LILRC fall conference

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    LILRC fall conference - Presentation Transcript

    1. Talking ‘bout Y Generation Using Technology & Gaming to Engage Youth at the Library Presented by Beth Gallaway October 2008
    2. Contact
      • Beth Gallaway
      • 603-247-3196
      • [email_address]
      • http://informationgoddess.info
      • Slides: Slideshare http://www.slideshare.net/informationgoddess29
      • Links: Delicious http://www.delicious.com/informationgoddess29/lilrc
    3. What is Web 2.0?
      • Web as platform (Face Your Manga)
      • Collective intelligence (Sims OnStage)
      • Data driven (Online Summer Reading)
      • Everything is in beta (meebo)
      • Simple programming (Facebook)
      • Cross platform (Twitter)
      • Rich user experience
    4. What is Social Software? ajax.phpmagazine.net/2006/02/great_collection_of_web_20_log.html
    5. Social Software Assumptions
      • Everything is meant to be shared (“public” is the default)‏
      • Everything is meant to be critiqued (commenting “ON” is the default)‏
      • Everything is meant to be remixed (Creative Commons licensing is the default)‏
    6. How do you feel about Social Networking sites? “ Libraries cannot afford to ignore the social networking potential to attract new, younger and more technologically interested customers.” "It's where the patrons are so we need to be visible to them-marketing, information and building community online. Not all patrons have to walk through the door. We can make connections with and serve online those patrons who, for whatever reason, won't be physically in the library." “ At this time we feel the drawbacks outweigh the benefits" “ not sure--need more info"
    7. Why are Social Networks so popular?
      • It’s all about ME!
      • Customizable
      • Music-heavy
      • Social
      • Meets Developmental Assets
    8. Teen Brain Development
      • Risk Takers
      • Consequences
      • Impulse
    9. Developmental Assets
      • Support
      • Empowerment
      • Boundaries & Expectations
      • Constructive Use of Time
      • Commitment to L e arn
      • P ositive Values
      • Social Competencies
      • Positive Identity
      The Search Institute. 40 Developmental Assets of Adolescents/Middle Childhood/Early Childhood. http://search-institute.org
    10. Gamers
      • Risk-takers
      • Social
      • Competitive
      • Global
      • Technical
      Beck, John & Mitchell Wade. The Kids are Alright. Harvard Business School Press, 2007. http://www.nslg.net/gotgamebook/index.html
    11. P E A C E F I R E http://www.peacefire.org
    12. When Creating a Username, DO Use…
      • Something original and creative
      • A nickname
      • A favorite character's name
      • A name that references a band, animal, food, hobby...
    13. When Creating a Username, DON’T use
      • Your real first or last name
      • Your age
      • Your phone number
      • Your zip code or location
      • A suggestive name or word
      • Pornographic or obscene words
      • Derogatory terms
    14. Can't Get Your Username?
      • Try adding a double letter to the beginning (i.e., Hhermione)‏
      • Add a number (i.e. Hermione9999)‏
      • Separate words with an underscore (i.e., Hermione_Granger)‏
      • Change the spelling or spell in LEET (i.e., H3rm10n3)‏
    15. Password Tips
      • Choose passwords that are:
        • At least 6 to 8 characters
        • Combi nations of letters and numbers
        • Personally meaningful for easy remembering
        • Not obvious to the rest of the world
        • F ormer address is a good one to try!
      • Use a password generator for help
      • Write the password down and store in a safe place
    16. Web As Platform: Face Your Manga
      • Create a digital representation of yourself
      • Use in a variety of applications
      Face Your Manga http://www.faceyourmanga.com
    17. Face Your Manga: Uses
      • Contest: create a personal
      • Contest: create a celebrity, author, character…
      • Internet safety session
      Face Your Manga http://www.faceyourmanga.com
    18. Face Your Manga Face Your Manga http://www.faceyourmanga.com
    19. Collective Intelligence: Sims OnStage
      • Record something: a song, a poem, a story
      • Create a slideshow to accompany your creation, with still photos or video or machinima
      • Post for contests, rating, review
      Sims OnStage http://thesimsonstage.ea.com/
    20. Library Relevant Uses for Sims OnStage
      • Online Contest
      • Poetry Slam
      • Joke Contest
      • Machinima Contest
      • Karaoke Contest
      • Book Review!
      Sims OnStage http://thesimsonstage.ea.com/
    21. SimsOnStage screenshot
    22. Data Driven: Online Summer Reading
      • Online registration
      • Online book logs
      • Online book reviewing/rating
      MA 2008 Statewide Summer Reading Program: Wild Reads http://www.readsinMA.org
    23. Online Summer Reading screenshot MA 2008 Statewide Summer Reading Program: Wild Reads http://www.readsinMA.org
    24. Everything’s in Beta: Meebo
      • Meebo
      • http://www.meebo.com
    25. Meebo Me!
      • Instant Messager Aggregator
      • Cross platform
      • Icons
      • Chat Rooms
    26. Virtual Author Visits: Public Library
      • BeththeLibrarian : What did it take to publish the book? (That's from Brandy & Alex)
      • MBLundgren : Another good question. It took me 2 years to write it, then 6 months to find an agent, then a few days to find an editor, then months of revisions. A Loooooonnnggg process.
                       
    27. Virtual Author Visits: Regional Library System
      • AIM chat with MT Anderson
      • Skype Chat
      • with Ned Vizzini
      • http://www.metrowestce.org/Materials/cemeettheauthor06.html
      • audio:
      • http://ia331321.us.archive.org/1/items/BethGallaway_NedVizziniskypewithned/nedvizzini110606.mp3
    28. Cheshire Public Library
      • CPL Podcast
      • http://www.cheshirelib.org/teens/cplpodcast.htm
    29. Light Programming Facebook
      • Status Updates
      • Instant Messaging
      • Email
      • Social Networking
      • Affinity Groups
      • Applications
      “ Facebook gives people the power to share and makes the world more open and connected.”
    30. My Facebook Facebook http ://www.facebook.com/profile.php?id= 503559230
    31. Millis Teen Loft
      • Millis Teen Loft
      • http://www.new.facebook.com/home.php#/pages/Millis-MA/Millis-Teen-Loft/19602739181
    32. Hennepin County Library
      • HCLIB
      • http://www.facebook.com/pages/Minnetonka-MN/Hennepin-County-Library/7223112325
    33. Thunder Bay YAC
      • Thunder Bay Youth Advisory Council
      • http://www.facebook.com/group.php?gid=2317537625
    34. The Bard of Avon on Facebook
      • Schmelling, Sarah. “Hamlet.” The Bard of Avon on Facebook.
      • http://www.angelfire.com/art2/antwerplettuce/hamlet.html
    35. Cross Platform: Twitter
      • Record what you are reading, viewing, doing, thinking
      • Connect with friends and colleagues to share information
      Twitter http://www.twitter.com
    36. Twitter Uses
      • Record reading
      • Log reference questions
      • Take notes
      • Update location
      • Converse
      • De-stress
      Twitter http://www.twitter.com/infogdss29
    37. Twitter screenshot http://www.twitter.com
    38. Rich User Experience: Club Penguin
      • Avatar creation
      • Games
      • Chat
      Club Penguin http://www.clubpenguin.com/
    39. Library Relevant Uses for Club Penguin
      • Library program: LAN party!
      • Parent program about social networks
      • Internet safety program
      Club Penguin http://www.clubpenguin.com/
    40. Club Penguin Club Penguin http://www.clubpenguin.com/
    41. Ways to Serve Gamers
      • Use games to do readers advisory !
      • Be a strategy guide!
      • Embrace your inner technogeek
      • Be flexible … embrace change!
      • Immerse yourself in pop culture … especially video game culture!
      • Try some games!
    42. 1. Reader’s Advisory to Gamers
      • INSTEAD OF:
      • What authors do you like to read?
      • What are the last 3 books you read and enjoyed?
      • What did you like about them?
      • ASK:
      • What movies do you like?
      • What TV shows do you watch?
      • What games do you play?
    43. If You Like City of Heroes
    44. 2. Be a Strategy Guide
      • Don’t be a level boss
      • Show, don’t tell
      • Make it interactive
      • Get them started with a free-for-all
      • Ask for a demo of expertise
      • Be open-minded
    45. 3. Get Your Geek On
      • Try Web 2.0 Applications!
      • Start Pilot Projects – Beta Programs
      • Read tech news:
        • http://www.boingboing.net
        • http://engadget.com
        • http://www.wired.com
    46. 4. Be Flexible… Embrace Change!
      • Change the space
      • Say yes
      • Learn to “Go Meta”
      • Customize
    47. 5. Immerse in Pop Culture…
      • Pop Culture
      • Hot High Tech
      • Crossovers
        • http://www.popgoesthelibrary.com
        • http://alsc.ala.org/blog
        • http://yalsa.ala.org/blog
    48. Especially Videogame Pop Culture!
      • Watch machinima
        • http://www.machinima.org
      • Read gaming webcomics
        • http://www.penny-arcade.com
      • Subscribe to a gaming podcast or blog
        • http://gaming.ala.org
        • http://gamesinlibraries.org
        • http://joystiq.com
      • Skim gaming magazines
      • Pay attention to gaming around you
    49. Resources
      • Join the LibGaming Google Group
        • http://groups.google.com/group/libgaming
      • Join ALA
        • YALSA Teen Gaming Interest Group
        • Games & Gaming Member Interest Group
      • Celebrate National Gaming Day Nov 15, 2009
        • http://www.ilovelibraries.org/gaming/
      • Celebrate Teen Tech Week March 8-14, 2009
        • http://ala.org/ala/mgrps/divs/yalsa/teentechweek/ttw08/ttw.cfm
    50. Handheld Program
      • Cell phone clinic
      • PSP Gamefest
      • Nintendo DS Gamefest
    51. Model Programs
      • Santa Monica Public Library, CA Counterstrike LAN party
        • After hours program
        • 50 teens lined up around the block to play
      • After School Zone, Benicia Public Library , CA
        • Hanging out, snacks and playing games encourages
        • Kids and teens who have gotten parental consent can play Halo 2 and Ghost Recon on the XBox 360;
        • Mario Kart and Super Smash Bros. Brawl are popular on Wii
    52. Wii Sports
      • Low physical impact
      • Intergenerational
        • Senior Bowling League
        • Parent/Child Golf Tournament
        • Wii Olympics
    53. Model Programs
      • Guitar Hero Tournament
        • Winners continue, others do free play
        • Prizes from Red Octane
    54. Model Programs
      • Ann Arbor District Library (MI) Mario Kart, SSBR, DDR, GH2
        • Tournaments for all ages
        • Regular programs
        • Online community
      • North Hunterdon High School (NJ)
        • Student-run game night in the cafeteria
    55. DDR Recipe for Success
      • One console ( $80-$600)
      • 2-4 dance pads ( $20-$300 each)
      • 1 game ( $25-$60)
      • 1 LCD projector ($600-1000) or TV ($100-$2K)
      • 1 one large screen or white wall
      • Activity for waiters
      • Water
    56. “ I LOVED DDR”
      • “ Awesome cuz everyone gets along with each other, there’s no waiting in line or nething. Plus guitar hero is wicked rad”
      “ I liked this because there’s too few of the DDR community around. This is a good opportunity to meet people with like interests.”
    57. Game Design
      • Ben 10 Alien Force Game Creator
        • http ://gamecreator.cartoonnetwork.com/
    58. Contact
      • Beth Gallaway
      • 603-247-3196
      • [email_address]
      • http://informationgoddess.info
      • Slides: Slideshare http://www.slideshare.net/informationgoddess29
      • Links: LILRC http://www.delicious.com/informationgoddess29/lilrc

    + Beth GallawayBeth Gallaway, 2 years ago

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