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1
 What is Agile
 Agile Methods.
 Scrum.
 References.
2
 What is Agile
 Agile Methods.
 Scrum.
 References.
3
 A group of software development methods
based on iterative and incremental
development.
 Removing inefficiencies and wa...
 What is Agile
 Agile Methods.
 Scrum.
 References.
5
 Scrum
 Extreme Programming (XP)
 Crystal Clear
 Agile Modeling
 Agile Unified Process (AUP)
 Dynamic Systems Develo...
 What is Agile
 Agile Methods.
 Scrum.
 References.
7
 Scrum Team
 Scrum Cycle
8
 Scrum Team
 Scrum Cycle
9
Product
Owner
Development
Team
Scrum
Master
 Scrum Teams are self-organizing and cross-functional.
 Deliver products ite...
Product
Owner
Development
Team
Scrum
Master
Responsible for
• Maximizing product value and Development Team’s work.
• Mana...
Product
Owner
Development
Team
Scrum
Master
 Delivering shippable product increments at the end of each Sprint.
 Team si...
Product
Owner
Development
Team
Scrum
Master
Scrum Master Service to the Product Owner
 Finding techniques for effective P...
Product
Owner
Development
Team
Scrum
Master
Scrum Master Service to the Development Team
 Leading the Development Team to...
 Scrum Team
 Scrum Cycle
15
 The Product Owner is responsible for the PB.
 It contains features, functions, requirements,
enhancements, and fixes.
...
17
 Product owner represents PB.
 8 hours for a 1 month Sprint.
 It consists of two parts
 What will be done this Sprint?...
19
 keep in mind the velocity of its previous Sprints.
 The stories/features are broken down into tasks by the
Development ...
21
 Meeting starts on time.
 Meeting duration = 15 mins.
 All members of the
development Team come
prepared with the updat...
Team development should
explain these points to Product
owner & Scrum Master :-
 What have you done since
yesterday?
 Wh...
 Improve communication.
 Eliminate other meetings
 Promote quick decision-
making.
24
 It held at the end of Sprint.
 Meeting duration = 4 hours.
Main Points
 Product Owner identifies what
has been “Done” ...
 It held at the end of Sprint.
 Meeting duration = 4 hours.
Main Points
 Present the completed work.
 What to do next?...
 It held at the end of Sprint.
 Meeting duration = 3 hours.
Main Points
 How the last sprint went.
 What major items t...
28
29
30
31
 Sutherland, K. S. (2011). The Scrum
Guide.
http://www.scrum.org
 Agile Model Driven Development
(AMDD). Retrieved 12 20...
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Introduction to Agile

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Introduction about agile.

* Talk about the agile methods.
* Talk about the Scrum team.
* Talk about Scrum cycle.

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  • The Scrum Master teaches the Development Team to keep the Daily Scrum within the 15-minute time-box. The Scrum Master enforces the rule that only Development Team members participate in the Daily Scrum.
  • How the last sprint went regards to People, process, relationships
  • Transcript of "Introduction to Agile"

    1. 1. 1
    2. 2.  What is Agile  Agile Methods.  Scrum.  References. 2
    3. 3.  What is Agile  Agile Methods.  Scrum.  References. 3
    4. 4.  A group of software development methods based on iterative and incremental development.  Removing inefficiencies and waste.  Building a collaborative team environment.  Working together to find better ways of delivering. 4
    5. 5.  What is Agile  Agile Methods.  Scrum.  References. 5
    6. 6.  Scrum  Extreme Programming (XP)  Crystal Clear  Agile Modeling  Agile Unified Process (AUP)  Dynamic Systems Development Method (DSDM). 6
    7. 7.  What is Agile  Agile Methods.  Scrum.  References. 7
    8. 8.  Scrum Team  Scrum Cycle 8
    9. 9.  Scrum Team  Scrum Cycle 9
    10. 10. Product Owner Development Team Scrum Master  Scrum Teams are self-organizing and cross-functional.  Deliver products iteratively and incrementally.  Maximizing opportunities for feedback. 10
    11. 11. Product Owner Development Team Scrum Master Responsible for • Maximizing product value and Development Team’s work. • Managing the Product Backlog. • Expressing PB items. • Ordering items in PB to best achieve goals and missions. • Ensuring that PB is visible, transparent, and clear to all, and shows what the Scrum Team will work on next 11
    12. 12. Product Owner Development Team Scrum Master  Delivering shippable product increments at the end of each Sprint.  Team size 3 – 9 people with cross-functional skills.  Self-organizing. 12
    13. 13. Product Owner Development Team Scrum Master Scrum Master Service to the Product Owner  Finding techniques for effective Product Backlog management.  Understanding and practicing agility.  Facilitating Scrum events as requested or needed. 13
    14. 14. Product Owner Development Team Scrum Master Scrum Master Service to the Development Team  Leading the Development Team to create high-value products.  Removing impediments to the Development Team’s progress.  Facilitating Scrum events as requested or needed. 14
    15. 15.  Scrum Team  Scrum Cycle 15
    16. 16.  The Product Owner is responsible for the PB.  It contains features, functions, requirements, enhancements, and fixes.  PB Items are written in story format.  Rough estimates (business value & development effort.  Product Owner  Business values  Development Team  Estimated efforts. 16
    17. 17. 17
    18. 18.  Product owner represents PB.  8 hours for a 1 month Sprint.  It consists of two parts  What will be done this Sprint?  How will the chosen work get done?  Sprint Goal. 18
    19. 19. 19
    20. 20.  keep in mind the velocity of its previous Sprints.  The stories/features are broken down into tasks by the Development Team.  Development Team understands exactly what to do, and potentially, anyone can pick a task from the list. 20
    21. 21. 21
    22. 22.  Meeting starts on time.  Meeting duration = 15 mins.  All members of the development Team come prepared with the updates for the meeting. 22
    23. 23. Team development should explain these points to Product owner & Scrum Master :-  What have you done since yesterday?  What are you planning to do today?  Any impediments blocks? 23
    24. 24.  Improve communication.  Eliminate other meetings  Promote quick decision- making. 24
    25. 25.  It held at the end of Sprint.  Meeting duration = 4 hours. Main Points  Product Owner identifies what has been “Done” and “Not Done” ?  Discuss what went well? What problems?, and how these problems were solved ? 25
    26. 26.  It held at the end of Sprint.  Meeting duration = 4 hours. Main Points  Present the completed work.  What to do next? 26
    27. 27.  It held at the end of Sprint.  Meeting duration = 3 hours. Main Points  How the last sprint went.  What major items that went well.  Create a plan for implementing improvements 27
    28. 28. 28
    29. 29. 29
    30. 30. 30
    31. 31. 31
    32. 32.  Sutherland, K. S. (2011). The Scrum Guide. http://www.scrum.org  Agile Model Driven Development (AMDD). Retrieved 12 2012, from agilemodeling: http://www.agilemodeling.com 32
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