Game Art and Design Program Includes Beneficial Real World
Did you know that one of the unique aspects of attending college as opposed to university
is an emphasis on practical application and training? While many programs include mock
assignments, some take it a step further and actually send students into the field to
experience what their roles will entail once they graduate and launch their careers. This
aspect is especially beneficial today, as employers want to hire workers who already have
some sort of experience.
One Centennial College undertaking in which a field placement is offered is the game
design program known as Game and Art Design. A two-year program, it offers students
intensive hands-on training during which they learn how to build 2D and 3D art assets for
games, develop game environment and characters and express their distinctive creativity.
In the final semester, students partake in a Field Placement. The real world experience
begins before students even set foot in their placement. That’s because they are expected
to send their portfolio to the company of their choice to show their work. This is part of the
professional experience, and is standard protocol for those seeking internships and/or jobs.
Secondly, students are expected to be proactive and seek out companies themselves then
relay the information to their coordinator, who will assist them in obtaining a placement.
Another thing that sets this program apart from other schools game design is that it was
developed by industry professionals and instructors and is also taught by industry
professionals who are as passionate about gaming as their students. As such, it highlights
a forward-thinking approach towards the next wave of interactive games and is dedicated
to offering one-on-one help. In fact, small class sizes allow students to get several hours of
one-on-one help with each project. Additionally, students are exposed to studio visits from
professionals with whom they can network and industry events where they can meet
important members of the game design community.
Among the specific courses in this offering are: Drawing for 3D Modeling and Animation,
Creativity in Context, Game Theory, 3D Modeling and Texturing, Architecture Design, Life
Drawing, Digital Painting, Integrated Media, and many others. As you can see, there is an
ideal combination between “traditional” and “digital” courses. This ensures a solid artistic
foundation before moving onto a modern route.
Once students successfully complete their courses and obtain their Ontario College
Diploma, they may launch careers as: character modelers, character animators, level
designers, environment and effects artists, texture artists and game concept artists. While
each of these roles differs, students are prepared for all of them. This gives them the
ability to apply for a wide range of jobs or switch game design roles once they have gained
some sort of industry experience.