Engagement In Second Life Learning

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Engagement in Second Life Learning. Presentation for Second Life Best Practice Conference May 25, 2007.

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  • Impressive presentation of 'Engagement In Second Life Learning'. You've shown your credibility on presentation with this slideshow. This one deserves thumbs up. I'm John, owner of www.freeringtones.ws/ . Hope to see more quality slides from you.

    Best wishes.
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  • Using imagery in this presentation is really effective. You've done a fantastic job here friend.
    Anisa
    http://financejedi.com http://healthjedi.com
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  • hi
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  • FANTASTIC !!...I am currently doing a project in facilitation teaching and learning in second life....Sarah you have some of the best material on this. I have seen some youtube presentations as well......I'll be keeping in a look out for more......cheers ...an all the best
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  • Ok you really got me at slide 14 - Flexible identiy facilitates 'difference experimentation' nice concept. Just about to try it with a bunch of kids and an eager teacher. Thanks for your inspiration
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Engagement In Second Life Learning

  1. 1. Engagement in Second Life Learning Sarah “Intellagirl” Robbins Media Sauce.com Ball State University May 25, 2007 Second Life Best Practices Conference
  2. 2. <ul><li>Engagement : a student’s willingness to spend time and energy on learning </li></ul>
  3. 3. <ul><li>RQ1: What are the established measurements for engagement in education? </li></ul><ul><li>RQ2: According to these measurement tools, how well does Second Life facilitate engagement? </li></ul>
  4. 4. Defining the Problem <ul><li>Drop out rates in online classes are 10-20% higher than in face to face classes (Carr) </li></ul><ul><li>75% of e-learners don’t finish their courses (Hogg) </li></ul><ul><li>Students involved in distance education report that they feel isolated and disconnected (Kerka, Twigg, Besser) </li></ul>
  5. 5. Chickering and Gamson: 7 Principles <ul><li>Encourages contact between faculty and students </li></ul><ul><li>Develops reciprocity and cooperation among students </li></ul><ul><li>Encourages active learning </li></ul><ul><li>Gives prompt feedback </li></ul><ul><li>Emphasizes time on task </li></ul><ul><li>Communicates high expectations </li></ul><ul><li>Respects diverse talents and ways of learning </li></ul>
  6. 6. Rovia’s 7 Qualities <ul><li>Transactional Distance </li></ul><ul><li>Social Presence </li></ul><ul><li>Social Equality </li></ul><ul><li>Small Group Activities </li></ul><ul><li>Group Facilitation </li></ul><ul><li>Teaching Style and Learning Stage </li></ul><ul><li>Community Size </li></ul>
  7. 7. Defining the Solution <ul><li>Feeling part of a community of learners has a direct impact, not only on retention, but also on students’ perception of successful university experiences (Wellman, Wehlage) </li></ul><ul><li>How do we create a sense of community? </li></ul>
  8. 8. The Equation <ul><li>Self-disclosure and bonding (Cutler) </li></ul><ul><li>Sharing enjoyable experiences (Duck) </li></ul><ul><li>Sharing public spaces (Goffman) </li></ul><ul><li>Mutual respect of differences (Graves, Gibbs) </li></ul>
  9. 11. 1. Self-disclosure and bonding <ul><li>Avatars allow for self-expression in “safe” ways </li></ul><ul><li>Spending casual time in a persistent spaces encourages students to get to know each other </li></ul>
  10. 12. 2. Sharing Enjoyable Experiences <ul><li>Experimentation </li></ul><ul><li>Collaboration </li></ul><ul><li>Fun! </li></ul>
  11. 13. 3. Sharing Public Spaces <ul><li>Persistent social spaces that avoid the “privileged space” view of learning </li></ul><ul><li>All of Second Life is a learning space </li></ul><ul><li>Student created spaces </li></ul>
  12. 14. 4. Mutual Respect of Differences <ul><li>Avatars allow us to express our differences in new ways </li></ul><ul><li>Flexible identity facilitates “difference experimentation” </li></ul>
  13. 16. <ul><li>Sarah “Intellagirl” Robbins </li></ul><ul><li>[email_address] </li></ul><ul><li>[email_address] </li></ul>

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