Death to Pixel Perfect Design: Prototyping for the Real World
Upcoming SlideShare
Loading in...5
×

Like this? Share it with your network

Share

Death to Pixel Perfect Design: Prototyping for the Real World

  • 2,549 views
Uploaded on

Designers often begin their work with a sketch. A sketch is the best way to begin planning a design; it's a quick way to see the visual challenges being faced. But there is a disconnect between......

Designers often begin their work with a sketch. A sketch is the best way to begin planning a design; it's a quick way to see the visual challenges being faced. But there is a disconnect between what you can imagine in a static image and the actual design capabilities of the Web.
UX Designers spend hours iterating around visual comps created in applications designed for print production, trying to create high fidelity visual prototypes, but for the wrong medium. Instead of drawing prototypes, we need to start working in HTML and CSS as quickly as possible to realize our visions in the medium for which it will be produced.
What you will learn:
•How to design dynamic prototypes.
•Working with responsive design from the ground-up.
•How to reduce the number of misfires between design and development.

More in: Design
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
No Downloads

Views

Total Views
2,549
On Slideshare
2,296
From Embeds
253
Number of Embeds
4

Actions

Shares
Downloads
32
Comments
0
Likes
5

Embeds 253

http://www.tmmpdx.com 158
https://twitter.com 51
http://www.joesnellpdx.com 31
http://tmmpdx.com 13

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide