Building // construction System Joints steel column tubular pro file 200 x 200 concrete core braces braces facade column - beam core column - beam hinge joint clamped joint Section AA1 steel facade column edge beam tubular profile 120 x 80 IPE 170 concrete core 5700 edge beam main beam steel column IPE 200 w/ one side IPE 200 w/ main beam tubular pro file 200 x 200 extended lower flange extended lower flange IPE 320 concrete core 1350 1350 braces 1350 5700 2700 2700 3600 3600 2700 2700 2000 2000 Plan upper floors Section BB1
    66. Building // construction Flow of forces
    67. Building // installations Concept > one core per tower > service zone in tower center (in suspended ceiling) > other services in floors > climate in combination w/ facade
    68. Building // installations System mechanical ventilation pre cooled / heated > HEATING per dwelling / office > DRAINAGE suspended ceiling natural ventilation direct or indirect > ELECTRICITY vertical through facade panels > VENT SYS in PLAN distribution Section AA3 5700 services above suspended ceiling 1350 1350 stairs & lifts vertical distribution 1350 suspended ceiling low temerature surface heating in top of floor system or 5700 in additional dry floor system (adjustable to floor usage) 2700 2700 3600 3600 2700 2700 2000 2000 Plan upper floors Section BB1
    69. Building // installations Heating and ventilation no indirect direct ventilation ventilation ventilation Natural ventilation Low surface heating > no ventilation (closed) > low surface heating in > indirect (pre heated) ventilation (4-10 deg) floor system (IDES) > direct ventilation ( > 10 deg) > if required placed in dry floor system on top (for extra insulation)
    70. Building // installations Heating and ventilation - AIR IN + via bridge on HEAT REGULATION VaV VaV courtyard side pre cool / heat using min / max water system (running + - depends on + - through vertical shaft) function via bridge on boulevard side HEAT EXCHANGE FANS AIR OUT in suspended ceiling DWELLING OFFICE in core area VaV Mechanical ventilation > in addition to natural ventilation > air in/out via bridge > heat regulation using water system (distribution via shafts in core) > variable air volume (VaV) system depends on function (dwellings / offices / ... )
    71. Building // facade Concept > contact vs privacy > day light vs sun shading > expression (of activity)
    72. Facade system General requirements OUTSIDE FACADE INSIDE location specific conditions requirements solar radiation comforatble temparature range temperature severe fluctuations minimal comfortable humdity range humidity in external climate fluctuations amount and quality of light precipitation fresh air supply at comfortable air velocity wind comfortable sound level sources of noise in surroundings visual relationship with exterior amount o gas and dust demarcation between private and public mechanical loads protection against mechanical damage electromagnetic radiation fire protection if necassary limitation of toxic loads urban/formative surroundings local resources socio-cultural context
    73. Facade system Concept development maximum transparancy for articulation by floors flexible building program maximum light transmittance and facade profiles > repetition in 2 directions
    74. Facade system Concept development maximum transparancy facade as filter for dynamic facade pattern to for maximum light transmittance light, sight, sound, heat, ... adapt to usage
    75. Facade system Pattern concept
    76. Design concept // development Facade system Facade pattern 900 x 900 x 4mm PC OUT IN ● min cover 20% ● max cover 95% ● black -> silver Polycarbonate (PC) OUT ● highly transparant ● lightweight (1200kg/m3) ● temperature resistance 30 - 30 - 30 - 30mm ● impact resistance ● thermoplastic (recyclable) IN (not to scale)
    77. Design concept // development Facade system Horizontal movement 0 - 5mm OUT IN OUT IN
    78. Design concept // development Facade system Vertical movement 5mm OUT IN OUT IN
    79. Design development Facade system // development Skew panel side panel with molded layer hinches OUT IN OUT IN
    80. Design development Facade system // development Skew & slide mechanism OUT IN OUT IN
    81. Design development Facade system // development Skew & slide mechanism skew mechanism: panel hinge & electro magnets OUT IN OUT IN
    82. Design development Facade system // development Skew & slide mechanism slide mechanism: layer hinge & electro magnets OUT IN OUT IN
    83. Design development Facade system // development Facade profiles OUT IN OUT IN
    84. Design development Facade system // development Mood lighting OUT IN OUT IN
    85. Design development Facade system // development Daylighting OUT IN OUT IN
    86. Design development Facade system // development Ventilation OUT IN OUT IN
    87. Design development Facade system // development Ventilation OUT IN OUT no ventilation IN
    88. Design development Facade system // development Ventilation OUT IN OUT indirect ventilation IN
    89. Design development Facade system // development Ventilation OUT IN OUT direct ventilation IN
    90. Design development Facade system // development Ventilation OUT IN no indirect direct ventilation ventilation ventilation OUT IN
    91. Design development Facade system // development Ventilation OUT IN OUT IN
    92. Design development Facade system // development Ventilation OUT IN OUT IN
    93. Design development Facade system // development Ventilation section west - east OUT IN section north - south OUT IN
    94. Design development Facade system // development Rotate mechanism OUT IN electro magnets rubber with to slide B-layers gel filling 5mm vertical A B A OUT B A electro magnets rotation mechanism panel axis panel hinch layer hinch to slide A-layers 5mm horizontal IN
    95. Design development Facade system // development Rotate mechanism OUT IN OUT IN
    96. Design development Facade system // development Construction original OUT IN 1.8 3.6 3.6 3.6 3.6 1.8 optimized OUT IN 1.8 3.6 3.6 3.6 3.6 1.8
    97. Design development Facade system // development Construction OUT IN OUT IN
    98. Design development Facade system // development Construction OUT IN OUT IN
    99. Design development Facade system // development Construction OUT IN OUT IN
    100. Design development Facade system // development Heat OUT IN ● high thermic resistance via PC and multiple cavities ● pre heating air intake ● additional cooling / heating via low temperature surface heating OUT in floor note: due to fire facade system is not tested in BP lab. IN
    101. Design development Facade system // development Heat OUT IN OUT IN
    102. Design development Facade system // development Sound OUT IN external sound sound sources reflection OUT IN
    103. Design development Facade system // development Sound OUT IN external sound sound sources reflection OUT IN
    104. Design development Facade system // development Sealing & Insulation OUT IN OUT IN
    105. Facade system Detail // vertical
    106. Facade system Detail // horizontal
    107. Facade system Simulation Prototype Rendering
    108. Facade system Prototype close up
    109. Building // facade Impression
    110. Building // facade Impression
    111. Building // facade Impression lighting
    112. Building // layout Concept > accommodate different programs > changeable over time > orient towards park or boulevard > more private activities towards center
    113. Building // layout Dwellings (+05) DWELLING A+ DWELLING A DWELLING B DWELLING C DWELLING A+ DWELLING A DWELLING B
    114. Building // layout Dwellings (+06) DWELLING A+ DWELLING D DWELLING C DWELLING A+ DWELLING D
    115. Building // layout Dwelling example
    116. Building // layout Offices (+10) OFFICE UNITS OFFICE DESKSCAPE
    117. Building // layout Details
    118. Impressions Boulevard
    119. Impressions Long section
    120. Impressions Lower levels
    121. Impressions Platforms (-03)
    122. Impressions Parking (-02)
    123. Impressions Boulevard
    124. Impressions Upper levels
    125. Impressions Single floor
    126. Impressions Dual tower
    127. Impressions Dwellings
    128. Impressions Exterior
    129. Impressions The void
    130. Impressions Interior
    131. Impressions Interior
    132. Building // layout

    + Jasper MoelkerJasper Moelker, 2 weeks ago

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