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Launching : From Concept to AppStore
 

Launching : From Concept to AppStore

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Launching : From Concept to AppStore...

Launching : From Concept to AppStore
Getting your first iPhone App out the door is harder than you think. It starts with an idea and can grow into a monster. There is a bargaining period where you finally decide what you can and can't get into the App and then the fun starts . . .

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Launching : From Concept to AppStore Launching : From Concept to AppStore Presentation Transcript

  • iPhone Development Concept to App Store Phil Wright phil@touchopia.com @wrightph 801.554.5113 (m)
  • “Apple sold an average of $1 million a day in applications for a total of about $30 million in sales over the [first] month.” quot;I've never seen anything like this in my career for softwarequot;
  • “Bigger than the Personal Computer.” John Doerr, Venture Capitalist • knows who you are • knows where you are • connected (Edge, 3G WIFI) • always on • always with you
  • Get Framed Concept / Design Rick Adamson Lynn M Carlson & Company
  • Development New Development Environment Feature Creep Memory Images Provisioning Profiles App Store submission process
  • Splash Screen Menu
  • 100+ Frames
  • 512 x 512 57 x 57
  • App Store Text
  • Screenshots
  • iTunes Connect
  • Development Best Practices Version Control (SVN, Github) Wireframes / Mockups XCode Short Cuts Leaks / Activity Monitor Training / Books iPhone Community Utah Developers Sample Code
  • Marketing “Lite” Version Frequent Updates Pricing iTunes Search Optimization Solicit User Reviews Submit to App Review Blogs Advertise in app (Admob) Website with SEO Keyword advertising YouTube Social Media
  • AppViz
  • Q&A