Welcome Streaming MediaRoundtable Discussion with FourThought Leaders in the Industry
Moderator     Dan Rayburn     EVP     Streaming Media
Strategies for Delivering Video to   Tablets and Mobile Devices
Speakers             AJ McGowan                         CTO                     Unicorn Media                 Anthony Iaff...
AJ McGowan, CTODIGITAL MEDIA MANAGEMENT                                                                        www.unicorn...
CORE TECHNOLOGY   Unicorn Media core services include:           – Unicorn ONCE™                    •Allows content owners...
VIDEO PROLIFERATION OVER IP DEVICES   • PC            – Primarily Flash            – Mature solutions   • Non-PC Devices  ...
CHALLENGES – UNIVERSAL ACROSS DEVICES   • Ad insertion (monetization)   • Workflow management   • AnalyticsDIGITAL MEDIA M...
CHALLENGES - TABLETS• HTML 5         – More limited than Flash players         – Newer (non-iOS) tablets will have        ...
CHALLENGES - SMART PHONES • Large number of devices,   networks, operating systems   make video workflow   challenging • N...
CHALLENGES - SET-TOP BOXES/CONNECTED TVS   • No common standards for     content decoding capability or     streaming mech...
CHALLENGES – LIVE STREAMING   • Determining ad breaks   • On-the-fly transcoding   • Buffer to real-time     (HTTP in part...
CURRENT SOLUTIONS   • HTML 5            –      No rich experience for phones            –      Little support for CE devic...
CURRENT SOLUTIONS   • Real-time transcode            – Lose CDN efficiency            – Everyone sees the same ads, no dyn...
UNICORN ONCE™    • Patented technology      enables customers to      ingest content once, and      deliver to any Interne...
UNICORN ONCE™    • Reduces complexity and      cost of workflow      management    • On-the-fly file      transformation b...
UNICORN ONCE™    • Provides users (for      the first time) with      dynamic ad integration      and ad targeting on     ...
UNICORN ONCE™   • Unicorn ONCE™     delivers real-time     analytics across any     platform enabling users     to make ch...
UNICORN ONCE™    • Announcing full range      of Unicorn ONCE™      capabilities for live and      on-demand video to any ...
UNICORN ONCE™• Patented technology enables customers to ingest  content once, deliver to any Internet-connected device• Su...
CONTACT US         For more information:         Main: (480) 214-6464         Toll Free: (888) 986-4267         Email: aj@...
A CUSTOMER-CENTRIC APPROACH TO BUILDING YOUR MOBILE STRATEGY       July 7, 2011 | Streaming Media
The KIT PlatformCustom solutionsto reach andengage youraudiencewith live and on-demand video –wherever they are           ...
24
KIT Connected Device Framework• Cost effective, turnkey solution for delivering native video apps to a wide range of platf...
Video: Already A Core Mobile Activity• 24.7M US mobile subscribers  watched video on their device  in Q4 10 (40% increase ...
And It’s Getting More Important• In North America,  mobile video traffic  will grow 23-fold  by 2015,  a compound annual  ...
Samsung                        UGC                                  H.264                                                 ...
More Importantly:        Do You Really        Know Your        Audience?                    29
Question 1: Who Are They?•   Age•   Gender•   Ethnicity•   Income•   Geography                                30
Usage Varies By DemographicsWOMEN (50+)               TEENS (12-17)               HISPANICS        watch               spe...
Question 2: What’s in their Pocket?                                 32
Despite Clear Leaders, Share is ShiftingSmartphone Share, Feb – Apr 2011                                      Android (36%...
Data Usage Across Carriers                Android data use outpacing iDevices                    Windows Phones data usage...
Question 3: Where are they?Carrier/devicepenetrationand 3Gcoverage varysignificantlyby location                           ...
Vodafone – Geography/Devices               •   Subscriber base across EU               •   200+ channels               •  ...
Question 4: What access do you want            to give them?      VS                                 37
Question 5:What do you want them to                do?                                                            http://m...
MTV – Hope for Haiti            Earthquake struck January 2010            •   MTV quickly organized “Hope                F...
MTV Hope for Haiti App•   Telethon – 10 days after earthquake•   Delivered custom branded iPhone & iPod app•   Certified f...
Focus Mobile Strategy Development     Around Five Key Questions:1.   Who is your audience?2.   What sort of devices do the...
Samsung        Mobile Web                                 UGC                                    H.264                    ...
THANK YOUAnthony Iaffaldano | VP, Marketing Americas    anthonyi@kitd.com | @brooklahn
Developing a Mobile Video Strategy               Dr. Michal Tsur, President           Michal.tsur@kaltura.com
About Kaltura1st and Only Open Source Video PlatformTurn Key Media ApplicationsFramework for creating media applicationsHQ...
Why is Mobile Important?                        A tale of 4 personasCommuter Culture – Heavy mobile video consumption due ...
Why is Mobile Important?                                 US Market SizeUS Market Size (Source: eMarketer)               $1...
Why is Mobile Important?            Monetization - Subscription & PPVIn US Market  – Premium content offered by carriers, ...
Why is Mobile Important?                  Monetization - AdvertisingMobile video advertising is growing rapidly, for varie...
Planning Your Mobile Strategy                     Important ConsiderationsContent  – Full content? Preview only?  – Cannib...
Planning Your Mobile Strategy               Mobile web vs. Apps webMobile web is for all – Visitors: Random visitors, sear...
Which content works best on mobile?Time Sensitive – Sports, NewsLocation Sensitive – InformativeMusic VideoPremium (Better...
Checklist (Mobile Video)Is Content SuitableBusiness ModelSupported DevicesMonetization (Y/N)  – PPV, AdsDistribution Model...
Kaltura Mobile/Tablet SolutionsMulti-bitrate, Multi-device transcodingCentral management across all devicesDevice Detectio...
“Content Everywhere” StrategyUse a video platform that handles the technical complexities behindthe scenes and allows you ...
Mobile Showcase  Qello App Showcase
THANK YOUMichal.tsur@kaltura.com
WOWZA MEDIA SYSTEMS                Any Screen Done Right™               Dave Stubenvoll, CEO & Co-founderStrategies for De...
Agenda                                                Confidential• Who is Wowza Media Systems?• Mobile delivery challenge...
Who is Wowza Media Systems?                                            Confidential• Media streaming software company• Bee...
Confidential  Mobile ChallengesFluctuating Mobile Mix
Confidential          Mobile ChallengesInconsistent Protocol/Platform Support       HLS             = Support varies by OS...
Confidential    Mobile Challenges (cont’d) Not All Devices Are Created Equal• Processing power• Decoding profile support• ...
Other Considerations                                            Confidential• VOD vs. Live• Bandwidth variability – adapti...
Delivery Options                          ConfidentialProtocol-Specific Media Platforms        Encoder                    ...
Delivery Options (cont’d)                                        ConfidentialUnified Any-Screen Media Platform            ...
Confidential                   Success Example                         Swisscom TV air                 Harmonic           ...
Confidential                  Success Example                     RTE News Now                   MPEG-TS                  ...
Confidential                 Success Example  United Methodist Church of Resurrection                                     ...
Wowza: Any Screen Done Right™                                        Confidential             Thank You!    Dave Stubenvol...
Question and Answer Session  (please submit questions)
Q&A             AJ McGowan                    CTO                Unicorn Media            Anthony Iaffaldano          VP o...
Please use the same URL you used to view today’s live eventfor the archive event, plus we will be sending you a follow-up ...
Thank you for participating in            today’s web eventJust by attending this event you could win this                ...
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thursday's slides

  1. 1. Welcome Streaming MediaRoundtable Discussion with FourThought Leaders in the Industry
  2. 2. Moderator Dan Rayburn EVP Streaming Media
  3. 3. Strategies for Delivering Video to Tablets and Mobile Devices
  4. 4. Speakers AJ McGowan CTO Unicorn Media Anthony Iaffaldano VP of Marketing, Americas KIT digital Dr. Michal Tsur President & Co-founder Kaltura David Stubenvoll Chief Executive Officer/Co-Founder Wowza Media Systems
  5. 5. AJ McGowan, CTODIGITAL MEDIA MANAGEMENT www.unicornmedia.comDIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  6. 6. CORE TECHNOLOGY Unicorn Media core services include: – Unicorn ONCE™ •Allows content owners to ingest media one time and deliver everywhere – Unicorn VISION™ •Real-time analytics across any Internet-connected device – Unicorn ELEMENTS™ •Core technology platform •Modular suite of workflow optimization tools •Allows content owners to customize their online video strategyDIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  7. 7. VIDEO PROLIFERATION OVER IP DEVICES • PC – Primarily Flash – Mature solutions • Non-PC Devices – Tablets – Smart Phones – Consumer Electronics Devices (CE Devices)DIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  8. 8. CHALLENGES – UNIVERSAL ACROSS DEVICES • Ad insertion (monetization) • Workflow management • AnalyticsDIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  9. 9. CHALLENGES - TABLETS• HTML 5 – More limited than Flash players – Newer (non-iOS) tablets will have Flash availability – Not a universal solution• 3G vs. Wi-Fi quality – Requires complex adaptive bitrate technology resulting in complicated workflowsDIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  10. 10. CHALLENGES - SMART PHONES • Large number of devices, networks, operating systems make video workflow challenging • Native playback control trigger – No ad delivery – No analytics tracking – Apps are expensive and complex – Apps differ in performance qualityDIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  11. 11. CHALLENGES - SET-TOP BOXES/CONNECTED TVS • No common standards for content decoding capability or streaming mechanism • Limited ability to deploy software – manufacturer concerns over “bricking” their devicesDIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  12. 12. CHALLENGES – LIVE STREAMING • Determining ad breaks • On-the-fly transcoding • Buffer to real-time (HTTP in particular) • Inserting ads • Managing distributed ingestion points for latencyDIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  13. 13. CURRENT SOLUTIONS • HTML 5 – No rich experience for phones – Little support for CE devices – Differing capabilities between devices – Javascript engines • Building apps- – Expensive to build and maintain – Not available on all devicesDIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  14. 14. CURRENT SOLUTIONS • Real-time transcode – Lose CDN efficiency – Everyone sees the same ads, no dynamic ad targeting – Attempts to solve the problem using CPU which is an expensive resource • Offline transcode – Complex revision management – No unique adsDIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  15. 15. UNICORN ONCE™ • Patented technology enables customers to ingest content once, and deliver to any Internet- connected device via a single URL – Includes support for mobile and iDevices, Android, BlackBerry, set-top boxes, game consoles and hand-held devicesDIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  16. 16. UNICORN ONCE™ • Reduces complexity and cost of workflow management • On-the-fly file transformation based on device and network detection to ensure highest viewing quality for end-usersDIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  17. 17. UNICORN ONCE™ • Provides users (for the first time) with dynamic ad integration and ad targeting on any deviceDIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  18. 18. UNICORN ONCE™ • Unicorn ONCE™ delivers real-time analytics across any platform enabling users to make changes to content and advertising on-the-fly to increase monetizationDIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  19. 19. UNICORN ONCE™ • Announcing full range of Unicorn ONCE™ capabilities for live and on-demand video to any Internet-connected deviceDIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  20. 20. UNICORN ONCE™• Patented technology enables customers to ingest content once, deliver to any Internet-connected device• Support for mobile and iDevices, Android, BlackBerry, set-top boxes, game consoles and hand-held devices• Dynamic ad integration and ad targeting• Reduces complexity and cost• Available for live and on-demand video distribution• Real-time analytics across any platform• Seamless integration with existing workflows• On-the-fly file transformation based on device detectionDIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  21. 21. CONTACT US For more information: Main: (480) 214-6464 Toll Free: (888) 986-4267 Email: aj@unicornmedia.com Unicorn ONCE™ Live Beta: oncelivebeta@unicornmedia.comDIGITAL MEDIA MANAGEMENT© 2011 Unicorn Media, Inc. All rights reserved. Company Confidential.
  22. 22. A CUSTOMER-CENTRIC APPROACH TO BUILDING YOUR MOBILE STRATEGY July 7, 2011 | Streaming Media
  23. 23. The KIT PlatformCustom solutionsto reach andengage youraudiencewith live and on-demand video –wherever they are 23
  24. 24. 24
  25. 25. KIT Connected Device Framework• Cost effective, turnkey solution for delivering native video apps to a wide range of platforms 25
  26. 26. Video: Already A Core Mobile Activity• 24.7M US mobile subscribers watched video on their device in Q4 10 (40% increase YOY)• Mobile TV and video applications drive 40-60% of total mobile data traffic on wireless networks SOURCE: 2011 Bytemobile Mobile Analytics Report 26
  27. 27. And It’s Getting More Important• In North America, mobile video traffic will grow 23-fold by 2015, a compound annual growth rate of 88% SOURCE: 2011 Bytemobile Mobile Analytics Report Cisco’s 5th Annual Report on Global Internet Traffic 27
  28. 28. Samsung UGC H.264 Multi-bitrate YouTube Rights Management ?Symbian Advertising Video On Demand iPhone IPTV iOS Android Flash Syndication Mobile Streaming Samsung HTML5 Blackberry Live StreamingInteractivity HTC Facebook 28
  29. 29. More Importantly: Do You Really Know Your Audience? 29
  30. 30. Question 1: Who Are They?• Age• Gender• Ethnicity• Income• Geography 30
  31. 31. Usage Varies By DemographicsWOMEN (50+) TEENS (12-17) HISPANICS watch spend more than Own more 50% MORE 8 HOURS SMARTPHONES video on their phones per week watching than any other than men of the same video on their phones, ethnicity and watchage do, nearly 3 hrs/wk 2X the avg mobile user much more video 31
  32. 32. Question 2: What’s in their Pocket? 32
  33. 33. Despite Clear Leaders, Share is ShiftingSmartphone Share, Feb – Apr 2011 Android (36%) market share recently eclipsed Apple iPhone (26%) for the first time HTML5 vs Flash33
  34. 34. Data Usage Across Carriers Android data use outpacing iDevices Windows Phones data usage growing exponentially MSFT Silverlight growing in importance? 34
  35. 35. Question 3: Where are they?Carrier/devicepenetrationand 3Gcoverage varysignificantlyby location 35
  36. 36. Vodafone – Geography/Devices • Subscriber base across EU • 200+ channels • 6,000+ title VOD library • EU device market very fragmented • 9 million+ mobile subscribers • 490+ mobile handsets • +30% annual growth in data 36
  37. 37. Question 4: What access do you want to give them? VS 37
  38. 38. Question 5:What do you want them to do? http://mobile.web 81 min/day 74 min/day Signals a difference in the way users view apps & mobile webSOURCE: Flurry, app analytics and advertising firm 38
  39. 39. MTV – Hope for Haiti Earthquake struck January 2010 • MTV quickly organized “Hope For Haiti Now” telethon • Streaming video + need for donations quickly • iPhone: dominant platform globally at the time 39
  40. 40. MTV Hope for Haiti App• Telethon – 10 days after earthquake• Delivered custom branded iPhone & iPod app• Certified for the iTunes App Store in 48 hrs• Users could view the entire two-hour global telethon and donate from their device, in real-time• 100,000+ installs in 24 HRS• $61 million in donations after ONE WEEK 40
  41. 41. Focus Mobile Strategy Development Around Five Key Questions:1. Who is your audience?2. What sort of devices do they own?3. Where are they located?4. What content are you trying to get to them?5. What action do you want them to take? 41
  42. 42. Samsung Mobile Web UGC H.264 Multi-bitrate YouTube Rights Management !Symbian Advertising Video On Demand iPhone IPTV iOS Android Flash Syndication Mobile Streaming Samsung HTML5 Blackberry Live StreamingInteractivity HTC Facebook App Store 42
  43. 43. THANK YOUAnthony Iaffaldano | VP, Marketing Americas anthonyi@kitd.com | @brooklahn
  44. 44. Developing a Mobile Video Strategy Dr. Michal Tsur, President Michal.tsur@kaltura.com
  45. 45. About Kaltura1st and Only Open Source Video PlatformTurn Key Media ApplicationsFramework for creating media applicationsHQ in NYC, offices in SF, London and Tel-AvivVideo solutions for: – Media and entertainment – Enterprise – Education – Service providersOffering both SaaS& On-prem solutionsStrong partner, reseller& OEM ecosystemBoth Commercial and Free Open Source solutionsSupport for all forms of rich-media
  46. 46. Why is Mobile Important? A tale of 4 personasCommuter Culture – Heavy mobile video consumption due to lifestyle/cultural norms (e.g., Japan, Korea)First Screen – Emerging markets where mobile phone is first & only screen; willingness to pay per video (e.g., India, SE Asia, Lat America)Gap Filler – Advanced markets where mobile phone simply fills gaps that TV and laptop leave behind (e.g., US)Tablet Mania – Tablets bypass phone and even laptop as portable device of choice for video (e.g., most affluent)
  47. 47. Why is Mobile Important? US Market SizeUS Market Size (Source: eMarketer) $1,200 1128M $1,000 $800 In Millions 548M Advertising $600 PPV $400 Subscription $200 $0 2010F 2013FMost revenue from Subscription and PPV (in the US)Advertising is expected to grow most rapidly
  48. 48. Why is Mobile Important? Monetization - Subscription & PPVIn US Market – Premium content offered by carriers, MobiTV, MLBTV, etc. – While largest revenue opportunity, limited to only the highest-quality, branded content – Content AppsIn Emerging Markets – Metered data plans allows for direct video monetization, shared by carrier & content provider – Both subscription & PPV models also very popular for basic video access (not limited to premium, high- quality content)
  49. 49. Why is Mobile Important? Monetization - AdvertisingMobile video advertising is growing rapidly, for varied contenttypes (not just premium content) • 36% growth in mobile video advertising during Q1 of 2011 according to Rhythm • Mobile advertising spend will double in the coming year and lead sector growth according to Garner ReportsAds inventory and Ad services are picking up quickly
  50. 50. Planning Your Mobile Strategy Important ConsiderationsContent – Full content? Preview only? – Cannibalization of other channels (online/broadcast)?Viewers – App or Mobile website? – How do make content go viral? – Where can I distribute?Revenue – Revenue item in itself or supportive material? – Paid or ad-based? – PPV or Subscription?Technology – Diversity of devices, OS, playback technology , video codec, Ad formats
  51. 51. Planning Your Mobile Strategy Mobile web vs. Apps webMobile web is for all – Visitors: Random visitors, search results – Monetization: AdsApps are for some – Visitors: Loyal fans – Monetization: PPV, Subscription, Ads
  52. 52. Which content works best on mobile?Time Sensitive – Sports, NewsLocation Sensitive – InformativeMusic VideoPremium (Better on Tablets)Short form/ Long form
  53. 53. Checklist (Mobile Video)Is Content SuitableBusiness ModelSupported DevicesMonetization (Y/N) – PPV, AdsDistribution Model (Viral: Y/N) – SearchTrackingTechnology, Solution – App, BrowsingVideo Management & Delivery
  54. 54. Kaltura Mobile/Tablet SolutionsMulti-bitrate, Multi-device transcodingCentral management across all devicesDevice Detection – single embed code to play everywhereHTML5 and Flash player stack – Adaptive Streaming – Analytics – Access Control – Subtitles Support – Advertising Support – Single video as well as playlistsKaltura applications are “Mobile Ready” with device detection& mobile support by default (MediaSpace, Drupal, LMS)Ingestion from mobile devices (via email)SDK for building applications + Community and customershowcase applications
  55. 55. “Content Everywhere” StrategyUse a video platform that handles the technical complexities behindthe scenes and allows you to manage once, and show everywhere.Direct-to-Consumer ◦ Web (Browser-based) ◦ Mobile (HTML5) ◦ Over-the-topB2B ◦ Player syndication ◦ Distribution
  56. 56. Mobile Showcase Qello App Showcase
  57. 57. THANK YOUMichal.tsur@kaltura.com
  58. 58. WOWZA MEDIA SYSTEMS Any Screen Done Right™ Dave Stubenvoll, CEO & Co-founderStrategies for Delivering Video to Tablets and Mobile Devices July 7, 2011
  59. 59. Agenda Confidential• Who is Wowza Media Systems?• Mobile delivery challenges & considerations• Delivery models – pros & cons• Success examples
  60. 60. Who is Wowza Media Systems? Confidential• Media streaming software company• Been in business for 5 years• Tons of practical any-screen experience
  61. 61. Confidential Mobile ChallengesFluctuating Mobile Mix
  62. 62. Confidential Mobile ChallengesInconsistent Protocol/Platform Support HLS = Support varies by OS release, device.
  63. 63. Confidential Mobile Challenges (cont’d) Not All Devices Are Created Equal• Processing power• Decoding profile support• Screen Resolutions• Screen size
  64. 64. Other Considerations Confidential• VOD vs. Live• Bandwidth variability – adaptive bitrate (ABR)• Content protection• Monetization• Cross-device user experience• Any-screen delivery beyond mobile
  65. 65. Delivery Options ConfidentialProtocol-Specific Media Platforms Encoder DRM DVR Flash Flash (origin) (edge) VOD Encoder DRM DVR SEGMENTER IIS HTTP (origin) Cache VOD Encoder DRM DVR RTSP RTSP Server Server (origin) (edge) VOD
  66. 66. Delivery Options (cont’d) ConfidentialUnified Any-Screen Media Platform RTMP/HTTP Live Transcoder MPEG-TS Network DVR Smooth RTMP DRM RTSP/RTP RTSP/RTP VOD HLS Media Cache Single & ABR WebM HTTPNFS/AFS MPEG-TS Unified Media Server
  67. 67. Confidential Success Example Swisscom TV air Harmonic ProStream 4000 RTMP/HTTP MPEG-TS Smooth RTSP/RTP HLS Unified Media Server Network• 200,000+ subscribers• 50+ live channels, 21 PPV channels & 70 radio stations• 20x traffic increase from predecessor mobile service• Lowered subscription price by 40%• First in Switzerland to offer Windows® Phone 7 TV service
  68. 68. Confidential Success Example RTE News Now MPEG-TS RTMP/HTTP RTSP/RTP HLS Unified Media Server Network• Ireland’s National Broadcaster• iPhone, iPad and Android News Now and radio apps• Live TV and radio on web portal• Global access
  69. 69. Confidential Success Example United Methodist Church of Resurrection RTMP/HTTP RTSP/RTP HLS Unified Media Server Network (on Amazon® EC2)• Grew online viewership from 200 to 3500 in 2 years• 15% of parishioners attend weekly services online• 20% membership increase due to online attendance• iPhone/iPad, Android, Blackberry and Roku set-top support
  70. 70. Wowza: Any Screen Done Right™ Confidential Thank You! Dave Stubenvoll, CEO & Co-founder dave@wowzamedia.com www.wowzamedia.com
  71. 71. Question and Answer Session (please submit questions)
  72. 72. Q&A AJ McGowan CTO Unicorn Media Anthony Iaffaldano VP of Marketing, Americas KIT digital Dr. Michal Tsur President & Co-founder Kaltura David Stubenvoll Chief Executive Officer/Co-Founder Wowza Media Systems
  73. 73. Please use the same URL you used to view today’s live eventfor the archive event, plus we will be sending you a follow-up email with that URL once the archive is posted!
  74. 74. Thank you for participating in today’s web eventJust by attending this event you could win this Apple TV Winner to be announced July 29th

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