Web2.0 in Learning What do training departments want from Web 2.0?
Mobile Computing Mobile is the fastest growing industry in the world 1.0 billion automobiles 1.1 billion fixed land phone lines 1.2 billion PCs 1.6 billion televisions 1.7 billion credit card users 3.9 billion radio receivers in use worldwide 5.2 billion active mobile phone subscriptions
Mobile Computing Source: Wikimedia Commons, Glenn Fleishman, Seattle, Washington
Mobile ComputingReading satisfaction Scale: 1 - 7 Print 5.8 iPad 5.7 Kindle 5.6 PC 3.6 Source: http://www.useit.com/alertbox/ipad-kindle-reading.html
Web2.0 Expectations Mobile Learning Information gathering tool Connect to educational applications Read digital information embedded in the environment Language translation Portable tour guide Job aids Augmented reality