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Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
Interactions 2011 Summary
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Interactions 2011 Summary

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A quick summary of my notes from this year's Interactions conference

A quick summary of my notes from this year's Interactions conference

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  1. Interactions 2011 FIxDA Feast of Interaction DesignJason Mesut - Head of User Experience
  2. Interactions 2011 A gathering of the brightest and the bestinteraction designers from around the world
  3. Caveats of this documentThis has been pulled together on the ight back to London (so go easy on me)Sketchnotes were done live in sessions and were photographed on the ightAny evil thoughts are the thoughts of Jason Mesut, and not of RMA Consulting
  4. 1 page summary
  5. Film-making tools & techniques for interaction design
  6. How the trip broke down
  7. Film-making tools & techniques for interaction design
  8. Day 0 Workshops
  9. Film-making tools & techniques for interaction design
  10. Self ethnography with Sarah SummersRe ecting on your own personal practice and learning to play
  11. Film-making tools & techniques for interaction design
  12. Film-making tools & techniques for interaction design
  13. Film-making tools & techniques for interaction design
  14. Film-making tools & techniques for interaction design
  15. Film-making tools & techniques for interaction design
  16. Film-making tools & techniques for interaction design
  17. Film-making tools & techniques for interaction design
  18. Film-making tools & techniques for interaction design
  19. Film-making tools & techniques for interaction design
  20. Better ideas faster with David SherwinAn incredibly high energy creative workout session with some invaluable learnings
  21. Film-making tools & techniques for interaction design
  22. Film-making tools & techniques for interaction design
  23. Film-making tools & techniques for interaction design
  24. Film-making tools & techniques for interaction design
  25. Film-making tools & techniques for interaction design
  26. Day 1 Conference
  27. Film-making tools & techniques for interaction design
  28. Bill Verplank’s Opening keynote An exquisite revisit to the fundamentals ofinteraction design from the uncle himself. Bill sketched and talked through much of the presentation. I could have listened to him all day.
  29. Film-making tools & techniques for interaction design
  30. Film-making tools & techniques for interaction design
  31. Film-making tools & techniques for interaction design
  32. Film-making tools & techniques for interaction design
  33. Lightening talksA series of 20 minute talks
  34. Film-making tools & techniques for interaction design
  35. Film-making tools & techniques for interaction design
  36. Film-making tools & techniques for interaction design
  37. Film-making tools & techniques for interaction design
  38. Film-making tools & techniques for interaction design
  39. Lisa Straus eldA humble stumble through some of the most incredible information art over the past 20 years
  40. Film-making tools & techniques for interaction design
  41. Lightening talksA series of 20 minute talks
  42. Film-making tools & techniques for interaction design
  43. Film-making tools & techniques for interaction design
  44. Film-making tools & techniques for interaction design
  45. Film-making tools & techniques for interaction design
  46. Day 2 Conference
  47. Film-making tools & techniques for interaction design
  48. Richard Buchanon keynote Dick took us through a beautiful andinspirational natural narrative about design’s place in the world
  49. Film-making tools & techniques for interaction design
  50. Film-making tools & techniques for interaction design
  51. “Designers arehere to supporthuman dignity inpeople”Film-making tools & techniques for interaction design
  52. Lightening talksA series of 20 minute talks
  53. Film-making tools & techniques for interaction design
  54. Film-making tools & techniques for interaction design
  55. Film-making tools & techniques for interaction design
  56. Film-making tools & techniques for interaction design
  57. Film-making tools & techniques for interaction design
  58. Day 2 Studio tour
  59. Studio tourAn afternoon visiting the design studios ofDisney, Wall Street On Demand, and Crispin Porter + Bogusky
  60. DisneyWe were given a presentation of the work at Disney (formerly Kapoof )
  61. Film-making tools & techniques for interaction design
  62. Film-making tools & techniques for interaction design
  63. Crispin Porter + BoguskyWe were taken to the city in a warehouse that is Crispin Porter + Bogusky. An amazing spaceand fun vibe. Big thanks to Matt Walsh and the CPB guys for sorting out the coach to Vail. N.B. The images that follow do not do their space justice as we couldn’t photograph all areas
  64. Film-making tools & techniques for interaction design
  65. Film-making tools & techniques for interaction design
  66. Wall Street On DemandThe highlight of the tour for me was seeing the work of these guys. Excellent work deliveringrich data visualisation and complex apps across nancial and healthcare sectors.
  67. Film-making tools & techniques for interaction design
  68. Film-making tools & techniques for interaction design
  69. Day 3 Conference
  70. Film-making tools & techniques for interaction design
  71. Lightening talksA series of 20 minute talks
  72. The Neuroscience of usability
  73. Film-making tools & techniques for interaction design
  74. Film-making tools & techniques for interaction design
  75. Film-making tools & techniques for interaction design
  76. Brenda Laurel keynoteThe queen of interactive gaming gave us a tour of the key ‘hinges’ in interactive media that have shaped our world. A truly mesmerising trip through cyberspace.
  77. Film-making tools & techniques for interaction design
  78. “ Games design is still on the cutting edge of interaction design ”Film-making tools & techniques for interaction design
  79. Lightening talksA series of 20 minute talks
  80. Film-making tools & techniques for interaction design
  81. Film-making tools & techniques for interaction design
  82. Bruce Sterling wraps up An incisive end to the conference. Brucesummarised the discussions and poked at our delusions of grandeur. “If you say something and people don’t get upset, you’ve said nothing.”
  83. Film-making tools & techniques for interaction design
  84. “ Design’s not good at morality ”Film-making tools & techniques for interaction design
  85. Fri Sat Sun M o n Tu e We d T h u Fri Sat Sun 4:00 6:00 8:0010:0012:0014:0016:0018:0020:0022:0024:00

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