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Board Gaming

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part of presentation on Gaming for AZ State Library's Teen Summit, Phoenix AZ, March 2009

part of presentation on Gaming for AZ State Library's Teen Summit, Phoenix AZ, March 2009

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  • Modern games are an entirely new type of game that has been emerging from Europe over the past 30 years. The focus is strategy, not just luck from rolling dice. Additionally, most are designed to allow players to continue to stay involved and competitive to the very end; nobody is getting eliminated 10 minutes into the game. Most people have never heard of these modern or Euro-style games...but than means fewer people will have pre-conceptions attached to these new types of games.
  • Transcript

    • 1. Modern Board Games
    • 2. Why Board Games?
      • Games are instructional materials that support curriculum.
      • Board games have very little stigma associated with them.
      • Board games strengthen information literacy skills.
    • 3. Board Games Offer…
      • Variety of new challenges.
      • Opportunity for creative problem solving.
      • Support for overcoming failure.
    • 4. Drowning in Data…
      • Or Filter Failure?
    • 5. AASL Learning Standard 1
      • Inquire, think critically and gain knowledge
    • 6. AASL Learning Standard 2
      • Draw conclusions, make informed decisions, apply knowledge to new situations, and create new knowledge
    • 7. AASL Learning Standard 3
      • Share knowledge and participate ethically and productively as members of our democratic society
    • 8. AASL Learning Standard 4
      • Pursue personal and aesthetic growth.
    • 9. Choosing Games
      • Authenticity
      • Curriculum Alignment
      • Time
      • Return on Investment
    • 10. Budget: Start with FREE Stuff
      • Borrow from staff or friends in the community.
      • Ask a local game store, toy store, hobby shop to donate.
      • Invite a local board game group to host an event.
    • 11. Budget: Start with USED Stuff
      • Purchase games at yard sales.
      • Purchase used games online.
    • 12. Budget: Start SMALL
      • Share.
      • Partner.
      • Buy just a few titles.
      • Purchase multiple copies for instructional sessions.
    • 13. Budget: Cost
      • For tabletop gaming materials, plan to spend…
      • $8-15 for card games
      • $15-65 for board games
    • 14. Budget: Vendors
      • Direct from publisher, like Looney Labs, Fun Again Games, or and Days of Wonder.
      • Local toy, game or hobby store.
      • Online retailers like Amazon.com.
      • National retailers like Wal*Mart or Toys ‘R’ Us.
    • 15. Model Programs
    • 16. Max
    • 17. Pictureka! National Gaming Day, 2008
    • 18. Ancient Civilizations Elba Central School District, Elba, NY
    • 19. Power Grid Letchworth Central School, Gainesville, NY
    • 20. 1960: The Making of the President Oakfield-Alabama Middle-High School Media Center, Oakfield, NY
    • 21. Scrabble Club Woburn Public Library, MA
    • 22. Monopoly Tournament Public Library of Charlotte & Mecklenberg County, SC
    • 23. Ace of Games Kellogg-Hubbard Library, Montpelier VT

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