From Paddles To Pads: is controller design killing creativity in videogames?
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From Paddles To Pads: is controller design killing creativity in videogames?

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A talk I delivered at the O'Reilly Emerging Technology Conference in 2006, on how the devices we play games with affects the games we can play (amongst other things).

A talk I delivered at the O'Reilly Emerging Technology Conference in 2006, on how the devices we play games with affects the games we can play (amongst other things).

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  • Full Name Full Name Comment goes here.
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  • I am a proud owner of a wii (just bought it off a guy on craigslist for 50$ over list, but never mind). I haven't played video games in over a decade. Now I'm addicted to wii tennis, and looking forwards to the Lego Star Wars game (which doesn't get released until November, sadly). I think that qualifies as growing the market.

    I had NO interest in an XBox or PS3, primarily due to the controller. There's too much old video game culture in those controllers: if you don't play a lot, it's hard to learn the different patterns that are similar from game to game, and every game is a huge challenge.
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From Paddles To Pads: is controller design killing creativity in videogames? Presentation Transcript

  • 1. From
Paddles to
Pads: Is
controller
design
killing creativity
in
videogames? Tom
Armitage
-
tom@infovore.org Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 1
  • 2. Tom
Armitage,
aged
2.5 Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 2
  • 3. Is
controller
design
 killing
creativity
in
 videogames? Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 3
  • 4. Current-gen
joypads Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 4
  • 5. Next-generation
joypad Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 5
  • 6. New-look
shoulder
buttons! Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 6
  • 7. Revolution
Remote Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 7
  • 8. Thanks
very
much! Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 8
  • 9. 
 Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 9
  • 10. The
games
industry
is
big ‣Halo
2: first
day
on
sale: 2.38
million
copies $125m ‣Spider-man: opening
weekend: $114m Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 10
  • 11. The
power
of
sequels Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 11
  • 12. Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 12
  • 13. Things
which
are
the
same: Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 13
  • 14. What’s
wrong
with
this? It
assumes
you’ve
used
a
 joypad
before Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 14
  • 15. NES
pad Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 15
  • 16. SNES
pad Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 16
  • 17. Playstation
pad Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 17
  • 18. Playstation2
pad Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 18
  • 19. Modern
handhelds Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 19
  • 20. Xbox
pad Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 20
  • 21. Xbox
pad
being
held Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 21
  • 22. “Complexity
 lost
the
 casual
 gamer...” Nolan
Bushnell Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 22
  • 23. “...If
you
look
at
 today’s
controller
 with
triangles,
Xs,
 squares
and
circles,
 it’s
scary.
It’s
like
a
 keyboard.
People
 are
interface
 phobic.” Nolan
Bushnell Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 23
  • 24. “People
are
 interface
phobic” Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 24
  • 25. Snake
-
gaming
on
a
phone Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 25
  • 26. Bricks
-
gaming
on
a
PDA Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 26
  • 27. Solitaire
-
gaming
on
an
iPod Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 27
  • 28. Current-gen
joypads Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 28
  • 29. Alex (note
happy,
 smiling
 demeanour,
 prior
to
 playing
Halo) Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 29
  • 30. Alex
playing
Halo Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 30
  • 31. Is
it
the
controllers
 that
are
scaring
 people
off? Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 31
  • 32. Console
take-up
in
the
US 60m 52m 48m 48m 42m 36m Consistently:
about
31-32%
of
 31m households
have
a
console 24m 12m 0m 8-bit 16-bit 32-bit now Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 32
  • 33. Current
joypads
are
 aesthetically
 uninspiring Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 33
  • 34. Singstar http://flickr.com/photos/paalb/80551306/ Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 34
  • 35. Buzz Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 35
  • 36. Donkey
Konga Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 36
  • 37. Guitar
Hero http://flickr.com/photos/mayoff/71389886/ Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 37
  • 38. Steel
Battalion Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 38
  • 39. Halo Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 39
  • 40. Metroid
Prime Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 40
  • 41. Killer7 Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 41
  • 42. Micro
Machines
2 Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 42
  • 43. Micro
Machines
2
cart Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 43
  • 44. Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 44
  • 45. Same
idiom
in
next-gen Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 45
  • 46. Handedness Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 46
  • 47. Asymmetric
pads Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 47
  • 48. Donkey
Kong
cabinet Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 48
  • 49. Even
this
pad
has
a
bias Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 49
  • 50. Entirely
symmetrical Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 50
  • 51. Revolution
“nunchuck” Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 51
  • 52. No
incentive
to
use
these
well Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 52
  • 53. Is
controller
design
 killing
creativity
in
 videogames? Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 53
  • 54. The
“Uncanny
Valley” Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 54
  • 55. PS3
controller 
Controller
specifics
are 
 “nothing
we
need
to
be
 concerned
about
as
 developers” Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 55
  • 56. Is
this
the
best
we
can
do? Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 56
  • 57. “If
we
cannot
 expand
the
market,
 all
we
can
do
is
 wait
for
the
 industry
to
slowly
 die” Satoru
Iwata Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 57
  • 58. “It
is
our
 responsibility
to
 make
games
for
all
 skill
levels...
 including
people
 who
are
not
playing
 games
now” Satoru
Iwata Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 58
  • 59. Revolution Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 59
  • 60. Controllers
in
comic
books Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 60
  • 61. Controllers
in
films Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 61
  • 62. “A
videogame
is
 something
you
play
 with
controls,
 usually
but
not
 always
using
your
 thumbs.” Tom
Langston Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 62
  • 63. Are
these
 controllers
what
we
 want
to
represent
 videogames? Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 63
  • 64. Games
are
more
than
this Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 64
  • 65. This
is
not
the
end
of
evolution Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 65
  • 66. Thanks
very
much! Tom
Armitage
-
tom@infovore.org Emerging Tech 2006 - Tom Armitage - Is Controller Design Killing Creativity in Videogames? 66