Game center Introduction

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Give a basic description for Game Center in ios development , some of its features and capabilities

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Game center Introduction

  1. 1. 1 2 0 1 3 – Fe b By: Ahmed Taha
  2. 2.  Introduction  Three pillars  Benefits  Challenge  Game Center Group  Geek Touch   Reference 2
  3. 3.  Player keep track of his progress in the Game  Connect their friends to your Game * Required 3
  4. 4.  Players  Scores  Achievements  How Game Scenario should be ? 4
  5. 5.  Unified Experience › Leaderboard › Achievement › Challenges  Rating * Required 5
  6. 6.  Sharing (Immediate Sharing from Game ) › Facebook › Twitter › Messages * Required 6
  7. 7.  Sending challenges for Friends with Message  generated by Code to encourage player to do that.  Handle Challenge receive  Handle challenge completion  Can override behavior * Required 7
  8. 8.  Game Groups › Lite › Full › Desktop (Mountain Lion) * Required 8
  9. 9.  Authentication & delegation  GKLocalPlayer  GKScore  GKAchievement  No Need to submit when failure (> ios 4) * Required 9
  10. 10.  WWDC 2012 Session Videos 10

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