Lisa Dawley Keynote

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Designing for Serendipty in Educational Innovation

Lisa Dawley
Dept. of Educational Technology
Boise State University

Published in: Education
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  • So if reform is not educational innovation, what is?
  • Lisa Dawley Keynote

    1. 1. Boise State University<br />Designing for Serendipty in Educational InnovationLisa Dawley, Dept. of Educational Technology<br />
    2. 2. “I feel myself getting smarter.”<br />
    3. 3. “To innovateis not to reform” Edmund Burke<br />1<br />3<br />2<br />How we become innovators<br />Design for serendipitous learning<br />Importance of serendipity<br />
    4. 4. 1<br />How do we become educational innovators?<br />
    5. 5. Educational innovation Geoff Colvin<br />Innovative breakthroughs require years of intensive preparation<br />Enthusiastic immersion in a domain results in deep, rich knowledge<br />New ideas spur on more new ideas, networks generate cycles of innovation<br />Give freedom to innovate<br />
    6. 6. How: Deliberate Practice & Opportunity<br />A lifelong period of deliberate effort to improve performance in a specific domain Geoff Colvin<br />Know where you want to go, and identify next steps<br />Practice directly, master what you don’t know<br />Practice self-regulation before, during & after the work<br />Deepen your knowledge with mental models**Multiplier effect: improvement over time increases drive. Extrinsic motivators can be useful in early stages.<br />
    7. 7. 2<br />Importance of serendipity<br />making fortunate discoveries while looking for something unrelated<br />
    8. 8. A trip to Finland??<br />
    9. 9. Serendipity is a major component of scientific discoveries and inventionsKey component of business intelligence<br />Penicillin<br />Silly putty<br />Mauve<br />Teflon<br />Scotchguard<br />Cellophane<br />Chocolate chip cookies<br />Christopher Columbus<br />Grounded theory (patterns)<br />
    10. 10. How do we go off-course when curriculum is standardized, accountable, and tested?<br />
    11. 11. 3<br />4 Design Ideas for Serendipitous Learning and Innovation<br />
    12. 12. Personal Learning Networks<br />
    13. 13. Personal Learning Environment<br />
    14. 14. Why PLNs?<br />Overcomes isolation of online teachers/learners<br />Supports serendipitous knowledge construction through distributed nodes and networks<br />Empowers learners to become self-led, independent knowledge seekers and creators<br />Allows customization of learning paths specific to individual interests or needs<br />It’s fun and you can take it with you!<br />
    15. 15. Organizing Information in the Network<br />
    16. 16.
    17. 17. Social Network Knowledge Construction<br />
    18. 18. Construction & Creation Opportunities<br />Social media creation<br />Blogging/tweeting<br />
    19. 19. Construction & Creation Opportunities<br />Simulations<br />3D printing<br />
    20. 20. Construction & Creation Opportunities<br />Virtual Worlds <br />
    21. 21. Growth Trend in virtual worlds: tweens and teens<br />
    22. 22. Virtual World Popularity by Age<br />
    23. 23. Virtual World Types by Age<br />HAND: movement<br />(somato-sensorymotor system)<br />HEART:relationships, emotions, long-term memory<br />(limbic system)<br />HEAD:<br />Intellect, decision making, planning, impulse control(frontal cortical networks)<br />
    24. 24. Learner Choiceto Demonstrate Competencies<br /><ul><li>Quest-Based Learning</li></ul>3dgamelab.org<br />
    25. 25. To sum it up<br />Excellence and innovation come through deliberate practice<br />Serendipity is a necessary aspect of innovation<br />Opportunities for serendipity can be designed into learning environments and curriculum<br />PLNs, content creation, play, learner choice<br />

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