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Urban Games for Smart Cities

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Presentation at the "Vision Workshop" on Smart Cities at Politecnico di Milano on March 30th, 2011

Presentation at the "Vision Workshop" on Smart Cities at Politecnico di Milano on March 30th, 2011

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  • 1. Urban Games for Smart Cities "Vision Workshop" on Smart Cities Irene Celino – Semantic Web Practice CEFRIEL Urban Games for Smart Cities – Milano, 30 marzo 2011
  • 2. Urban Computing in LarKCUrban LarKC: Integration of data about monuments, events and path-finding in Milano through Linked Data and Open Data (also extensible to other locations) http://larkc.cefriel.it/alpha-Urban-LarKC/Traffic LarKC: Integration of traffic predictions and path-finding in Milano through Machine Learning and Semantic Web technologies in collaboration with Siemens http://larkc.cefriel.it/traffic-larkc/Local "Mavens" (ongoing work) Extraction of data from social networks (Twitter, foursquare, etc.) to identify "experts" of local POIs in Seoul (e.g. restaurants) JRU with Politecnico, in collaboration with Saltlux and SiemensUrban Games for Smart Cities 2 Milano, 30 marzo 2011 – © CEFRIEL 2011
  • 3. GWAP per Linked Data Quality(ongoing work) Games with a Purpose (GWAP) game played on a computer that serves some purpose for the people setting up the game by harnessing human abilities in an entertaining setting Data collection e.g. GWAP used to tag images Data quality assessment e.g. GWAP (or sort of) used to correct/update manually curated datasets Linked Data are large datasets that contains information with a varying level of quality lets use GWAP to improve Linked Data sets (about urban environments) Urban Games for Smart Cities 3 Milano, 30 marzo 2011 – © CEFRIEL 2011
  • 4. Vision: 3 converging trends?open data, Urban Computing e citizens as sensors,structured data, check-in logging, Location-based Servicesgovernment data, mobile appstourism data, social (LBS)networks, touristicrecommendations Urban Games Linked Data e Games with a Purpose Semantic Web e Crowdsourcing collecting data, cleaning Preliminary contacts with: data, engaging the user, supporting the user while entertaining him/her Urban Games for Smart Cities 4 Milano, 30 marzo 2011 – © CEFRIEL 2011

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