Practical Artificial Intelligence and Machine Learning
arturo.servin_at_gmail.com
http://arturo.servin.googlepages.com/
About this presentation
Some theory on AI and ML
Some practical ideas and simple how to
What's out there using AI
Resources, Kits and Data
Artificial Intelligence
Machine Learning
Natural Language Processing
Knowledge representation
Plannning
Multi-Agent Systems
and some other stuff depending of the author of the book
Machine Learning
A program is learning when it executes a task T and acquires experience E and the measured performance P of T improves with experience E (T. Mitchell, Machine Learning, 1997)
Machine Learning Flavours
Supervised Learning
Programs learn a concept/hypothesis by means of labeled examples
Examples: Artificial Neural Networks, Bayesian Methods, Decision Trees
Unsupervised Learning
Programs learn to categorise unlabelled examples
Examples: Non-negative matrix factorization and self-organising maps
More flavours
Reinforcement Learning
Programs learn interacting with the environment, the execution of actions and observing the feedback in the form of + or – rewards
Examples: SARSA, Q-Learning
Training Examples
Continuous
Discrete
Inputs know as Vectors or Features
Example in Wine Classification: Alcohol level, Malic acid, Ash, Alcalinity of ash, etc.
Linear and Non-linear feature relations
source: Oracle Data Mining Concepts
More complex feature relations
Decision Trees
Easy to understand and to interpret
Hierarchical structure
They use Entropy and Gini impurity to create groups
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