These are a couple of books that helped me when getting started
Several class series – All Free
Apple Developer Account Registration Required – We’ll talk about that in a minute
See what works and doesn’t work
Website cataloging common mobile design patterns – continuously updated
iOS programming is time consuming and expensive – Much cheaper to iterate with sketches
Users Are Often in Motion – Don’t try to cram too much into a small screen. Make Big targets!
Your finger is not a mouse
Another consideration to keep in mind
Modern architect Ludwig Meis van der Rohe made famous the phrase “Less Is More”Your mobile app should have exactly what is needed – nothing moreAnother architect, Louis Sullivan, coined the phrase “Form Follows Function”Think simple and functional – strive to make your app invisibleThat doesn’t mean it can’t be beautiful as well
Takes longer to sign up as a company – Apple requires proof – such as business licenseMake sure you get this right if you want your company or organization name to appear as the seller
Need to identify 3 things: You (Apple Developer Account), Your Mac (Keychain Certificate), Your Device ID
Must test on a variety of devicesGet app into hands of testers early and often
Invite users to rate your appProvide easy social media sharingGive users and easy way to contact support – don’t want them leaving support requests in app store reviews
Thank You!<br />James Richards is an advisor to Zaarly and the CTO and co-founder of Artisan Global LLC. He makes location-aware mobile apps with maps. James also enjoys surfing, snowboarding, yoga, music, family, and his cats Remy and Twiggy. They make sure he doesn't work too hard.<br />artisanglobal.com<br />@j_richards<br />Social Media Icons: http://icondock.com<br />Photo: Ellen Richards<br />
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