Macul V5 Crash Course

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    Macul V5 Crash Course - Presentation Transcript

    1. N E W M E D I A N A R R AT I V E crash course Photo by clay good
    2. resources... - /storytelling • literacy • art of storytelling • technology, techniques ✴ power of music • assessment - /nome - /beyondessays
    3. Literacy... Consuming and producing the media forms of the day, whatever they are.
    4. Literacy... Therefore, kids need to be able to write whatever they read.
    5. Words Collage jasonohler.com/beyondwords
    6. NEW MEDIA narrative
    7. Two kinds of thinking... + STORY CRITICAL
    8. Two kinds of thinking... STORIES REPORTS* Internal rhythm… Not usually Tension-resolution… Not usually Inquiry-discovery… Not usually (can be…) Involvement… Not usually (marginal) Flow structure… Not usually (episodic) Info in context of Not usually (listed info) expectation… Memorable info Not usually container… * exceptional documentaries
    9. ...work with what you have NEW MEDIA narrative
    10. rule of 80/20... - costs, resources - the production wall hitting the production wall last 80% 1st 20% First 80% Last 20% - project completion -
    11. rule of 80/20... - costs, resources - the production wall hitting the production wall last 80% 1st 20% First 80% Last 20% - project completion -
    12. assessment... The“A for anything that moves” syndrome... - why not more...? (media grammar) - teachers uncomfortable assessing - a for anything - media grammar
    13. literacy innotivity, blending critique media fluency research planning writing Portfolio unto itself... collect, assess everything
    14. Bad guitar player a bigger amp • Tech serving story • Transformation 1st, events • 2nd… ...story first, tech second NEW MEDIA narrative
    15. Traditionally... 1. Story idea 2. Storyboard, outline
    16. - new - old New approach... - under u 1. Story idea ! 2. Story map 3. Storyboard, outline...maybe
    17. Mapping vs. boarding... Emotional flow... vs. Flow of motion...
    18. story core in education Inquiry (tension) Discovery (resolution) Story Transformation (learning)
    19. story core illustrated... new you... old you... Story Transformation McKee... in balance, (emergence, rebalancing) out of balance, back in balance
    20. 8 levels... 1. Physical/kinesthetic - strength, dexterity, realizing potential 2. Inner strength - courage, realizing potential 3. Emotional - maturity realized 4. Moral - conscience, realizing “right” 5. Psychological - insight, self-awareness, realization, revelation 6. Social - realizing responsibility 7. Intellectual/creative - learning, problem solving, critical thinking, realizing new understandings 8. Spiritual - awakening, revelation
    21. VPS, basic... Solution Problem Beginning End Transformation? Dillingham, 2003, modified Ohler, 2005
    22. VPS, detailed... Middle (tension) (resolution) Solution Problem - ques. answered - question - opportunity met - opportunity (conflict, growth) - challenge met - challenge - goal met - goal “the call to Closure adventure...” Transformation? “Life” resumes... Ordinary life... Beginning End Dillingham, 2003, modified Ohler, 2005
    23. start anywhere... Solution Problem Opportunities, In search of solutions to challenges, problem school or classroom scenarios at school? issues? Start here... Start here... Key growth, development you want to encourage? Start here... Beginning End Transformation? I rarely start here... Moral you want to feature? Start here...
    24. arc, basic... Solution Problem Beginning End Transformation?
    25. More maps... Aristotle peripeteia - - Middle - - (reversal of fortune) complication anagnorisis (transformation, realization) tying of the knot untying Beginning End (denouement) Aristotle - Story Map/Diagram From THE POETICS by Aristotle
    26. More maps... Aristotle simplified
    27. More maps... Freytag’s story pyramid Climax Rising action Falling action Inciting incident Resolution Exposition Denouement (\"untying the knot”) From DIE TECHNIK DES DRAMAS by Freytag, 1863
    28. More maps... Joseph Campbell call to moral, lessons learned, adventure changed habits tests rescue threshold of adventure challenges resolution transformation problems resurrection flight helpers From HERO HAS A THOUSAND FACES by Campbell
    29. More maps... Breneman Minor climaxes Quick ending after climax From ONCE UPON A TIME - A STORYTELLING BOOK by Breneman and Breneman
    30. More maps... McKee Bringing life back into balance… watch “Adaptation”… From STORY by McKee
    31. More maps... Treasure map smoother change reversal sharp change steep resolution medium gradual rise to smaller adventure conflict end here… relatively more start here… significant conflict Less structure, more adaptable… begin here or evolve into this approach…?
    32. More maps... Adapt-a-map by Michael Christenson, Media Literacy class, 2005
    33. More maps... Kieran Egan’s Binary Opposites evaluation story cognitively engage: affectively engage: learn through research, decide, resolve, mediate effective pedagogies through story creation ‘…kids understand story…’ From TEACHING AS STORYTELLING by Egan
    34. More maps... Kieran Egan’s Binary Opposites 1. Identifying importance: - What is most important about this topic? Why should it matter to children? - What is affectively engaging about it? 2. Finding binary opposites: - What powerful binary opposites best catch the importance of the topic? 3. Organizing Content into story form: - What content most dramatically embodies access to the topic? - What content best articulates the topic into a developing story form? 4. Conclusion: - What’s best way of resolving dramatic conflict inherent in the binary opposites? - What degree of mediation of those opposites is appropriate to ask? 5. Evaluation: - How can one know whether the topic has been understood, its importance grasped, content learned? - What’s best way of resolving dramatic conflict inherent in the binary opposites? From TEACHING AS STORYTELLING by Egan
    35. More maps... Story spine by Kenn Adams The platform Once upon a time… Every day… The catalyst: But one day… The consequences: Because of that… Because of that… Because of that… The climax: Until finally… The resolution: Ever since then… The moral of this story is… by Adams
    36. Three story maps
    37. media dev process... Media Post- Performance, Pre- distribution planning production Production production • mix, add • showing in make media • finish creating, • • ideas transitions, class, editing media list • story titles community components gather raw storming • (voice-over, • add credits • Web posting media • story map music, pics, & citations components • local TV? video, scans, • peer • final review begin editing pitching • etc.) • local festival? raw media • final editing components • assemble • DVD? • research media into • export final scripting • notifying begin writing • final product product to others creating new readable • formative • story- ones format review boarding • re/telling
    38. cake dev process... Cake Post- Performance, Pre- distribution planning production Production production frost • cut back • • make • finish • ideas ingredients ingredients decorate • notifying • • brain storming list others • taste test add candles • • research • gather, buy • share, • assemble cake give credits • ingredients distribute to who all • bake, let cool • peer pitching • begin helped • seconds preparing anyone? • get ingredients • take leftovers recipe, (dough, to work advice frosting, etc.) • share recipe
    39. media dev process... Media Post- Performance, Pre- distribution planning production Production production • mix, add • showing in make media • finish creating, • • ideas transitions, class, editing media list • story titles community components gather raw storming • The “how to do just (voice-over, • add credits • Web posting media • story map music, pics, & citations components • local TV? video, scans, • peer • final review begin editing pitching • etc.) • local festival? about anything” process raw media • final editing components • assemble • DVD? • research media into • export final scripting • notifying begin writing • final product product to others creating new readable • formative • story- ones format review boarding • re/telling
    40. media dev process... Media Post- Performance, Pre- distribution planning production Production production • mix, add • showing in make media • finish creating, • • ideas transitions, class, editing media list • story titles community components gather raw storming • (voice-over, • add credits • Web posting media • story map music, pics, & citations components • local TV? video, scans, • peer • final review begin editing pitching • etc.) • local festival? raw media • final editing components • assemble • DVD? • research media into • export final scripting • notifying begin writing • final product product to others creating new readable • formative • story- ones format review boarding • re/telling
    41. media dev process... Media Post- Performance, Pre- distribution planning production Production production • mix, add • showing in make media • finish creating, • • ideas transitions, class, editing media list • story titles community components gather raw storming • (voice-over, • add credits • Web posting media • story map music, pics, & citations components • local TV? video, scans, Today • peer • final review begin editing pitching • etc.) • local festival? raw media • final editing components • assemble • DVD? • research media into • export final scripting • notifying begin writing • final product product to others creating new readable • formative • story- ones format review boarding • re/telling
    42. Monday
    43. assignment metaphor... where? Clear, like Challenging, an essay like a poem Most important question
    44. content metaphor... where? Report Story Most important question
    45. On one sheet of paper... Dillingham, 2003, modified Ohler, 2005
    46. On one sheet of paper... Solution Problem (resolution) (tension) Story Transformation? (change, growth)
    47. story creation process... 1. Plan, map, pitch storyboard story 2. Write 1-2 pages Create media 3. Speak/Record 4. Add/reserve title page list, get media 5. Add pics 6. Add citations Collect citations 7. Add music as you go 8. Add transitions
    48. story dev process... 1. What’s your question? 2. Who is your main character? 3. What is your journey- Where will you go? Who will you talk to? 4. Gather evidence- pics, drawings, images 5. What did you discover? What facts will you include? 6. What do you realize about climate change? From “Stories of Culture and Place”
    49. story, research box... Essentials: Any, all brain- - time stormed ideas… - events - characters ??? - details - tran- formation
    50. story storming... Problem/ Solution/ Learning/ Question Answer Transformation Don’t like school
    51. story requirements... 1. Length? ... 2-3 minutes 2. Role of music... play “3 scenes” 3. Writing process... length? 4. Where on “report-story continuum”? 5. Media grammar... 6. Content... all original? 7. ...what else?
    52. Personal museum
    53. Personal museum “My Room” by Lady Orlando, on Flickr
    54. documentary options... 1. 3rd person narrator 2. 1st person protagonist (Moore) 3. 1st person included (Burns) 4. 1st immersive (King John) 5. We
    55. story creation process... 1. Plan, map, pitch storyboard story 2. Write 1-2 pages Create media 3. Speak/Record 4. Add/reserve title page list, get media 5. Add pics 6. Add citations Collect citations 7. Add music as you go 8. Add transitions
    56. Your turn - 5 steps 1. Create map 2. Peer pitch your story- groups of 3, 4 3. Finalize your map 4. Develop media list 5. Write 1 script - 1 page = 2 minutes 6. Tell, create, show?
    57. wrap up... 1. Assessment 2. Media grammar 3. Power of music 4. Copyright follow up- need for original material 5. Story outlives technology 6. Kids mysteriously “write” stories 7. Take aways
    58. forms, grammar... Other ways of publishing… Postings (VDT) Slideshare Podcasting Blogfolio Google docs Youtube ?
    59. forms, grammar... Visually differentiated text (VDT) 5Bs 1. bullets 2. breaks 3. boldface 4. boxes 5. beginnings …essay form VDT form- 5Bs
    60. Directions... - gaming, machinima… - more free software, free venues - Second life, virtual galaxies - virtual, immersive, multisensory - social green rooms - story, across content, generations
    61. Go tell your story! Thank you… www.jasonOhler.com
    62. Go tell your story! Thank you… www.jasonOhler.com

    + jasonohlerjasonohler, 7 months ago

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