eLearning, Interactive Hypermedia, Neuroscience and Digital Learning Module Creation Javed Alam Civil/Environmental and Ch...
eLearning Instructional Design <ul><li>Analyze  - analyze learner characteristics, task to be learned, etc. </li></ul><ul>...
eLearning <ul><li>Mapping of Traditional Teaching and Learning Practices into  Virtual Learning Environment </li></ul><ul>...
eLearning Review
Example eLearning Components <ul><li>eLecture   </li></ul><ul><li>http://www.eng.ysu.edu/~jalam/icalt06paper/presentation/...
Example eLearning Component   eComputation
Hypermedia Components <ul><li>Hypertext Text + Hyperlinks </li></ul><ul><li>Graphics (Images, Photographs, Vector Drawings...
Hypermedia vs. Print Media <ul><li>Matured techniques for creating Print media </li></ul><ul><li>Print media content is st...
Neuroscience and Education
Sources of Brain Function Information  <ul><li>Non Invasive Brain Scans </li></ul><ul><li>Positron Emission Tomography (PE...
Brain Basics <ul><li>Top View of Brain </li></ul><ul><li>Section View of Brain </li></ul><ul><li>Average number of neurons...
Neural Processing in eLearning <ul><li>Visual/Aural stimulus processing </li></ul><ul><li>Memory sub systems </li></ul><ul...
Visual/Aural stimulus processing
Memory sub systems
Emotion processing <ul><li>Basic Emotions </li></ul><ul><li>Fear, Anger, Disgust, Sad, Surprise, Happy </li></ul><ul><li>S...
Neural Processing of Fear <ul><li>Brain Components </li></ul><ul><li>Visual Thalamus </li></ul><ul><li>Visual Cortex </li>...
Motivation/Arousal <ul><li>Brain Reward Subsystems  </li></ul><ul><li>Prefrontal Cortex </li></ul><ul><li>Nucleus accumben...
Neural-plasticity <ul><li>Neural plasticity is the ability of neural circuits to undergo changes in function or organizati...
Attention processing <ul><li>Concept of Attention as a organ system is advanced by Michael I. Posner,  Professor, Emeritus...
Conclusions and Future Work <ul><li>Development of New Learning Science Based upon the findings in Neuroscience </li></ul>...
Any Questions
Upcoming SlideShare
Loading in...5
×

eLearning, Interactive Hypermedia, Neuroscience Icalt06 presentation

1,993

Published on

Talk given at International conference on advance learning technology 2006 at Kerkrade, The Netherlands

Published in: Education, Technology
1 Comment
2 Likes
Statistics
Notes
No Downloads
Views
Total Views
1,993
On Slideshare
0
From Embeds
0
Number of Embeds
1
Actions
Shares
0
Downloads
20
Comments
1
Likes
2
Embeds 0
No embeds

No notes for slide

eLearning, Interactive Hypermedia, Neuroscience Icalt06 presentation

  1. 1. eLearning, Interactive Hypermedia, Neuroscience and Digital Learning Module Creation Javed Alam Civil/Environmental and Chemical Engineering Department Youngstown State University Youngstown, Ohio, USA 44555 The 6 th IEEE International Conference on Advanced Learning Technologies Kerkrade The Netherlands 5-7 July 2006
  2. 2. eLearning Instructional Design <ul><li>Analyze - analyze learner characteristics, task to be learned, etc. </li></ul><ul><li>Design - develop learning objectives, choose an instructional approach </li></ul><ul><li>Develop - create instructional or training materials </li></ul><ul><li>Implement - deliver or distribute the instructional materials </li></ul><ul><li>Evaluate - make sure the materials achieved the desired goals. </li></ul>
  3. 3. eLearning <ul><li>Mapping of Traditional Teaching and Learning Practices into Virtual Learning Environment </li></ul><ul><li>The wired or wirelessly connected desktop, laptop computers and small form factor computing devices such as Personal Digital Assistants (PDA) to the Internet. </li></ul><ul><li>The computers running the web server and application server software including the Learning Management Software (LMS) </li></ul><ul><li>Learning Content Management Software (LCMS). </li></ul><ul><li>The implementation of Learning Design (LD) is accomplished through the LD software tools that are add on to the application server software. </li></ul>
  4. 4. eLearning Review
  5. 5. Example eLearning Components <ul><li>eLecture </li></ul><ul><li>http://www.eng.ysu.edu/~jalam/icalt06paper/presentation/resources/DOF%20e-lecture_fs1.htm Use Firebox and resize the window for the maximum size </li></ul><ul><li>eAssessment http://www.eng.ysu.edu/~jalam/icalt06paper/presentation/resources/Quiz%20on%20DOF.htm </li></ul>
  6. 6. Example eLearning Component eComputation
  7. 7. Hypermedia Components <ul><li>Hypertext Text + Hyperlinks </li></ul><ul><li>Graphics (Images, Photographs, Vector Drawings) </li></ul><ul><li>Digital Sound </li></ul><ul><li>Animation Digital/Digital Video </li></ul>
  8. 8. Hypermedia vs. Print Media <ul><li>Matured techniques for creating Print media </li></ul><ul><li>Print media content is static </li></ul><ul><li>Print Media provides higher resolution 1400 dpi vs. 75-125 dpi for screen </li></ul><ul><li>Hypermedia provides dynamic content with interactivity </li></ul><ul><li>Possibility of manipulating 1024x768 screen pixel elements with 32 bits per pixel </li></ul><ul><li>A comprehensive array of affordable digital element creation tools </li></ul><ul><li>Digital Delivery through the inter connected computing devices </li></ul><ul><li>Tools and Techniques for digital media creation using Hypermedia are still evolving </li></ul>
  9. 9. Neuroscience and Education
  10. 10. Sources of Brain Function Information <ul><li>Non Invasive Brain Scans </li></ul><ul><li>Positron Emission Tomography (PET) </li></ul><ul><li>Functional magnetic resonance imaging ( fMRI ) </li></ul><ul><li>Electroencephalogram ( EEG ) </li></ul><ul><li>Invasive surgical procedures </li></ul><ul><li>Study of Patients with damaged brain functions </li></ul>
  11. 11. Brain Basics <ul><li>Top View of Brain </li></ul><ul><li>Section View of Brain </li></ul><ul><li>Average number of neurons in the brain = 100 billion </li></ul><ul><li>Number of synapses for a &quot;typical&quot; neuron = 1,000 to 10,000 </li></ul><ul><li>Sparsely interconnected neural network </li></ul><ul><li>Several trillion possible Interconnections between neurons </li></ul>
  12. 12. Neural Processing in eLearning <ul><li>Visual/Aural stimulus processing </li></ul><ul><li>Memory sub systems </li></ul><ul><li>Emotion/Motivation processing </li></ul><ul><li>Neural-plasticity </li></ul><ul><li>Attention processing </li></ul>
  13. 13. Visual/Aural stimulus processing
  14. 14. Memory sub systems
  15. 15. Emotion processing <ul><li>Basic Emotions </li></ul><ul><li>Fear, Anger, Disgust, Sad, Surprise, Happy </li></ul><ul><li>Subcortical structures comprising the limbic system, including the hippocampus, hypothalamus, thalamus & pituitary gland.  It controls self homeostasis, emotion, hunger, sexual desire, sleep and memory.   </li></ul>
  16. 16. Neural Processing of Fear <ul><li>Brain Components </li></ul><ul><li>Visual Thalamus </li></ul><ul><li>Visual Cortex </li></ul><ul><li>Amygdala </li></ul><ul><li>Animation from LeDoux </li></ul><ul><li>http:// www.cns.nyu.edu/ledoux / </li></ul>
  17. 17. Motivation/Arousal <ul><li>Brain Reward Subsystems </li></ul><ul><li>Prefrontal Cortex </li></ul><ul><li>Nucleus accumbens </li></ul><ul><li>Amygdala </li></ul><ul><li>Hippocampus </li></ul><ul><li>Ventral tegmental area </li></ul><ul><li>Feeling of arousal and pleasure when dopamine-containing neurons release neurotransmitter dopamine into specific brain areas that include a special portion of the nucleus accumbens . </li></ul>
  18. 18. Neural-plasticity <ul><li>Neural plasticity is the ability of neural circuits to undergo changes in function or organization due to activities or exercises performed by the human subject. </li></ul><ul><li>These activities could be sensoral or Motor activities. </li></ul><ul><li>Learning of new knowledge and behavior is directly related to Neural plasticity. </li></ul><ul><li>Contrary to popular myth, this capability of neural circuits to reorganize and learn new knowledge and behavior pattern persist well in the advance age </li></ul>
  19. 19. Attention processing <ul><li>Concept of Attention as a organ system is advanced by Michael I. Posner, Professor, Emeritus, Department of Psychology, University of Oregon </li></ul><ul><li>Involvement of different brain subsystems to create attention depending upon the task performed </li></ul><ul><li>A closely related phenomenon to attention is &quot;orienting response.“ </li></ul><ul><li>Source: </li></ul><ul><li>http://www.sciam.com/2002/0202issue/0202kubey.html </li></ul>In 1986 Byron Reeves of Stanford University, Esther Thorson of the University of Missouri and their colleagues began to study whether the simple formal features of television--cuts, edits, zooms, pans, sudden noises--activate the Television's stylistic tricks--cuts, edits, zooms--can trigger involuntary orienting response, thereby keeping attention on the screen. By watching how brain waves were affected by formal features, the researchers concluded that these stylistic tricks can indeed trigger involuntary responses and &quot;derive their attentional value through the evolutionary significance of detecting movement.... It is the form, not the content, of television that is unique.&quot;
  20. 20. Conclusions and Future Work <ul><li>Development of New Learning Science Based upon the findings in Neuroscience </li></ul><ul><li>The emerging hypermedia content development practices with interactivity </li></ul><ul><li>Challenges of the use of insights from Neuroscience in effective Design of Digital Learning Content for eLearning </li></ul>
  21. 21. Any Questions
  1. A particular slide catching your eye?

    Clipping is a handy way to collect important slides you want to go back to later.

×