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Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
Add Ultrainteraction to Education...NowTo Add More Meet to Education
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Add Ultrainteraction to Education...Now To Add More Meet to Education

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  • 1. Add Ultrainteraction to Education...Now To Add More Meet to Education Eric R. Baker [email_address] www.daisoft.com
  • 2. What’s needed to add more meet to education communication? No one has delivered what’s really needed: Online ultrainteractive really real-time tool for everyone in an education situation to meet
  • 3. Current options for education online too limited - web site portals : asynchronous upload/download through servers - web meetings: real-time but only one-at-a-time screen sharing through servers - messaging: asynchronous content exchanging through servers
  • 4. Central server over-dependence is the problem
    • Requiring everyone in an education situation to connect to central servers unnecessarily:
        • - adds complexity
        • - limits user control
        • - reduces capabilities
  • 5. Self-serve is the simple solution to the central server problem A communications technology innovation called 4GP2P so efficiently leverages everyone’s computer and connection everyone can self-serve . This lets everyone use their own computer to direct connect to each other and manage groups .
  • 6. Direct Connect vs. Central Server Self-serve groups direct connect to each other to end over-dependence on centralized servers Direct Connect Group Server Dependent Group Member A Member C Member D Member B Member B Member D Member C Member A Server or Web Service
  • 7. Self-serving is self-serving
    • Self-serve benefits its users because they get:
        • - simpler and safer communications
        • - more control of their own groups
        • - ultrainteractive capabilities
    dPop Member A dPop Member C dPop Member D dPop Member B
  • 8. Ultrainteractive capabilities? So What? Who Cares? Everyone has something to add. Online ultrainteraction makes it easier for everyone to add something. dPop Member A dPop Member C dPop Member D dPop Member B
  • 9. How’s ultrainteraction work?
    • At the same time, everyone can:
        • - add content to each other’s screens
        • - modify what’s on each other’s screens
        • - mashup capabilities on each other’s screens
    dPop Member A dPop Member C dPop Member D dPop Member B
  • 10. Multi-multi ultrainteraction
      • - multi-mashup : several applications at once
      • - multi-modal : same-time content and conference
      • - multi-media : docs, pics, web, whiteboard, videos
      • - multi-group : host and join many groups
      • - multi-sheet : not confined to a one sheet screen
      • - multi-layer : everyone can have their own layer
      • - multi-meet : more than one meeting at a time
    dPop Member A dPop Member C dPop Member D dPop Member B
  • 11. Earning learning time
    • Ultrainteraction saves everyone time because it makes everything easier for everyone
    • - on-the-fly meeting design and content adding
            • - auto archiving on everyone’s computer
            • - reusable for restarts and learnflow
            • - integrates with existing content
    dPop Member A dPop Member C dPop Member D dPop Member B
  • 12. Coordinated collaboration
    • Because meeting availability is often an issue, with one-click, ultrainteractive meetings can easily be converted to:
      • - real-time
      • - accessible 24x7
      • - sendable anytime (including by email)
    dPop Member A dPop Member C dPop Member D dPop Member B
  • 13. Teacher to teacher online ultrainteraction
      • - content exchange, arrange and create together for online classes in real-time or anytime
      • - coteach online classes together
      • - conference (audio or video) together anytime including during online classes
      • - add group audio or video streaming, playing and recording to online classes
    dPop Member A dPop Member C dPop Member D dPop Member B
  • 14. Teacher to teacher scenario
      • - Conveniently from their own computers
      • - five teachers collaboratively develop a class
      • - much of which they do in real-time
      • - that they then coteach.
      • - The class is auto enhanced with content
      • - they add while teaching the class together
      • - archived onto each teacher’s computer
      • - and easily reusable in the future.
    dPop Member A dPop Member C dPop Member D dPop Member B
  • 15. Student to student online ultrainteraction
      • - content exchange, arrange and create together online for class projects in real-time or anytime
      • - cotake online classes
      • - conote online classes
      • - conference (audio or video) together anytime including during online classes
    dPop Member A dPop Member C dPop Member D dPop Member B
  • 16. Student to student scenario
      • - Conveniently from their own computers
      • - ten students collaboratively work on a project
      • - much of which they do in real-time
      • - then copresent the project to their teacher(s).
      • - The project is auto enhanced with content
      • - added while presenting the project together
      • - archived onto each student’s computer
      • - and easily reusable in the future.
    dPop Member A dPop Member C dPop Member D dPop Member B
  • 17. Teacher to student online ultrainteraction
      • - classes and projects where together teachers and students can easily exchange, arrange and create content
      • - tutoring and advising with real-time coreview of course material and teachback
      • - high privacy messaging
      • - group conferencing including with parents
    dPop Member A dPop Member C dPop Member D dPop Member B
  • 18. Teacher to student scenario
      • - Conveniently from their own computers
      • - teachers and students “give and take” classes
      • - enable everyone to easily add content
      • - in real-time or anytime.
      • - Classes are auto enhanced with content
      • - teachers and students add during the class
      • - auto archived onto everyone’s computer and
      • - easily reusable and reviewable in the future.
    dPop Member A dPop Member C dPop Member D dPop Member B
  • 19. Bottom Line Benefits
    • Ultrainteractive self-serving is a better way for teachers and students to communicate…but it’s also a much better business model , too.
    • By overcoming unnecessary over-dependence on central servers, education providers can reduce server related:
        • - costs
        • - liability
    dPop Member A dPop Member C dPop Member D dPop Member B
  • 20. Maybe self-serving?
    • Maybe (OK it’s definitely) self-serving for me to advocate that we add meet to education by adding online ultrainteraction to education with self-serve, but IMHO this is just one of those times:
        • - the simpler solution is the simple solution
    dPop Member A dPop Member C dPop Member D dPop Member B

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