Bolton games dev - Intro Meeting

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  • Leaving uni before going into the real world, want to do something big before we go (Lead roles?)
  • this is OPTIONAL - in your own time. Based at university but not part of the curriculum (lecturers will be supporting where they can) Dates - After all assignments are handed in, after exams (4th-8th)
  • A working week in a professional environment, working semi-intensively to get as much as we can done Development diary, teaming up with the film department to document the project. We will be filming during meetings, to show your future employers what we have done. Game and documentation will be available, to be linked or presented for anyone here to use when applying for a job
  • this is OPTIONAL - in your own time. Based at university but not part of the curriculum (lecturers will be supporting where they can) Dates - After all assignments are handed in, after exams (4th-8th)
  • this is OPTIONAL - in your own time. Based at university but not part of the curriculum (lecturers will be supporting where they can) Dates - After all assignments are handed in, after exams (4th-8th)
  • Working in a profesional environment (open plan office, teams) Improving skills (learing from others, working to a brief) Networking  (people you may not normally talk to, people you may end up working with in the future)
  • Awesome for portfolio, A completed non-uni project is One of the best things a potential employer would see. It shows commitment beyond the norm Having fun making a game, something to be proud of. Most of us are on a games course, presumably with the intention of doing this at a later date
  • this is OPTIONAL - in your own time. Based at university but not part of the curriculum (lecturers will be supporting where they can) Dates - After all assignments are handed in, after exams (4th-8th)
  • Motivation (Working hard, to the best of your ability) Dedication (Working 9-5 for a week, any days you are not available, we need to know) Inspiration (Full creativity in your area, we want everyone to have an input)
  • Passion (this will be hard work) BUT Enjoy yourself (this is your future career, you'll enjoy it, no?) we don’t want to force people to do something they are not interested in. We want people to stay because they want do get things finished
  • this is OPTIONAL - in your own time. Based at university but not part of the curriculum (lecturers will be supporting where they can) Dates - After all assignments are handed in, after exams (4th-8th)
  • this is OPTIONAL - in your own time. Based at university but not part of the curriculum (lecturers will be supporting where they can) Dates - After all assignments are handed in, after exams (4th-8th)
  • Programs you'll have used on the course Mainly UDK - ease of use, well documented Programs you already know Unreal Development Kit
  • Designer roles: Artist roles: Concept, 3D Modelling, animation + rigging, Character/Environment/Vehicle, UI Programmer Roles: Other: Sound, QA: we’ll need testing throughout
  • (shared roles - will keep everyone busy, roles will be flexible) (we will try to accomodate people to their interests, but accept there will be boring stuff to do too
  • Will not clash with assignments and exams
  • this is OPTIONAL - in your own time. Based at university but not part of the curriculum (lecturers will be supporting where they can) Dates - After all assignments are handed in, after exams (4th-8th)
  • Fill in this form, or submit online (we will set up a forum and try to keep everyone updated)
  • Weekly meetings (Ideas, concepts, developments) Preparation (organisation, progress chart) Building up as much as we can to hit the ground running
  • Sorting positions (leads? - we want to see your work. assigning roles) final full meeting, making sure everyone knows what they are doing and what we are making
  • this is OPTIONAL - in your own time. Based at university but not part of the curriculum (lecturers will be supporting where they can) Dates - After all assignments are handed in, after exams (4th-8th)
  • Bolton games dev - Intro Meeting

    1. 1. An introduction to the Bolton games dev. BoltonDev.weebly.com
    2. 2. Who are we? Third Year game students Mat Ridding, Games Art Jon Richards, Games Art Dave Skinner, Games Design Bolton games dev. BoltonDev.weebly.com
    3. 3. Bolton games dev.BoltonDev.weebly.com
    4. 4. What is the event?  Development of a game over a week  Will be documented - development diary.  Freely available online, for all future portfolios Bolton games dev. BoltonDev.weebly.com
    5. 5. What is the event?  Entirely OPTIONAL  Shortly after the year has finished  Will not clash with assignments Bolton games dev. BoltonDev.weebly.com
    6. 6. Bolton games dev.BoltonDev.weebly.com
    7. 7. What is in it for you?  Working in a professional environment  Improving skills  Networking Bolton games dev. BoltonDev.weebly.com
    8. 8. What is in it for you?  Awesome for portfolio  Having fun, creating a game Bolton games dev. BoltonDev.weebly.com
    9. 9. Bolton games dev.BoltonDev.weebly.com
    10. 10. What do we need of you?  Motivation  Dedication  Inspiration Bolton games dev. BoltonDev.weebly.com
    11. 11. What do we need of you?  Passion  Enjoy yourself Bolton games dev. BoltonDev.weebly.com
    12. 12. Bolton games dev.BoltonDev.weebly.com
    13. 13. The game  Taking on ideas  Feasible  Innovative  Explain it clearly and properly Bolton games dev. BoltonDev.weebly.com
    14. 14. Bolton games dev.BoltonDev.weebly.com
    15. 15. What are we going to use? Bolton games dev. BoltonDev.weebly.com
    16. 16. Who do we need?  Designers  Artists  Programmers  Other  QA (anybody who is not working, can be testing stuff) Bolton games dev. BoltonDev.weebly.com
    17. 17. Who do we need?  Flexible roles  Based on your own interests Bolton games dev. BoltonDev.weebly.com
    18. 18. What date? 4 - 8 June th th Bolton games dev. BoltonDev.weebly.com
    19. 19. Bolton games dev.BoltonDev.weebly.com
    20. 20. What happens next?  Fill in the form provided, or e-mail us  Get on our forums Bolton games dev. BoltonDev.weebly.com
    21. 21. What happens next?  Weekly meetings  Preparation  Building up as much as we can Bolton games dev. BoltonDev.weebly.com
    22. 22. What happens next?  Positions and lead roles  Final full meeting Bolton games dev. BoltonDev.weebly.com
    23. 23. Bolton games dev.BoltonDev.weebly.com

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