So einfach geht modernes Roaming fuer Notes und Nomad.pdf
Mobile UX: We’re still human- Understanding the people behind the screen, Readingroom
1. INTERNET WORLD 2013
Mobile UX:
We’re still human
-------------------UNDERSTANDING
THE PEOPLE
BEHIND THE SCREEN
1
2. What we’ll be covering
With mobile and tablet now
accounting for 10 -20% of
traffic to most websites its
increasingly important that
mobile user experience is as
good as desktop.
I’ll cover some practical
approaches to help you
design better mobile user
experience, with case
studies from the field
Who are we designing for?
Understanding the design target and context
scenarios
Our “take anywhere” electronic friend
How to build better experiences by understanding
human relationships
It’s all in the memes
Why the principles of memetics are important to
mobile UX designers
Test with real users and real devices
Some experiences from the field
5. None of them. You are designing for
the human holding it.
6. Spot the difference?
o
Sat down in a familiar location
o
Stood up – and on the move
o
Alone in a quiet room
o
Surrounded by other people
o
Concentrating hard
o
Lots of sensory distractions
o
Plenty of time to do what she wants
o
Concentrating on something else (not missing
his train)
o
Typing with both hands
o
Fitting what he’s doing into an idle moment
o
Has full access to everything in her
office and on her computer
o
Holding the device with one hand
o
Only has access to what he is carrying
7. Takeaway
The most important difference
between mobile and desktop UX is the
human holding it and the situation
they are in, not the device.
8. Lewis Silkin: Mobile UX design for user context
Designing a responsive website
for a leading UK law firm
Mobile and tablet important as
clients are at executive and Clevel, and often spend
protracted periods away from
their desks.
First step was to understand
the context and usage – how
does web and mobile-web fit?
9. First understand how the business operates
Business insights
People buy legal services based on
reputation and personal relationships
They buy into an individual, not just the
firm that person works for
Sales do not happen online, you do not
add legal services to a shopping basket
and go to the checkout
Digital needed to support the offline
business, not replace it
10. Lewis Silkin: Mobile UX design for user context
Mapping out the customer journey helped us to
understand where mobile web could make a difference
Telephone
Email
Mobile-web
Face-to-face
“We’re interested
in legal services
for marketing.
Yes, sure I’d love to
meet Simon.”
“I’ll send you an
email to confirm
and a link to
Simon’s profile.”
2 days later
Diary reminder:
your meeting with Lewis
Silkin is in 30 minutes.
“Hi Simon.. I was just
reading your journal
post – really
interesting stuff.”
“Who is this guy I’m
meeting – what’s he like?
12. “
Your plastic pal who’s fun
to be with
-------------------------------------Sirius Cybernetics Corporation's definition of a
robot, Hitch Hikers Guide to the Galaxy
”
13. Our new friend is not complicated
“At 18 months old, my
son already knows
how to do the iPhone
swipe. Luckily he
doesn't know the
password to unlock
my phone just yet.”
Kari Aakre, Intel employee
20. State Library of Queensland
The challenge
o
Parents bring kids to the library and
dump them in the kids corner
o
Often they leave them their
Smartphone or Tablet to play with
whilst they go round
o
Can we entertain and educate those
kids using that device whilst their
parents are off doing stuff?
22. State Library of Queensland
o
o
o
o
o
Augmented reality activities
Encouraging real world exploration
Multi-modal input
Avatar characters
Instant feedback
24. Takeaway
“Ideate in the wild ”
“Ideate in the wild”
Rachel Hinman, Senior Research Scientist, Nokia
“Pretend it’s magic”
Alan Cooper, usability extraordinaire
27. Memes in society
Memes are concepts that spread within
society without any central organisation
Memes evolve through transmission
28. Memes in technology
Memes are also found in interface design –
physical, software and web
They provide familiar idioms, controls and learned
behaviours ... And they also evolve
29. But .. aren’t you talking about design patterns?
Design patterns are not memetic
– in fact they put a brake on the
evolutionary process
30. Takeaway
“Memetic” interfaces are more
important on mobile
-----------------------------------------No space to explain functions with labels, no hover
states – the most intuitive interfaces are those that
offer an evolvution from learned behaviours
31. Memetic interface design in the wild
“Friending”
A concept invented in the mid
90s, copied and evolved by social
networks ever since.
“Follow”
A concept popularised by Twitter;
evolved from Friending and now evolving
elsewhere as a personalisation tool
32. European Medicines Agency
The challenge
50,000+ HTML pages
2.5m documents
Mobile must offer 100% of content
The users
Mainly EU pharmaceutical industry.
Very frequent visits (often more than
once a day), people learn the
navigation.
Not general browsing – specific things
they are looking for or specific places
to check for updates.
36. Ministry of Justice
Ministry of Justice “Can I get
legal aid?” tool.
Research showed that target audience (C2DE) were
actually quite likely to be using a smartphone or tablet.
20% of access to Gov.uk is now mobile / tablet.
Important to test on these devices with real users –
don’t just flick through screens and think “oh, it’s all
there”. Testing focussed on interaction –
buttons, swiping, scrolling.
Findings:
• Scrolling through long pages was annoying
• ‘Unexpected’ page reloads were disorientating
• “What happens if I press this button?” – mobile users
like to experiment – let them undo operations
37. Takeaway
Test on real devices with real users
-----------------------------------------------------------------------------------Don’t rely on desktop/mobile emulators or shrinking your
browser to see what happens
39. Questions?
Ian Huckvale – Head of user engagement
B.Eng Computing (Imperial College, London)
Get in touch:
Email: ian.huckvale@readingroom.com
Twitter @IanHux
Blog: blog.readingroom.com
Interests:
• Digital strategy, user experience, information
architecture, usability, accessibility, mobile, social
media
• Outside work: cooking, rowing, fencing
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