Abstract: Chances are you code in a language that's either descended from C, inspired by C, or run in an interpreter that itself is written in C. Still... do you actually know how to code in C? Despite its long-standing position as a sort of "lingua franca", an agreed-upon common language, more and more developers are putting together successful, satisfying careers, without ever learning this seminal language. But what if you have to call into C code from your favorite scripting language, or use APIs like OpenGL that are written to be called from C? Many developers find C very challenging, particularly its manual memory-management and other low-level concerns. In this session, we'll show you why you shouldn't be afraid of C, how you can use the skills you already have from the languages you code in today, and how to master structs, enums, typedefs, malloc(), free(), and the rest of C's sharp edges. Examples will be from the point-of-view of the C-skewing iPhone SDK, but will be designed to be broadly applicable and platform-agnostic.