JavaScript for real men
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JavaScript for real men

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JavaScript basics ...

JavaScript basics
JavaScript event loop
Ajax and promises
DOM interaction
JavaScript object orientation
Web Workers
Useful Microframeworks

This presentation has been developed in the context of the Mobile Applications Development course, DISIM, University of L'Aquila (Italy), Spring 2014.

http://www.ivanomalavolta.com

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JavaScript for real men JavaScript for real men Presentation Transcript

  • Gran Sasso Science Institute Ivano Malavolta JavaScript for real men
  • Roadmap JavaScript basics JavaScript event loop Ajax and promises DOM interaction JavaScript object orientation Web Workers Useful Microframeworks
  • JavaScript JavaScript is THE scripting language Born in 1995, it is now of the most famous programming languages Heavily used by all major players in web and mobile development ….and remember this… JavaScript HAS NOTHING TO DO WITH Java!! View slide
  • Essentials JavaScript is programming code that can be inserted into HTML pages à can react to events in the DOM à can modify the DOM Interpreted language à see the eval() function The HTML5 standard is adding new APIs to JavaScript Can you list some of them? View slide
  • Essentials We can use the <script> tag to insert Javascript code into our web app <!DOCTYPE html> <html> <body> <script src="myScript.js"></script> </body> </html> If you want to execute code when you need it, you have to create a function The code in myScript is executed immediately We will use a module loader to load JS
  • Expressions An expression is any valid unit of code that resolves to a value Four types of expressions: •  arithmetic: evaluates to a number •  string: evaluates to a sequence of chars •  logical: evaluates to true or false •  object: evaluates to an object Yes, JavaScript is object- oriented
  • Statements A JS program is composed of a set of statements, which can be: •  Conditional –  if –  switch •  Loop –  for –  while, do-while –  break, continue –  for..in, forEach •  Exception handling –  throw –  try, catch –  finally I assume you all know these
  • Operators on expressions Operators perform some action on expressions and may produce other expressions as output Five main types of operators: •  assignment –  x = x + y; x*= 3; x %= y, x = x & y •  comparison (always return a logical value) –  x == 3; x != 5; x === y; 5 > 3 •  arithmetic (always return a numerical value) •  logical –  && (AND), || (OR), ! (NOT) •  String –  + (string concatenation) Let’s discuss && and ||
  • Special operators (1) JavaScript provides the following special operators: •  Conditional operator  condition  ?  val1  :  val2   •  Comma operator –  evaluates both of its operands and returns the value of the second operand •  delete –  deletes an object, a property or an array element delete  window.obj   •  in –  checks if a property exists in an object  var  mycar  =  {make:"Opel",  model:"Tigra",  year:1999};    "make"  in  mycar;    //  returns  true  
  • Special operators (2) •  instanceof –  similar to the instanceOf method in Java myObj instanceof Object; //returns true •  new –  creates an instance of an object var myself = new Person("Ivano Malavolta"); •  this –  refers to the current object this.name; this[‘name’]; •  typeof –  returns the type of an expression typeof myself.name; // returns string
  • Variables (1) Variables are declared by using the keyword var var magicNumber = 42; var user = App.getCurrentUser(); var loggedUser = (user.isLogged()) ? user.name : undefined If a variable has no value yet it evaluates to undefined If a variable has not been defined an exception will be threw: Uncaught ReferenceError: c is not defined Global variable: when it is declared OUTSIDE any function à available to any other code within the app Local variable: when it is declared INSIDE a function
  • Variables (2) The scope of Javascript statements is based on functions (not blocks) If you declare a variable without the var keyword, you are creating a global variable (!) In the browser global variables can be accessed by window.varName   this works
  • Constants and Literals •  Array –  var bands = ["NIN", "Kraftwerk", "Rammstein"]; •  Boolean –  var logged= true; // false •  Integer and Floating point –  var age = 12; –  var PI = 3.14; •  String –  var hello = ‘hello’; •  Objects –  var band = {name: "NIN", founder: {name: "Trent", surname: "Reznor"}}; –  band.name; // NIN –  band.founder["surname"]; // Reznor
  • Function declarations A function declaration is composed of: •  name •  parameters •  body Primitive parameters are passed by value Objects are passed by reference A function is actually an expression: This is an example of anonymous function
  • Function Calls Functions can be called by referring to their name and passing its parameters A function can produce a result by means of the return statement Since function declarations are expressions, a function can be declared and executed all at once
  • Functional Programming Functions can be passed as arguments to other functions, or can be produced as output of another function function  map(f,a)  {      var  result  =  [],  i;      for(i=0;  i  !=a.length;  i++)  {          result[i]  =  f(a[i]);      }      return  result;   }     map(function(x)  {    return  x*x*x;   },  [0,1,2,5,10]);   result?
  • Closures A closure is a special kind of object consisting of: •  A function •  The function’s environment –  any local variables that were in-scope at the time that the closure was created http://goo.gl/Ya0be
  • Closures with the same function def http://goo.gl/Ya0be
  • Closures with the same environment http://goo.gl/Ya0be wow... makeCounter looks like a class... What do you think about changeBy?
  • Roadmap JavaScript basics JavaScript event loop Ajax and promises DOM interaction JavaScript object orientation Web Workers Useful Microframeworks
  • JavaScript event loop Confusion about JavaScript’s asynchronous event model is quite common Confusion leads to bugs, bugs lead to anger, and Yoda taught us the rest.... http://goo.gl/g3xvY
  • First exploration Let’s see this piece of code http://goo.gl/g3xvY for  (var  i  =  1;  i  <=  3;  i++)  {        setTimeout(function(){            console.log(i);        },  0);   };   Later we will see why the result is like this What if a rare event happened between these two lines of code?
  • Second exploration Let’s see this piece of code http://goo.gl/g3xvY var  start  =  new  Date;     setTimeout(function(){          var  end  =  new  Date;          console.log('Time  elapsed:',  end  -­‐  start,  'ms');        },  500);   while  (new  Date  -­‐  start  <  1000)  {};   Hint The setTimeout callback can’t fire until the while loop has finished running.
  • JavaScript concurrency model JavaScript has a concurrency model based on an event loop Intuitively, you can consider as if your code is running from a loop like this: runYourScript();   while  (atLeastOneEventIsQueued)  {        fireNextQueuedEvent();     };     The two previous examples make sense now?
  • JavaScript concurrency model The JavaScript concurrency model is composed of three main entities http://goo.gl/0zgXC
  • Stack Function calls form a stack of frames Each time a function f is called, 1.  a frame f is created with its arguments and local variables 2.  the frame f is pushed on top of the stack 3.  all the instructions of the function f  are executed 4.  when the function f returns, its frame is popped out The JavaScript engine executes all the frames until the stack is empty http://goo.gl/0zgXC
  • Heap The heap stores all the objects created during the execution of JavaScript functions The heap is just a name to denote a large mostly unstructured region of memory http://goo.gl/0zgXC
  • Queue The queue contains a list of messages to be processed Each message has an associated function callback     When the stack is empty: 1.  the first message of the queue is taken out 2.  its function callback is processed –  basically, a new stack frame is created for callback and it is processed The message processing ends when the stack becomes empty http://goo.gl/0zgXC
  • Important remarks about the queue Each message is processed completely before any other message is considered à when a function is running, it cannot be interrupted in any way à it will always run until full completion à it can modify data without race conditions However, if a function takes too long, then it “stops” the app Solutions: •  make message processing short •  split one message into several messages •  use web workers for multi-threading http://goo.gl/0zgXC
  • Adding messages to the queue In web browsers, a message is added when: •  an event occurs •  there is an event listener attached to the event If an event occurs (eg a touch event), and there is no listener à the event is lost Examples of async functions generating messages in the queue: •  DOM interaction (touch, swipe, click…) •  timing functions (setTimeout, setInterval) •  I/O functions (read files, etc.) •  Ajax requests http://goo.gl/0zgXC
  • Roadmap JavaScript basics JavaScript event loop Ajax and promises DOM interaction JavaScript object orientation Web Workers Useful Microframeworks
  • Ajax Ajax lets us fire requests from the browser to the server without page reload à  you can update a part of the page while the user continues on working Basically, you can use Ajax requests to: •  load remote HTML •  get JSON data
  • Load JSON data JSON is a lightweight alternative to XML, where data is structured as plain JavaScript objects
  • Load JSON Data
  • The Ajax() call All of jQuery’s Ajax functions are simply wrappers around the $.ajax() method $.ajax({ url: url, dataType: 'json', data: data, success: callback, error: callbackError }); This is equivalent to $.getJSON(url, callback);
  • Callback Functions A callback is a function that 1.  is passed as an argument to another function 2.  is executed after its parent function has completed –  when an effect has been completed –  when an AJAX call has returned some data $.get('myhtmlpage.html', myCallBack); function myCallBack(data) { // do something with data } myCallBack is invoked when the '$.get' is done getting the page
  • A note on nested callbacks Nested callbacks tempt us to add more features by adding more code, rather than implementing those features in manageable, reusable pieces
  • Avoid more than two levels of function nesting Store async results outside of the function making the async call so that the callback doesn’t have to be nested passwordHash has a broader scope here
  • Promises A promise is an object that represents a task with: 1.  two possible outcomes (success or failure) 2.  callbacks that fire when one outcome or the other has occurred //  with  callbacks   $.get('/mydata',  {      success:  onSuccess,    failure:  onFailure,      always:  onAlways     });     //  with  promises   var  promise  =  $.get('/mydata');   promise.done(onSuccess);   promise.fail(onFailure);   promise.always(onAlways);       Where is the difference?
  • Why promises? If your Ajax request has multiple effects (animation, other Ajax requests, updating the DOM, etc.), you do not have to mix them with the part of your app making the request You can attach multiple callbacks to the same request For example, you may have a single callback for showing a spinner shared across your app You can derive new promises from existing ones Encapsulation Stacking Promise derivation
  • Promise derivation JQuery’s when method allows you to combine multiple promises when acts as a logical AND for promise resolution and generates a new promise that: •  is resolved as soon as all of the given Promises are resolved •  or it is rejected as soon as any one of the given Promises is rejected var  serverData  =  {};   var  getting1  =  $.get('/1')   .done(function(result)  {serverData['1']  =  result;});     var  getting2  =  $.get('/2')   .done(function(result)  {serverData['2']  =  result;});     $.when(getting1,  getting2)   .done(function()  {      //  the  GET  information  is  now  in  serverData...     });    
  • Roadmap JavaScript basics JavaScript event loop Ajax and promises DOM interaction JavaScript object orientation Web Workers Useful Microframeworks
  • The DOM DOM = Document Object Model Every web page have a hierarchical structure in which every element is contained into another: its parent. Text elements are particular since they never have children
  • The DOM In Javascript the document global variable stores a reference to the object corresponding to the <html> tag Every node of the DOM can be navigated: document.body.parentNode document.body.childNodes document.body.firstChild document.body.lastChild document.body.nextSibling document.body.previousSibling
  • Accessing the DOM nodeName to get the name of the tag of a node: document.body.firstChild.nodeName;! ! nodeValue to get the text of a text node: document.body.firstChild.firstChild.nodeValue;! ! innerHTML to get/set the content of a node: document.body.firstChild.innerHTML = "<div>Hello</div>";! ! getElementById to get a node by its ID: document.getElementById("title");! ! getElementsByTagName to get a node by its type: document.getElementsByTagName("DIV");! ! getElementsbyClassName to get a node by its class: document.getElementsByClassName("listElement");! !
  • Modifying the DOM createElement to create a new node: var myDiv = document.createElement("A");! ! createTextNode to create a new text node: document.createTextNode("Hello!");! ! appendChild to put new nodes into the DOM: document.body.appendChild(myDiv);! ! setAttribute to set an attribute of a node: document.setAttribute("href", "http://www.google.it");!
  • Events Every time the user interacts with the DOM, a set of events is triggered in our JS application We can listen to these events by means of registered eventHandlers An eventHandler is a function automatically called by the browser, where data about the triggered event is available as a parameter Event handlers can be unregistered
  • Example document.getElementbyId("myDiv").addEventListener(! "touchend", manageTouch, false);! ! ! ! ! ! function manageTouch(event) {! !console.log("touched " + event.target);! }! name of the event callback function handle the event in the capture phase data about the event
  • Event Bubbling & capturing When an event is triggered in the DOM, it can be: •  captured by all the elements containing the target element à event capturing •  captured first by the target and then BUBBLE up through all the HTML elements containing the target à event bubbling
  • Event default behaviour Each element in the DOM has a default behaviour ex. if you tap on an <a> element, it will make the browser to point to another location event.preventDefault(); Cancels the event if it is cancelable, without stopping further propagation of the event Usually, this is the last instruction of an event handler
  • Touch events Touch events are triggered when the user touches the display The event can describe one or more points of contact Touches are represented by the Touch object each touch is described by a position, size and shape, amount of pressure, and target element. Lists of touches are represented by TouchList objects
  • Touch events Main attributes of a touch event: •  TouchEvent.touches –  a TouchList of Touches •  TouchEvent.type –  the type of touch •  TouchEvent.target –  the element in the DOM •  TouchEvent.changedTouches –  a TouchList of all the Touches changed between this event and the previous one touchstart touchend touchmove touchenter touchcancel
  • The Touch and TouchList objects relative to the viewport relative to the whole display
  • Roadmap JavaScript basics JavaScript event loop Ajax and promises DOM interaction JavaScript object orientation Web Workers Useful Microframeworks
  • JavaScript objects An object in JS can be seen as a map of key/value pairs •  key: a JavaScript string •  value: any JavaScript value Everything in JavaScript is an object, and basically all its operations involve hash table lookups (which are very fast in our browsers!)
  • Object creation In JavaScript an object can be created in two ways: new-value creation object literal syntax var  obj  =  new  Object();   obj.name  =  "Ivano";   ...   var  obj  =  {          name:  "Ivano",          surname:  "Malavolta",          details:  {                  sex:  "male",                  address:  ”via..."          }   }   These are semantically equivalent
  • Object properties In JavaScript an object property can be created in two ways: dot notation array-like notation obj.name  =  “Ivano”;   var  name  =  obj.name;   obj["name"]  =  ”Ivano";   var  name  =  obj["name"];   These are semantically equivalent too In the array-like notation, the property is a string à it can be computed dynamically
  • Object Orientation (1): the model JavaScript object model is prototype-based, rather than class-based No notion of class, everything is an object An object can be seen as a «template» for other objects, in this case it is the prototype of the other objects à it defines an initial set of properties The inheriting objects can specify their own properties
  • Object Orientation (2): class definitions In Java I can specify a Class. It can have special methods, Constructors, which I execute in order to create instances of my class. In JavaScript I directly define Constructor functions that I call to create my object by means of the new keyword.
  • The new and this keywords new is strongly related to 'this'. It creates a brand new empty object, and then calls the function specified, with 'this' set to that new object. The function specified with 'this' does not return a value but merely modifies the this object. It's new that returns the this object to the calling site. Functions that are designed to be called by 'new' are called constructor functions. Common practise is to capitalise these functions as a reminder to call them with new. http://goo.gl/jBTMWX
  • Object Orientation (3): inheritance In Java I can define a hierarchy of classes by defining subclasses via the extends keyword In JavaScript I can define a constructor function X, then I can say that X acts as the prototype of constructor function Y à X is a supertype of Y
  • Object Orientation (4): methods In Java I can specify define methods within my class and call them by referring to specific instances. In JavaScript I can define properties which can be functions, then I can call them directly on the object being used
  • OO Summary ! JavaScript object model is prototype-based, rather than class-based see here: http://jsfiddle.net/6kdBa/10/
  • Roadmap JavaScript basics JavaScript event loop Ajax and promises DOM interaction JavaScript object orientation Web Workers Useful Microframeworks
  • Web Workers Javascript is a single-threaded language à If a tasks take a lot of time, users have to wait Web Workers provide background processing capabilities to web applications They typically run on separate threads à apps can take advantage of multicore CPUs
  • Web Workers Web Workers can be used to: •  prefetch data from the Web •  perform other ahead-of-time operations to provide a much more lively UI. Web Workers are precious on mobile applications because they usually need to load data over a potentially slow network
  • Web Workers Any JS file can be launched as a worker Example of Web Worker declaration: var worker = new Worker(“worker.js”); In order to be independent from other workers, each worker script cannot access: –  the DOM –  the global window object •  (each web worker has its own self global object)
  • Web Workers concurrency model A web worker has its own •  stack, •  heap •  message queue Two distinct runtimes can only communicate through sending messages via the postMessage method This method adds a message to the other runtime if the latter listens to message events.
  • Web Workers The main JS script can communicate with workers via postMessage() calls: $(‘#button’).click(function(event) { $(‘#output’).html(“starting”); worker.postMessage(“start”); }); worker.onmessage = function(event) { $(‘#output’).html(event.data); }
  • Web Workers The web worker script can post back messages to the main script: onmessage = function(event) { if(event.data === “start”) { var result; // do something with result postMessage(result); } }
  • Roadmap JavaScript basics JavaScript event loop Ajax and promises DOM interaction JavaScript object orientation Web Workers Useful Microframeworks
  • Zepto The only relevant downside of jQuery is about PERFORMANCE However, 1.  it is not very noticeable in current class-A mobile devices 2.  You can use mobile-suited alternatives to jQuery:
  • Zepto  The goal is to have a ~5-10k modular library that executes fast, with a familiar API (jQuery) It can be seen as a mini-jQuery without support for older browsers
  • Zepto Modules
  • Zepto Usage Simply replace the reference to jQuery with the one to Zepto
  • Underscore.js A utility library for JavaScript that provides support for the usual functional suspects (each, map, reduce, filter...) It provides low-level utilities in the following categories: •  Collections •  Arrays •  Objects •  Functions •  Utilities http://documentcloud.github.com/underscore/
  • iceCream Minimal grid system for your layouts, pure CSS3 only https://github.com/html5-ninja/icecream
  • iceCream
  • Ratchet It provides the basic building blocks for realizing well-known mobile design patterns Examples: •  Nav bars •  Title bars •  Lists •  Toggles •  Cards •  Popovers •  Sliders •  … http://goratchet.com
  • Ratchet examples
  • Ratchet examples
  • Ratchet examples
  • Spin JS It allows you to dynamically create a spinning loading indicator Pure CSS à resolution-independent http://fgnass.github.io/spin.js/
  • Spin JS
  • Frameworks jQueryMobile, jQuery, Backbone, etc. are beautiful tools… However they may impact the performance of your app à  Use a framework only when it is necessary –  Don’t use jQuery only because of the $(selector) syntax! Solution •  build your own micro-framework •  cut out Cordova plugins you do not use •  use micro-frameworks (http://microjs.com)
  • A final note JavaScript allows you to do the same thing in many ways In order to make your code readable (and thus maintainable), you have to: •  follow as mush as possible known design patterns –  singleton, factory, etc. •  follow conventions –  https://github.com/rwaldron/idiomatic.js/
  • References https://developer.mozilla.org/en-US/docs/JavaScript http://www.w3schools.com http://www.microjs.com https://github.com/iivanoo/cordovaboilerplate
  • + 39 380 70 21 600 Contact Ivano Malavolta | Gran Sasso Science Institute iivanoo ivano.malavolta@univaq.it www.ivanomalavolta.com