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HAFIZ UMER IQBAL
ABDULLAH SHAHID
ZAINAB AFZAL
MEHAK NAWAZ
AMNA ABDUL RASOOL
Prof. Anoosha Khan
VS
Outline
 Introduction to Smart Phones
 What is “Open” and “Closed
System”? Who is supporting?
 History of iPhone
 Timeline of I Phone OS
 History of Android
 Timeline of Android OS
 I Phone Architecture
 Android Architecture
 Power Management
 Memory Management
 Development Environment
2
• Network Choices
• Hardware Choices
• Game Choices
• Application Choices
• A Quick Glance
• Market Share
• Income Factor
• Recent Acquirers
• Winner is… ?
Introduction to Smart Phones
 A handheld computer that also acts as a phone.
 A device designed to access internet services – e-mail, web, etc.
anywhere you are.
 A device that runs an identifiable operating system (just as your home
computer runs Windows, MacOS, or Linux).
3
What is “Open” and “Closed System”? Who is supporting?
 Closed System refers to software/operating system whose source code
is kept secret.
 Open System refers to software/operating system whose source code is
available for understanding and possible modification and
improvement.
 Apple’s a closed system and a Walled Garden.
 Android an open system supported by “ Open Handset Alliance”.
 The Open Handset Alliance (OHA) is a business alliance of 78 firms for
developing open standards for mobile devices.[1]
 Google
 HTC
 Motorola
 Samsung
 LG and many more
4
INTRODUCTION TO IOS
 iOS (previously iPhone OS) is a mobile operating system developed
and distributed by Apple Inc.
 Originally released in 2007 for the iPhone and iPod Touch,
 Apple does not license iOS for installation on non-Apple hardware
 As of September 12, 2012, Apple's App Store contained more than
700,000 iOS applications
 have collectively been downloaded more than 30 billion times.
 It had a 14.9% share of the smartphone mobile operating system units
shipped in the third quarter of 2012
 behind only Google's Android
5
iOS
 Company / developer
Apple Inc.
 Programmed in
C, C++, Objective-C
 OS family OS X, UNIX
 Working state Current
 Source model Closed
Source Code
 Initial release June 29
2007
 Latest stable release
6
History of iOS
 iPhone operating system is a mobile operating system developed and
marketed by Apple Inc.
 The iPhone OS was derived from Mac OS X.
 iPhone OS had no official name until the first beta version of the
iPhone SDK (Software Development Kit) released on March 6, 2008.[2]
 The initial version of iPhone was released on June 29, 2007.
 The version 1.0.2 was initially released on iPod Touch on September 14.
 The version 2.0 was available with the release of the iPhone 3G on July
11, 2008.
 On June 17, 2009, Apple Inc. released the version 3.0 with the iPhone
3GS.
 On June 21, 2010, Apple Inc. released the version 4.0.
7
INTRODUCTION TO ANDROID
 Android is a Linux-based operating system designed
primarily for touchscreen mobile devices such as
smartphones and tablet computers
 Initially developed by Android, Inc., which Google
backed financially and later purchased in 2005.
 Android is open source
 In October 2012, there were approximately 700,000
apps available for Android
 Android's primary app store, was 25 billion.
8
INTRODUCTION TO ANDROID
Company / developer Google
Open Handset Alliance
Android Open Source Project
Programmed in C, C++, Java[1]
OS family Unix-like
Working state Current
Source model Open source[2]
Initial release September 23, 2008[3]
Latest stable release 4.2.2 Jelly Bean / February 11, 2013; 3 days ago[4][5]
Marketing target Smartphones
Tablet computers
Available language(s) Multi-lingual
Package manager Google Play, APK
Supported platforms ARM, MIPS,[6] x86[7]
Kernel type Monolithic (modified Linux kernel)
Default user interface Graphical (Multi-touch)
License Apache License 2.0
9
History of Android
 In 2005, July Google bought Android, Inc. which initially developed the
Android OS.
 Android is not only a mobile operating system that uses a modified
version of the Linux kernel.[3]
 On the November 5th in 2007, Open Handset Alliance Android.
 Android, a mobile device platform built on the Linux Kernel version
2.6.[4]
 Android has been available as an open-source software since October
2008.
 Cupcake (the official 1.5 update),which based on Linux kernel 2.6.27
was released on 30 April 2009.
 On 15 September 2009, Donut (the 1.6 SDK) was released.
10
Timeline of Android OS
11
[9]
Android VS IOS combined success
12
ANDROID VS IOS COMBINED
SUCCESS
 Android and iOS completely dominate the mobile market, according to new data from
research firm IDC.
 Android owned 70.1 percent of the smartphone OS market in the fourth quarter, on 159.8
million shipments.
 Android's popularity was similarly strong throughout 2012, as the operating system
scored 68.8 percent ownership, on 497.1 million shipments.
 Apple's iOS proved to be a distant second during the fourth quarter and throughout 2012.
 According to IDC, Apple's operating system owned 21 percent of the smartphone market
during the fourth quarter and 18.8 percent on an annual basis.
 Apple shipped 47.8 million smartphones in the fourth quarter and 135.9 million iPhones
in 2012. In 2011,
 Apple fourth-quarter and full-year market share was 23 percent and 18.8 percent,
respectively.
13
ANDROID VS IOS COMBINED
SUCCESS
o The dominance of Android and Apple reached a new watermark in the fourth
quarter
o Finding an Android smartphone for nearly any budget, taste, size, and price was all but
guaranteed during 2012. As a result, Android was rewarded with market-beating growth.“
o People didn’t get satisfied with BLACKBARRY OS and Symbion etc.
o Android's success during 2012 was driven mainly by Samsung
o According to IDC, that company accounted for 42 percent of all Android-based
smartphone shipments during the period
14
15
Android OS Vs. Apple iOS – Which is Better for Developers?
Pros and Cons of the Android OS and the Apple iOS
DEVELOPING PROGRAMME
 The Android OS uses mainly Java,
 which is the common programming language used by developers. Hence, developing
Android gets that much easier for most developers.
 The iPhone OS uses Apple’s Objective-C language,
 It become easier with the programmer who are already familier with it
16
FLEXIBILITY FOR THE DEVELOPER
 Android offers
developers an open
development platforms .
 Allows them the liberty
to use third-party tools
for app development
 Which helps them to
make more productive
apps
 Apple, is pretty
restrictive with their
developer guidelines
 The developer is given a
fixed set of tools
 This would eventually
curb his creative skills to
a large extent.
17
Mobile Apps testing
 Android offers an excellent
testing environment for its
developers
 All the testing tools
available are neatly
indexed
 IDE offers a good model of
the source code. This lets
developers test their app
thoroughly and debug
wherever required
 Apple’s Xcode lags far
behind Android’s
standards
18
App Approval
 Apple App Store takes 3-
4 weeks for app approval.
 Finicky and place many
restrictions on the app
developer
 The Android Market, on
the other hand, presents
no such stiff resistance to
the developer.
 This makes it very
convenient for the
Android developer.
19
Payment Procedure
 iOS developers can earn
70% of the revenue
generated from the sales
of their app
 have to pay an annual fee
of $99 to gain access to
the iPhone SDK
 Android developers only
need to pay a one-time
registration fee of $25
 can earn 70% of revenue
of the sales of their app
 can also feature the same
app in other app
marketplaces too, if they
so wish
20
In conclusion, both the Android OS and the Apple iOS have
their own pluses and minuses. Both are equally strong
contenders and are bound to rule the app marketplace with
their own strengths and positives.
21
Crash Rate on the newly lunched
versions
22
Over All Crash Rate
 Android apps that use
Criticism have a 1.76%
crash rate
 iOS apps have a 1.98%
crash rate
23
Apps Crash Rates on different
phones
ANDROID
 Samsung Galaxy S III 29.33%
 Samsung Galaxy S II 25.17%
 Samsung Galaxy Note 9.31%
 Motorola Droid Razr 8.33%
 Samsung Galaxy Nexus 6.18%
 HTC One X 5.57%
 Samsung Galaxy S 4.79%
 Samsung Galaxy S Plus 3.89%
 Samsung Galaxy Ace 3.87%
 HTC Evo 4g 3.56%
iOS
 iPhone 4S 34.58%
 iPhone 4 GSM 21.45%
 iPad 2nd Gen WiFi 8.35%
 iPhone 4 CDMA 8.16%
 iPod 4th Gen 5.21%
 iPhone 5 Global 5.85%
 iPad 3rd Gen 4.67%
 iPhone 3GS 3.97%
 iPad 2nd Gen GSM 3.76%
 iPhone 5 GSM 3.99%
24
Power Management
 Android supports its own Power Management (on top of the standard
Linux Power Management)
 CPU shouldn't consume power if no applications or services require power.
 Android requires “wake locks” for CPU services request.
 iPhone do not have the power management toolkit as Mac OS does.
 Embedded into the core layer
 Support Sleep mode/ Airline mode
25
Memory Management
 Android
 Handles memory management automatically
 Garbage collector destroys the application without active
 May cause performance issues(too many allocations; too large
allocations)
 iPhone
 Has no garbage collection
 Developer maintain the count number for each object
 When count number become 0, destroy the object
26
Development Environment
 Language
 Android, Java
 iPhone, Objective C
 Programming Model
 Android, XML, UI components can be integrated.
 iPhone, XML, UI for customize preferences need to be build from scratch.
 IDE
 Java Development Tools, rich model of source code.
 iPhone, Xcode IDE, iPhone simulators.
 UI Builder
 Android, Android UI builder can’t display UIs how they’ll actually appear.
 iPhone, iPhone app developers are given a good UI builder;
27
Hardware Choices
 iPhone
 Stuck with one vendor
 Tablet only IPad
 Android
 More than 40 choices.[3]
 From Nexus One to simple
call + text mobile.
 Tablet choices more than
15.[3]
28
Games Choices
 Android a Java Platform
 More games
 Android doesn’t even have a
language that enables the rich
games that iPhone OS allows.
 Although, it has NDK for 3D
games
 No hardware support
 iPhone support rich games
 Hardware support
29
Application Choices
 Apple
 Apple takes 30% of
the profit and you
keep 70%.[11]
 250,000+ ,
Applications available
for iPhone.
 Android
 100,000+
, Applications
available.
 Free to develop any
kind of application.
30
A Quick Glance
 Ease of Use
 iPhone wins, It's got one main button, and everything you do
consists of tapping app icons from the home screen.
 Android, several buttons on the front of the device that perform a
variety you're confronted with many different possible home
screens and ways of doing things from those home screens. of
functions.[6]
 Openness
 Android wins, being open source platform and having no
restrictions on which application to run.
 iPhone, runs only applications purchased from Apple App Store.
31
A Quick Glance(cont)
 Multitasking
 Android wins, fully customizable multitasking.
 iPhone, controlled by Apple.
 Software Keyboard
 Tie, iPhone has got better software keyboard, but Android can
install alternate keyboards like “Swipe”.
 System-Wide Search
 Tie, IPhone and Android both does the search with some difference
 Notification System
 Android wins, pull-down window shade notification tray, IPhone
one notification at a time.
32
A Quick Glance(cont)
 Voice-to-Text
 Android wins, every text field can be filled with voice to text, iPhone
has 3rd party apps for replying to mails but not efficient.
 Syncing
 Android Wins, wireless sync with Google accounts, iPhone has to be
plugged in to get sync
 Apps
 Android wins, again open source, more apps and customizable
 Gaming
 iPhone wins, better options and better graphics available.
33
A Quick Glance(cont)
 Music Player
 iPhone wins, built in iPod App
 Video Chat
 Android wins, Available only through add-on apps
 iPhone, Native support (only on iPhone 4 hardware)`
 Google Turn-by-Turn Navigation
 Android wins, free navigation system with Google maps, iPhone
have many but paid
34
Winner is…?
35
THANK YOU
36

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Andriod vs iphone

  • 1. HAFIZ UMER IQBAL ABDULLAH SHAHID ZAINAB AFZAL MEHAK NAWAZ AMNA ABDUL RASOOL Prof. Anoosha Khan VS
  • 2. Outline  Introduction to Smart Phones  What is “Open” and “Closed System”? Who is supporting?  History of iPhone  Timeline of I Phone OS  History of Android  Timeline of Android OS  I Phone Architecture  Android Architecture  Power Management  Memory Management  Development Environment 2 • Network Choices • Hardware Choices • Game Choices • Application Choices • A Quick Glance • Market Share • Income Factor • Recent Acquirers • Winner is… ?
  • 3. Introduction to Smart Phones  A handheld computer that also acts as a phone.  A device designed to access internet services – e-mail, web, etc. anywhere you are.  A device that runs an identifiable operating system (just as your home computer runs Windows, MacOS, or Linux). 3
  • 4. What is “Open” and “Closed System”? Who is supporting?  Closed System refers to software/operating system whose source code is kept secret.  Open System refers to software/operating system whose source code is available for understanding and possible modification and improvement.  Apple’s a closed system and a Walled Garden.  Android an open system supported by “ Open Handset Alliance”.  The Open Handset Alliance (OHA) is a business alliance of 78 firms for developing open standards for mobile devices.[1]  Google  HTC  Motorola  Samsung  LG and many more 4
  • 5. INTRODUCTION TO IOS  iOS (previously iPhone OS) is a mobile operating system developed and distributed by Apple Inc.  Originally released in 2007 for the iPhone and iPod Touch,  Apple does not license iOS for installation on non-Apple hardware  As of September 12, 2012, Apple's App Store contained more than 700,000 iOS applications  have collectively been downloaded more than 30 billion times.  It had a 14.9% share of the smartphone mobile operating system units shipped in the third quarter of 2012  behind only Google's Android 5
  • 6. iOS  Company / developer Apple Inc.  Programmed in C, C++, Objective-C  OS family OS X, UNIX  Working state Current  Source model Closed Source Code  Initial release June 29 2007  Latest stable release 6
  • 7. History of iOS  iPhone operating system is a mobile operating system developed and marketed by Apple Inc.  The iPhone OS was derived from Mac OS X.  iPhone OS had no official name until the first beta version of the iPhone SDK (Software Development Kit) released on March 6, 2008.[2]  The initial version of iPhone was released on June 29, 2007.  The version 1.0.2 was initially released on iPod Touch on September 14.  The version 2.0 was available with the release of the iPhone 3G on July 11, 2008.  On June 17, 2009, Apple Inc. released the version 3.0 with the iPhone 3GS.  On June 21, 2010, Apple Inc. released the version 4.0. 7
  • 8. INTRODUCTION TO ANDROID  Android is a Linux-based operating system designed primarily for touchscreen mobile devices such as smartphones and tablet computers  Initially developed by Android, Inc., which Google backed financially and later purchased in 2005.  Android is open source  In October 2012, there were approximately 700,000 apps available for Android  Android's primary app store, was 25 billion. 8
  • 9. INTRODUCTION TO ANDROID Company / developer Google Open Handset Alliance Android Open Source Project Programmed in C, C++, Java[1] OS family Unix-like Working state Current Source model Open source[2] Initial release September 23, 2008[3] Latest stable release 4.2.2 Jelly Bean / February 11, 2013; 3 days ago[4][5] Marketing target Smartphones Tablet computers Available language(s) Multi-lingual Package manager Google Play, APK Supported platforms ARM, MIPS,[6] x86[7] Kernel type Monolithic (modified Linux kernel) Default user interface Graphical (Multi-touch) License Apache License 2.0 9
  • 10. History of Android  In 2005, July Google bought Android, Inc. which initially developed the Android OS.  Android is not only a mobile operating system that uses a modified version of the Linux kernel.[3]  On the November 5th in 2007, Open Handset Alliance Android.  Android, a mobile device platform built on the Linux Kernel version 2.6.[4]  Android has been available as an open-source software since October 2008.  Cupcake (the official 1.5 update),which based on Linux kernel 2.6.27 was released on 30 April 2009.  On 15 September 2009, Donut (the 1.6 SDK) was released. 10
  • 11. Timeline of Android OS 11 [9]
  • 12. Android VS IOS combined success 12
  • 13. ANDROID VS IOS COMBINED SUCCESS  Android and iOS completely dominate the mobile market, according to new data from research firm IDC.  Android owned 70.1 percent of the smartphone OS market in the fourth quarter, on 159.8 million shipments.  Android's popularity was similarly strong throughout 2012, as the operating system scored 68.8 percent ownership, on 497.1 million shipments.  Apple's iOS proved to be a distant second during the fourth quarter and throughout 2012.  According to IDC, Apple's operating system owned 21 percent of the smartphone market during the fourth quarter and 18.8 percent on an annual basis.  Apple shipped 47.8 million smartphones in the fourth quarter and 135.9 million iPhones in 2012. In 2011,  Apple fourth-quarter and full-year market share was 23 percent and 18.8 percent, respectively. 13
  • 14. ANDROID VS IOS COMBINED SUCCESS o The dominance of Android and Apple reached a new watermark in the fourth quarter o Finding an Android smartphone for nearly any budget, taste, size, and price was all but guaranteed during 2012. As a result, Android was rewarded with market-beating growth.“ o People didn’t get satisfied with BLACKBARRY OS and Symbion etc. o Android's success during 2012 was driven mainly by Samsung o According to IDC, that company accounted for 42 percent of all Android-based smartphone shipments during the period 14
  • 15. 15 Android OS Vs. Apple iOS – Which is Better for Developers? Pros and Cons of the Android OS and the Apple iOS
  • 16. DEVELOPING PROGRAMME  The Android OS uses mainly Java,  which is the common programming language used by developers. Hence, developing Android gets that much easier for most developers.  The iPhone OS uses Apple’s Objective-C language,  It become easier with the programmer who are already familier with it 16
  • 17. FLEXIBILITY FOR THE DEVELOPER  Android offers developers an open development platforms .  Allows them the liberty to use third-party tools for app development  Which helps them to make more productive apps  Apple, is pretty restrictive with their developer guidelines  The developer is given a fixed set of tools  This would eventually curb his creative skills to a large extent. 17
  • 18. Mobile Apps testing  Android offers an excellent testing environment for its developers  All the testing tools available are neatly indexed  IDE offers a good model of the source code. This lets developers test their app thoroughly and debug wherever required  Apple’s Xcode lags far behind Android’s standards 18
  • 19. App Approval  Apple App Store takes 3- 4 weeks for app approval.  Finicky and place many restrictions on the app developer  The Android Market, on the other hand, presents no such stiff resistance to the developer.  This makes it very convenient for the Android developer. 19
  • 20. Payment Procedure  iOS developers can earn 70% of the revenue generated from the sales of their app  have to pay an annual fee of $99 to gain access to the iPhone SDK  Android developers only need to pay a one-time registration fee of $25  can earn 70% of revenue of the sales of their app  can also feature the same app in other app marketplaces too, if they so wish 20
  • 21. In conclusion, both the Android OS and the Apple iOS have their own pluses and minuses. Both are equally strong contenders and are bound to rule the app marketplace with their own strengths and positives. 21
  • 22. Crash Rate on the newly lunched versions 22
  • 23. Over All Crash Rate  Android apps that use Criticism have a 1.76% crash rate  iOS apps have a 1.98% crash rate 23
  • 24. Apps Crash Rates on different phones ANDROID  Samsung Galaxy S III 29.33%  Samsung Galaxy S II 25.17%  Samsung Galaxy Note 9.31%  Motorola Droid Razr 8.33%  Samsung Galaxy Nexus 6.18%  HTC One X 5.57%  Samsung Galaxy S 4.79%  Samsung Galaxy S Plus 3.89%  Samsung Galaxy Ace 3.87%  HTC Evo 4g 3.56% iOS  iPhone 4S 34.58%  iPhone 4 GSM 21.45%  iPad 2nd Gen WiFi 8.35%  iPhone 4 CDMA 8.16%  iPod 4th Gen 5.21%  iPhone 5 Global 5.85%  iPad 3rd Gen 4.67%  iPhone 3GS 3.97%  iPad 2nd Gen GSM 3.76%  iPhone 5 GSM 3.99% 24
  • 25. Power Management  Android supports its own Power Management (on top of the standard Linux Power Management)  CPU shouldn't consume power if no applications or services require power.  Android requires “wake locks” for CPU services request.  iPhone do not have the power management toolkit as Mac OS does.  Embedded into the core layer  Support Sleep mode/ Airline mode 25
  • 26. Memory Management  Android  Handles memory management automatically  Garbage collector destroys the application without active  May cause performance issues(too many allocations; too large allocations)  iPhone  Has no garbage collection  Developer maintain the count number for each object  When count number become 0, destroy the object 26
  • 27. Development Environment  Language  Android, Java  iPhone, Objective C  Programming Model  Android, XML, UI components can be integrated.  iPhone, XML, UI for customize preferences need to be build from scratch.  IDE  Java Development Tools, rich model of source code.  iPhone, Xcode IDE, iPhone simulators.  UI Builder  Android, Android UI builder can’t display UIs how they’ll actually appear.  iPhone, iPhone app developers are given a good UI builder; 27
  • 28. Hardware Choices  iPhone  Stuck with one vendor  Tablet only IPad  Android  More than 40 choices.[3]  From Nexus One to simple call + text mobile.  Tablet choices more than 15.[3] 28
  • 29. Games Choices  Android a Java Platform  More games  Android doesn’t even have a language that enables the rich games that iPhone OS allows.  Although, it has NDK for 3D games  No hardware support  iPhone support rich games  Hardware support 29
  • 30. Application Choices  Apple  Apple takes 30% of the profit and you keep 70%.[11]  250,000+ , Applications available for iPhone.  Android  100,000+ , Applications available.  Free to develop any kind of application. 30
  • 31. A Quick Glance  Ease of Use  iPhone wins, It's got one main button, and everything you do consists of tapping app icons from the home screen.  Android, several buttons on the front of the device that perform a variety you're confronted with many different possible home screens and ways of doing things from those home screens. of functions.[6]  Openness  Android wins, being open source platform and having no restrictions on which application to run.  iPhone, runs only applications purchased from Apple App Store. 31
  • 32. A Quick Glance(cont)  Multitasking  Android wins, fully customizable multitasking.  iPhone, controlled by Apple.  Software Keyboard  Tie, iPhone has got better software keyboard, but Android can install alternate keyboards like “Swipe”.  System-Wide Search  Tie, IPhone and Android both does the search with some difference  Notification System  Android wins, pull-down window shade notification tray, IPhone one notification at a time. 32
  • 33. A Quick Glance(cont)  Voice-to-Text  Android wins, every text field can be filled with voice to text, iPhone has 3rd party apps for replying to mails but not efficient.  Syncing  Android Wins, wireless sync with Google accounts, iPhone has to be plugged in to get sync  Apps  Android wins, again open source, more apps and customizable  Gaming  iPhone wins, better options and better graphics available. 33
  • 34. A Quick Glance(cont)  Music Player  iPhone wins, built in iPod App  Video Chat  Android wins, Available only through add-on apps  iPhone, Native support (only on iPhone 4 hardware)`  Google Turn-by-Turn Navigation  Android wins, free navigation system with Google maps, iPhone have many but paid 34