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Tentative Vivo Slides, September 2010 Topics Brand new world Deschooling Learning is the work Resources Send feedback to  ...
Learning  is  the Work
Rule of threes
Rule of threes:  Timing Beginning Middle Next
Rule of threes:  Schooling & Timing Beginning Middle Next Focus of most schooling & training
Curriculum Rule of threes:  Schooling & Context Rest of the world
Real World Real World Real World Real World Real World School
<ul><li>Learnscape </li></ul>Workscape
Rule of threes Next
Working Smarter
Informal & Social Learning
The Business Case
Tangible Value Intangible Value (Nodes) (Connections)
Instructional Design 2.0
Rethinking The Organization
 
 
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Rule of threes

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  • “ There are always three things” Harvard Business School lecturer Jerry Johnson, 1972
  • context
  • Real world = ecosystem
  • What’s important: workers (not learners), people, the work, learning Learning is the work
  • Informal and social. What’s absent: schools, classrooms, lectures, curriculum, grades, degrees
  • intangibles: tacit knowledge, invisible stuff, values, innovation
  • not analysis. content de-emphasized. information/instruction
  • network
  • people are social, not logical power to the people
  • Transcript of "Rule of threes"

    1. 2. Tentative Vivo Slides, September 2010 Topics Brand new world Deschooling Learning is the work Resources Send feedback to [email_address] Illich & the corporation The Rule of Threes
    2. 3. Learning is the Work
    3. 4. Rule of threes
    4. 5. Rule of threes: Timing Beginning Middle Next
    5. 6. Rule of threes: Schooling & Timing Beginning Middle Next Focus of most schooling & training
    6. 7. Curriculum Rule of threes: Schooling & Context Rest of the world
    7. 8. Real World Real World Real World Real World Real World School
    8. 9. <ul><li>Learnscape </li></ul>Workscape
    9. 10. Rule of threes Next
    10. 11. Working Smarter
    11. 12. Informal & Social Learning
    12. 13. The Business Case
    13. 14. Tangible Value Intangible Value (Nodes) (Connections)
    14. 15. Instructional Design 2.0
    15. 16. Rethinking The Organization
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