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Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
Introduction to Social Design Event - Opening Presentation
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Introduction to Social Design Event - Opening Presentation

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This was a short presentation about Social Design for the Introduction to Social Design event for the 2013 Sydney Design Festival.

This was a short presentation about Social Design for the Introduction to Social Design event for the 2013 Sydney Design Festival.

Published in: Design, Technology
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  • 1. Friday, 13 September 13
  • 2. Social Design Sydney You? Friday, 13 September 13
  • 3. ? Social Design Meet-Up Designing With Wrap Up Event 6:15pm Wednesday 14th August @ COFA Friday, 13 September 13
  • 4. “design that is directed first and foremost to human needs” (Victor Margolin, 2007) Social Design Friday, 13 September 13
  • 5. Design is...... • not only about making THINGS • a process for wicked problem solving • a social / collaborative process • about generating possibilities • human-centred Friday, 13 September 13
  • 6. Levels of Design Designers can design for components, products, systems and communities - John Chris Jones (1971) Design Methods 1. COMMUNITY LEVEL City 2. SYSTEMS LEVEL 3. PRODUCTS LEVEL 4. COMPONENTS LEVEL Other systems eg. Industry, recreation TrafficHousing Living rooms Bedrooms etc. Land Property rights & legal processes Body Engine Surfaces Networks TravellersFamilies VehiclesHouses RoadsSites Friday, 13 September 13
  • 7. Design Practice Today SRC: http://knowledgeconnect.com.au/2012/03/co-creation-and-participatory-design/ Friday, 13 September 13
  • 8. Role of the Designer “Complex systems are shaped by all the people who use them and in this new era of collaborative innovation, designers are having to evolve from being the individual authors of objects, or buildings, to being the facilitators of change among large groups of people” Thackara, J. (2006). In the Bubble, Designing in a Complex World. Friday, 13 September 13
  • 9. Co-Design Designing With rather than Designing For PEOPLE Friday, 13 September 13
  • 10. People are experts in their own domain PEOPLE through research & community participation better more relevant outcomes can be had. Friday, 13 September 13
  • 11. Human-centred Friday, 13 September 13
  • 12. Human-centred NEEDS Friday, 13 September 13
  • 13. Human-centred NEEDS EXPERIENCE Friday, 13 September 13
  • 14. Human-centred NEEDS GOALS & TASKS EXPERIENCE Friday, 13 September 13
  • 15. Human-centred NEEDS GOALS & TASKS EXPERIENCE THOUGHTS Friday, 13 September 13
  • 16. Human-centred NEEDSEXPECTATIONS GOALS & TASKS EXPERIENCE THOUGHTS Friday, 13 September 13
  • 17. Human-centred NEEDSEXPECTATIONS GOALS & TASKS FEELINGS EXPERIENCE THOUGHTS Friday, 13 September 13
  • 18. Human-centred NEEDSEXPECTATIONS GOALS & TASKS FEELINGS EXPERIENCE THOUGHTS CONTEXT OF USE Friday, 13 September 13
  • 19. IDEO HCD Tool-Kit Design Thinking & HCD EAR REATE ELIVER www.OpenIDEO.com Friday, 13 September 13
  • 20. Case-Studies • Tasman Munro - Designing Out Crimes Lab UTS • Dean Parkin & Alex Cheek - Second Road • Ingrid Burkett - Centre for Social Impact Friday, 13 September 13
  • 21. Friday, 13 September 13

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