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Global Social ProblemsLocal Action & Social Networks for Change - A “Gameful” Approach             Jason Rosenblum, Bob St...
Gameful Participation•   McGonigal, J. (2011). Reality is Broken: Why Games    Make Us Better and How They Can Change the ...
Learner as “Superhero”Clever use of technology + game designstrategies to motivate players in ways that areChallenge-Based...
From: http://www.urgentevoke.comMission 1, Objective: Learn
From: http://www.urgentevoke.comMission 1, Objective: Act
From: http://www.urgentevoke.comMission 1, Objective: Imagine
From: http://www.urgentevoke.comBlog post: http://www.urgentevoke.com/profiles/blogs/saving-the-knowledge-about
From: http://www.urgentevoke.comBlog post: http://www.urgentevoke.com/profiles/blogs/saving-the-knowledge-about
Gameful learning with       serious games• Strategy that applies “Serious” Games with  Guided Experiential Participation• ...
What is Global Social     Problems?          &Why Pilot this course?              h/p://slidesha.re/zurvcm
Global Social Problems• Local Action & Social Networks for  Change• Undergrad Cultural Foundations course• Uses superhero ...
What makes thissection unique?          h/p://slidesha.re/zurvcm
Mission-based design tofoster “Heroic Action”• Research an issue @ Global & Local Levels• Participate online as well as at...
Experiential Components• Values-driven Superhero Gaming System• Social Media to Research and Act• Immersive, project-based...
Heroic ValuesPeer Review: Students awarded “Experience Points”by peers on how well they demonstrate Heroic“Character Trait...
User Profile
Things to Note•   Class site is 99% “open”, not    within Blackboard•   Heavily custmized Drupal    website•   Course hash...
Twitter Posts          h/p://slidesha.re/zurvcm
h/p://slidesha.re/zurvcm
Social Good Summit            h/p://slidesha.re/zurvcm
http://www.mashable.com/sgs
h/p://slidesha.re/zurvcm
“The social good summit was really an amazing thing. Thelive feeds they had going on were really great and it wasthe most ...
Blog Posts        h/p://slidesha.re/zurvcm
h/p://slidesha.re/zurvcm
h/p://slidesha.re/zurvcm
h/p://slidesha.re/zurvcm
Social MediaCommentary         h/p://slidesha.re/zurvcm
h/p://slidesha.re/zurvcm
Local Action Projects              h/p://slidesha.re/zurvcm
h/p://slidesha.re/zurvcm
h/p://slidesha.re/zurvcm
h/p://slidesha.re/zurvcm
h/p://slidesha.re/zurvcm
http://www.youtube.com/watch?v=rFVlqQtge9Y
Student Feedback• “I got a lot out of this course. I have always  been a very passionate person with  anything that Ive ev...
What’s worked• Iterative blog entries• Guest Lecturer participation: Profs Vicki Totten  and Kay Firth-Butterfield• Heroic ...
Challenges• Unfamiliar with: project-based course  design• Unfamiliar with : Peer review process• Learning: Technology com...
fin.               jasonr@stedwards.edu           http://www.edtechresources.info            h/p://slidesha.re/zurvcmh/p://...
Holy Cross Institute 2012 Global Social Problems Presentation
Holy Cross Institute 2012 Global Social Problems Presentation
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Holy Cross Institute 2012 Global Social Problems Presentation

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The Global Social Problems presentation, given at the 2012 Holy Cross Institutes meeting at St. Edward's University in Austin, TX.

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Transcript of "Holy Cross Institute 2012 Global Social Problems Presentation"

  1. 1. Global Social ProblemsLocal Action & Social Networks for Change - A “Gameful” Approach Jason Rosenblum, Bob Strong St. Edward’s University http://academic.stedwards.edu/globlsocialproblems jasonr@stedwards.edu h/p://slidesha.re/zurvcm
  2. 2. Gameful Participation• McGonigal, J. (2011). Reality is Broken: Why Games Make Us Better and How They Can Change the World: Penguin Press HC.• Jane McGonigal - Real play to take action to address large scale probs.  h/p://slidesha.re/zurvcm
  3. 3. Learner as “Superhero”Clever use of technology + game designstrategies to motivate players in ways that areChallenge-Based.http://www.urgentevoke.com
  4. 4. From: http://www.urgentevoke.comMission 1, Objective: Learn
  5. 5. From: http://www.urgentevoke.comMission 1, Objective: Act
  6. 6. From: http://www.urgentevoke.comMission 1, Objective: Imagine
  7. 7. From: http://www.urgentevoke.comBlog post: http://www.urgentevoke.com/profiles/blogs/saving-the-knowledge-about
  8. 8. From: http://www.urgentevoke.comBlog post: http://www.urgentevoke.com/profiles/blogs/saving-the-knowledge-about
  9. 9. Gameful learning with serious games• Strategy that applies “Serious” Games with Guided Experiential Participation• To Foster: critical thinking, problem solving, instructor facilitation & reflection• To Address: authentic, real-world problems h/p://slidesha.re/zurvcm
  10. 10. What is Global Social Problems? &Why Pilot this course? h/p://slidesha.re/zurvcm
  11. 11. Global Social Problems• Local Action & Social Networks for Change• Undergrad Cultural Foundations course• Uses superhero gaming strategies & challenge-based learning approach.• Inspired by McGonigal’s idea of gameful action and her ARG, Evoke. h/p://slidesha.re/zurvcm
  12. 12. What makes thissection unique? h/p://slidesha.re/zurvcm
  13. 13. Mission-based design tofoster “Heroic Action”• Research an issue @ Global & Local Levels• Participate online as well as at local levels to address the problem• Imagine a possible way to address the issue, incorporating perspectives learned through research and participation. h/p://slidesha.re/zurvcm
  14. 14. Experiential Components• Values-driven Superhero Gaming System• Social Media to Research and Act• Immersive, project-based approach• Iterative writing with faculty/peer feedback h/p://slidesha.re/zurvcm
  15. 15. Heroic ValuesPeer Review: Students awarded “Experience Points”by peers on how well they demonstrate Heroic“Character Traits” Creativity Tenacity Perspective Clarity Cooperation Empathy Credibility Precision Persuasion CourageBadges awarded based on individual scores h/p://slidesha.re/zurvcm
  16. 16. User Profile
  17. 17. Things to Note• Class site is 99% “open”, not within Blackboard• Heavily custmized Drupal website• Course hash tag = #globsoc h/p://slidesha.re/zurvcm
  18. 18. Twitter Posts h/p://slidesha.re/zurvcm
  19. 19. h/p://slidesha.re/zurvcm
  20. 20. Social Good Summit h/p://slidesha.re/zurvcm
  21. 21. http://www.mashable.com/sgs
  22. 22. h/p://slidesha.re/zurvcm
  23. 23. “The social good summit was really an amazing thing. Thelive feeds they had going on were really great and it wasthe most extravagant example of the world gettingsmaller. I feel like this really tied our class into the realworld...This really demonstrated to me that there is a greatpossibility for change via online...I would definitely attendthis again and I wish so badly I would have had more timeto watch other sessions. I would recommend that anyonewatch at least one session to become informed abouthow our world is changing for the better and empowerevery person to make a change.” h/p://slidesha.re/zurvcm
  24. 24. Blog Posts h/p://slidesha.re/zurvcm
  25. 25. h/p://slidesha.re/zurvcm
  26. 26. h/p://slidesha.re/zurvcm
  27. 27. h/p://slidesha.re/zurvcm
  28. 28. Social MediaCommentary h/p://slidesha.re/zurvcm
  29. 29. h/p://slidesha.re/zurvcm
  30. 30. Local Action Projects h/p://slidesha.re/zurvcm
  31. 31. h/p://slidesha.re/zurvcm
  32. 32. h/p://slidesha.re/zurvcm
  33. 33. h/p://slidesha.re/zurvcm
  34. 34. h/p://slidesha.re/zurvcm
  35. 35. http://www.youtube.com/watch?v=rFVlqQtge9Y
  36. 36. Student Feedback• “I got a lot out of this course. I have always been a very passionate person with anything that Ive ever set my mind to, whether it be my career in the arts or my school work. This class was a wonderful way to make people really work to change the world, and not just to write one more paper on it. I was able to reach out and actually change lives in this course and that is amazing.” h/p://slidesha.re/zurvcm
  37. 37. What’s worked• Iterative blog entries• Guest Lecturer participation: Profs Vicki Totten and Kay Firth-Butterfield• Heroic Participation & values discussions• The Social Good Summit: a social media enabled conference• Twitter participation• Group Projects h/p://slidesha.re/zurvcm
  38. 38. Challenges• Unfamiliar with: project-based course design• Unfamiliar with : Peer review process• Learning: Technology components• Unaccustomed to: Incremental research tasks (Research Notes) & deadlines• Requires: Constant Schedule adjustment• Superhero-oriented theme h/p://slidesha.re/zurvcm
  39. 39. fin. jasonr@stedwards.edu http://www.edtechresources.info h/p://slidesha.re/zurvcmh/p://academic.stedwards.edu/globalsocialproblems
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