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Digital Technologies
Australian Curriculum: Technologies
Dr Jason Zagami
jason.zagami.info
Lecturer
Griffith University
School of Education and Professional Studies
Gold Coast
Teaching
Research
Service
Curriculum Development
Melbourne
Declaration
2008
on Educational Goals for Young Australians
Melbourne
Declaration
Information and Communication
Technology and Design and
Technology
Technologies
Learning Area
Engineering a
Software Engineering
Mathematics a
Computer Science
Business a
Information Systems
Engineering a
Software Engineering
Mathematics a
Computer Science
Business /Graphics a
ICT
Engineering a
Software Engineering
Mathematics a
Computer Science
Business /Graphics a
ICT
Engineering a
Software Engineering
Mathematics a
Computer Science
Business /Graphics a
ICT
Software Engineering
Digital Technologies a
Computer Science
ICT General Capability a
ICT
1:54
UK dis-application
!
ICT as a subject name carries negative
connotations of a dated and unchallenging
curriculum that does...
!
!
!
I remember being at school and using early
computers. Yes, I was in computer club - and I
loved it. I think we’ve lo...
!
!
!
Coding - one of the essential skills of the 21st
century - will now start at age 5. We are aiming to
develop one of ...
Developmental
Curriculum
Foundation Year 10
Processes and
production skills
Collecting, managing and analysing data /
Creating digital solutions by:
!
defining
design...
Knowledge and
understanding
Digital systems
the components of digital systems:
hardware, software and networks and their u...
Abstraction
!
Data Collection, Data Representation and Data
Interpretation
!
Specification, Algorithms and Implementation
...
Abstraction
which underpins all content, particularly the
content descriptions relating to the concepts
of data representa...
Computational
Thinking
which underpins all content, particularly the
content descriptions relating to the concepts
of data...
Data: Collection,
Representation and
Interpretation
Data collection (properties, sources and
collection of data), data rep...
Information
Systems
Data collection (properties, sources and
collection of data), data representation
(symbolism and separ...
Specification,
Algorithms and
Implementation
Specification (descriptions and techniques),
algorithms (following and descri...
Software
Development
Specification (descriptions and techniques),
algorithms (following and describing) and
implementation...
Digital
Systems
Digital systems (hardware, software, and
networks and the internet)
Computer
Systems
Digital systems (hardware, software, and
networks and the internet)
Interactions and
Impacts
Interactions (people and digital systems, data
and processes) and impacts (sustainability
and emp...
Human Computer
Interactions
Interactions (people and digital systems, data
and processes) and impacts (sustainability
and ...
Multimedia?
Indicative Timings
F-2 10 Hours
3-4 20 Hours
5-6 30 Hours
7-10 40 Hours
1:08
Resources?
1:46
Blockly
Scratch
Scratch Junior
MIT App Inventor
0:36
Daisy the Dinosaur
Hopscotch
BeeBots
Romotive
Mindstorms
Lollybot
Sphero
Arduino
Shrimp
Raspberry Pi
MaKey MaKey
1:17
CS Unplugged
Computational Fairy Tales
The Ant and the Grasshopper: A Fable of Algorithms (Algorithms)
!
Bullies, Bubble Sort, and Socc...
Computational Fairy Tales
The ant paused for a moment while he thought. "It is the algorithm
that we use," he finally repl...
Project Based Learning
Information Systems?
SQL Fiddle
Futures Thinking
!
Systems Thinking
!
Design Thinking
!
Computational Thinking
0:40
Computational Thinking
!
"Computational thinking is a
fundamental skill for everyone, not just
for computer scientists. To...
2:43
Computational Thinking Skills
Analysis - the process of breaking
the complex into smaller parts to gain
a better understanding of it.
Decomposition
Pattern
recognition
Pattern
generalisation
and abstraction
!
Algorithm Design
Who is going to teach it?
What about Senior?
Is computer education working?
Griffith University
Dr Jason Zagami
www.zagami.info
Digital Technologies: What now?
Digital Technologies: What now?
Digital Technologies: What now?
Digital Technologies: What now?
Digital Technologies: What now?
Digital Technologies: What now?
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Digital Technologies: What now?

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Digital Technologies: What now?

Presentation by Dr Jason Zagami to the Queensland Studies Authority: Australian Curriculum conference on 22 March 2014 in Brisbane, QLD.

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Transcript of "Digital Technologies: What now?"

  1. 1. Digital Technologies Australian Curriculum: Technologies
  2. 2. Dr Jason Zagami jason.zagami.info
  3. 3. Lecturer Griffith University School of Education and Professional Studies Gold Coast
  4. 4. Teaching
  5. 5. Research
  6. 6. Service
  7. 7. Curriculum Development
  8. 8. Melbourne Declaration 2008 on Educational Goals for Young Australians
  9. 9. Melbourne Declaration Information and Communication Technology and Design and Technology
  10. 10. Technologies Learning Area
  11. 11. Engineering a Software Engineering Mathematics a Computer Science Business a Information Systems
  12. 12. Engineering a Software Engineering Mathematics a Computer Science Business /Graphics a ICT
  13. 13. Engineering a Software Engineering Mathematics a Computer Science Business /Graphics a ICT
  14. 14. Engineering a Software Engineering Mathematics a Computer Science Business /Graphics a ICT
  15. 15. Software Engineering Digital Technologies a Computer Science ICT General Capability a ICT
  16. 16. 1:54
  17. 17. UK dis-application ! ICT as a subject name carries negative connotations of a dated and unchallenging curriculum that does not serve the needs and ambitions of pupils. Changing the subject name of ICT to computing will not only improve the status of the subject but also more accurately reflect the breadth of content included in the proposed new programmes of study Education secretary Michael Gove MP ! January 2012
  18. 18. ! ! ! I remember being at school and using early computers. Yes, I was in computer club - and I loved it. I think we’ve lost some of that sense of joy and excitement in computing, and have just become focused on just training kids to use Windows. We want to bring some of that excitement back. September 2013 ! Elizabeth Truss Parliamentary Under Secretary of State for Education and Childcare
  19. 19. ! ! ! Coding - one of the essential skills of the 21st century - will now start at age 5. We are aiming to develop one of the most rigorous computing curricula in the world, where pupils will learn to handle detailed, abstract computing processes and over-11s will learn 2 programming languages (one of which must be textual). September 2013 ! Elizabeth Truss Parliamentary Under Secretary of State for Education and Childcare
  20. 20. Developmental Curriculum Foundation Year 10
  21. 21. Processes and production skills Collecting, managing and analysing data / Creating digital solutions by: ! defining designing implementing evaluating collaborating and managing
  22. 22. Knowledge and understanding Digital systems the components of digital systems: hardware, software and networks and their use Representation of data how data are represented and structured symbolically
  23. 23. Abstraction ! Data Collection, Data Representation and Data Interpretation ! Specification, Algorithms and Implementation ! Digital Systems ! Interactions and Impacts
  24. 24. Abstraction which underpins all content, particularly the content descriptions relating to the concepts of data representation and specification, algorithms and implementation
  25. 25. Computational Thinking which underpins all content, particularly the content descriptions relating to the concepts of data representation and specification, algorithms and implementation
  26. 26. Data: Collection, Representation and Interpretation Data collection (properties, sources and collection of data), data representation (symbolism and separation) and data interpretation (patterns and contexts)
  27. 27. Information Systems Data collection (properties, sources and collection of data), data representation (symbolism and separation) and data interpretation (patterns and contexts)
  28. 28. Specification, Algorithms and Implementation Specification (descriptions and techniques), algorithms (following and describing) and implementation (translating and programming)
  29. 29. Software Development Specification (descriptions and techniques), algorithms (following and describing) and implementation (translating and programming)
  30. 30. Digital Systems Digital systems (hardware, software, and networks and the internet)
  31. 31. Computer Systems Digital systems (hardware, software, and networks and the internet)
  32. 32. Interactions and Impacts Interactions (people and digital systems, data and processes) and impacts (sustainability and empowerment).
  33. 33. Human Computer Interactions Interactions (people and digital systems, data and processes) and impacts (sustainability and empowerment).
  34. 34. Multimedia?
  35. 35. Indicative Timings F-2 10 Hours 3-4 20 Hours 5-6 30 Hours 7-10 40 Hours
  36. 36. 1:08
  37. 37. Resources?
  38. 38. 1:46
  39. 39. Blockly Scratch Scratch Junior MIT App Inventor
  40. 40. 0:36
  41. 41. Daisy the Dinosaur Hopscotch BeeBots
  42. 42. Romotive Mindstorms Lollybot Sphero
  43. 43. Arduino Shrimp Raspberry Pi MaKey MaKey
  44. 44. 1:17
  45. 45. CS Unplugged
  46. 46. Computational Fairy Tales The Ant and the Grasshopper: A Fable of Algorithms (Algorithms) ! Bullies, Bubble Sort, and Soccer Tickets (Bubble Sort) ! Hunting Dragons with Binary Search (Binary Search) ! Binary Searching for Cinderella (Binary Search) ! Goldilocks and the Two Boolean Bears (Boolean) ! The Tortoise, the Hare, and 50000 Ants (Parallel Algorithms)
  47. 47. Computational Fairy Tales The ant paused for a moment while he thought. "It is the algorithm that we use," he finally replied. ! "Algorithm?" asked the grasshopper. ! "A set of steps or instructions for accomplishing a task," explained the ant. "Like when a carpenter builds a chair, he uses an algorithm that includes measuring, cutting, smoothing, and hammering." ! "What task does your algorithm solve?" asked the grasshopper. "Does it solve the problem of having too much time during the summer?" He chuckled out loud at his own joke.
  48. 48. Project Based Learning
  49. 49. Information Systems?
  50. 50. SQL Fiddle
  51. 51. Futures Thinking ! Systems Thinking ! Design Thinking ! Computational Thinking
  52. 52. 0:40
  53. 53. Computational Thinking ! "Computational thinking is a fundamental skill for everyone, not just for computer scientists. To reading, writing, and arithmetic, we should add computational thinking to every child’s analytical ability." ! Jannette Wing
  54. 54. 2:43
  55. 55. Computational Thinking Skills
  56. 56. Analysis - the process of breaking the complex into smaller parts to gain a better understanding of it.
  57. 57. Decomposition
  58. 58. Pattern recognition
  59. 59. Pattern generalisation and abstraction !
  60. 60. Algorithm Design
  61. 61. Who is going to teach it?
  62. 62. What about Senior?
  63. 63. Is computer education working?
  64. 64. Griffith University Dr Jason Zagami www.zagami.info
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