Digital Bootcamp Silverdocs

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Digital Bootcamp given at Silverdocs 2011 on new ways of telling stories, using the web and finding and engaging audiences.

Digital Bootcamp given at Silverdocs 2011 on new ways of telling stories, using the web and finding and engaging audiences.

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  • 1. Digital Bootcamp @Silverdocs 2011
  • 2. 19th century culture was defined by the novel, 20th century culture was defined by cinema,The culture of the 21st century will be defined by the interface. - Lev Manovich
  • 3. here there be monsters
  • 4. read/writeparticipatory web
  • 5. old white guysdiscovered & labeled things
  • 6. now we all get to do it!
  • 7. People protested and broughtdown governments beforeFacebook was invented. They didit before the Internet came along.- Malcolm GladwellNew Yorker, Feb 2nd, 2011
  • 8. One To One One to ManyMany To Many Many To Many
  • 9. convergence culture
  • 10. the people formerly known as the audience
  • 11. social media?
  • 12. WEBSITE BLOG RESOURCES EMAIL SIGNUP Widgets Facebook Video Twitter channels profile Social Email BulletinsBookmark ing Other sites Other blogs
  • 13. website + social media =engagement & interaction
  • 14. 1% collaborators 9% sharers90% spectators 9
  • 15. embed and spread
  • 16. crowdsourcing the hive mind
  • 17. crowdsourcing crisis information
  • 18. crowdsourcing funds
  • 19. crowdsourcingfootage (+ more)
  • 20. crowdsourcing solutions
  • 21. digital access & mobile
  • 22. location-basedsocial networking
  • 23. connecting the web to the world of things
  • 24. augmented reality
  • 25. games + gamificationgamification is the “game layer”: badges, points, virtual currency etc. examples: Foursquare, FarmVille, SCVNGR
  • 26. serious games
  • 27. data is hot(+ storified)
  • 28. extending the storytelling experience
  • 29. flexiblestorytelling
  • 30. collaboration + participationBut remember: if you build it they probably won’t comeunless you give them lots of good reasons to do so (and they know you exist in the first place).
  • 31. design (or, encouraging good things to happen)“Design is not just what it looks like and feels like. Design is how it works.” - Steve Jobs
  • 32. learn to code code as art, developers as artists iterative approaches release early release often collaborative work across disciplines hacking film rethinking the film team
  • 33. mess around withthe web like a kid
  • 34. http://www.bethkanter.org
  • 35. technology giveth and technology taketh away
  • 36. obscurity is a far greater threat toauthors and creative artists than piracy - tim o’reilly
  • 37. how do you support artists without fighting the technology?
  • 38. what’s better than free? http://springboardmedia.blogspot.com/Wednesday, May 26, 2010
  • 39. what tools arealready available? and free!
  • 40. TEDization -Access to ideas-Silos between content and disciplines breaking down
  • 41. be visible & createsense of inevitability
  • 42. following newdevelopments
  • 43. Wednesday, May 26, 2010