MOBILE USER
ACQUISITION
UNLOCKED
"DEJA-VU ALL OVER AGAIN? HOW SUSTAINABLE
IS THIS CURRENT APP ECOSYSTEM?”
DEEPIKA BAJAJ
Who am I?
Name: Deepika Bajaj
Mobile, Digital, Gaming enthusiast
Favorite Quote: Be the change you
want to see in the worl...
Less than 0.01 percent.
That’s how many
consumer mobile apps
will be considered a
financial success by their
creators at t...
Marketers are having
trouble creating the next
BIG BANG
• Mobile is different
• Ubiquitous browser
cookies are not
availab...
• 20 percent of mobile games get
opened once and never again.
• 66 percent have never played
beyond the first 24 hours and...
Numbers
Storytell
our
Brace yourself for the mobile user acquisition
bloodbath this holiday season
But how could profit
be generated from a
marketplace in which
average install prices
exceed average
lifetime customer
valu...
EPIC FAILURE
Is it an
$200M in sales
The Problem with
mobile advertising
isn’t mobile, it’s
advertising
Missing INTIMACY FACTOR
Advertising in
apps is still not a
viable option
Crushing It
Remember the times…
The EVIL Reality…
Businesses have
to make money…
Normal Law of
Economics
Mobile business and app
stores in particular haven't
suspended the normal laws of
economics.
Are we Naïve?
“
It ain't what you don't know that
gets you into trouble. It's what
you know for sure that just ain't
so.
- Mark Twain
Li...
The BIG Picture – A New Gaming Ecosystem
Building an
experience that’s not
an isolated
experience on a
given device but pa...
déjà vu…
The Big get Bigger….
The REAL Question?
How can you make
your business timeless?
The tyranny of
lowest price
Designing something
that says, "this isn't
the cheapest, but it's
worth it."
“Business is not about
formality, or winning, or
the bottom line, or profit,
or trade, or commerce, or
any of the things t...
Thank You
APPENDIX
Network Optimization
One of the biggest challenges
within mobile advertising is
finding the right balance between
traffic ...
Deepika bajaj Deja vu all over again
Deepika bajaj Deja vu all over again
Deepika bajaj Deja vu all over again
Deepika bajaj Deja vu all over again
Deepika bajaj Deja vu all over again
Deepika bajaj Deja vu all over again
Deepika bajaj Deja vu all over again
Deepika bajaj Deja vu all over again
Deepika bajaj Deja vu all over again
Deepika bajaj Deja vu all over again
Deepika bajaj Deja vu all over again
Deepika bajaj Deja vu all over again
Deepika bajaj Deja vu all over again
Deepika bajaj Deja vu all over again
Deepika bajaj Deja vu all over again
Deepika bajaj Deja vu all over again
Deepika bajaj Deja vu all over again
Upcoming SlideShare
Loading in...5
×

Deepika bajaj Deja vu all over again

768

Published on

Facebook and Zynga had a torrid love affair and then the market picked who was going to win and who was going to loose. The relationship is epic - the race to cash lowered the barriers to entry for developers, marketers became growth hackers and the disruption continued to mobile. Here we are now in a new era of mobile user acquisition, where cash is king. In a world where, big get bigger, marketers with little to offer other than a free game are trying to navigate chaotic world of mobile marketing. Of the experts, most look like digital marketers from the dotcom bubble, recent grads with a blend of analytics, hustle, and creativity, tasked with figuring out something that didn’t exist previously. They are tasked with getting users at low costs - but marketing budgets lack a focus on ROI. The big question is whether this deja-vu resembles all the me-too, low quality games that came out of social gaming and made money. If yes, we can buy into the incessant love of a business model that defies law of economics. But the real question is, is this again the marketing dollars dictating what consumers find or is it the creativity of developers that make people say "I want that at any price" .

Published in: Business, Technology
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
768
On Slideshare
0
From Embeds
0
Number of Embeds
4
Actions
Shares
0
Downloads
2
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Deepika bajaj Deja vu all over again

  1. 1. MOBILE USER ACQUISITION UNLOCKED "DEJA-VU ALL OVER AGAIN? HOW SUSTAINABLE IS THIS CURRENT APP ECOSYSTEM?” DEEPIKA BAJAJ
  2. 2. Who am I? Name: Deepika Bajaj Mobile, Digital, Gaming enthusiast Favorite Quote: Be the change you want to see in the world Business Philosophy: “Business is what concerns us. If you care about something enough to do something about it, you’re in business.” – Richard Branson Passion: Build something that transcends generations
  3. 3. Less than 0.01 percent. That’s how many consumer mobile apps will be considered a financial success by their creators at the end of 2018, according to new research from Gartner Inc.
  4. 4. Marketers are having trouble creating the next BIG BANG • Mobile is different • Ubiquitous browser cookies are not available • User attention is short • Audience is fragmented
  5. 5. • 20 percent of mobile games get opened once and never again. • 66 percent have never played beyond the first 24 hours and indeed most purchases happen in the first week of play. • Amazingly only around two to three percent of gamers pay anything at all for games, and even more hair-raising is the fact that 50 percent of all revenue comes from just 0.2 percent of players
  6. 6. Numbers Storytell our
  7. 7. Brace yourself for the mobile user acquisition bloodbath this holiday season
  8. 8. But how could profit be generated from a marketplace in which average install prices exceed average lifetime customer values?
  9. 9. EPIC FAILURE
  10. 10. Is it an $200M in sales
  11. 11. The Problem with mobile advertising isn’t mobile, it’s advertising
  12. 12. Missing INTIMACY FACTOR
  13. 13. Advertising in apps is still not a viable option
  14. 14. Crushing It
  15. 15. Remember the times…
  16. 16. The EVIL Reality…
  17. 17. Businesses have to make money…
  18. 18. Normal Law of Economics Mobile business and app stores in particular haven't suspended the normal laws of economics.
  19. 19. Are we Naïve?
  20. 20. “ It ain't what you don't know that gets you into trouble. It's what you know for sure that just ain't so. - Mark Twain Library of Congress, Circa 1907
  21. 21. The BIG Picture – A New Gaming Ecosystem Building an experience that’s not an isolated experience on a given device but part of a bigger experience
  22. 22. déjà vu… The Big get Bigger….
  23. 23. The REAL Question?
  24. 24. How can you make your business timeless?
  25. 25. The tyranny of lowest price Designing something that says, "this isn't the cheapest, but it's worth it."
  26. 26. “Business is not about formality, or winning, or the bottom line, or profit, or trade, or commerce, or any of the things the business books tell you it’s about. Business is what concerns us. If you care about something enough to do something about it, you’re in business.”
  27. 27. Thank You
  28. 28. APPENDIX
  29. 29. Network Optimization One of the biggest challenges within mobile advertising is finding the right balance between traffic volume and traffic quality. Hourly Targeting In order to drive campaign performance, it’s important to understand when your users are most active. Optimizing for the Right KPI In many cases, there’s a larger time gap between the click and an in-app action than there is between a click and an install.
  1. A particular slide catching your eye?

    Clipping is a handy way to collect important slides you want to go back to later.

×