No Callbacks, No Threads - RailsConf 2010
by Ilya Grigorik
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Multi-threaded servers compete for the global interpreter lock (GIL) and incur the cost of continuous context switching, potential deadlocks, or plain wasted cycles. Asynchronous servers, on the other ...
Multi-threaded servers compete for the global interpreter lock (GIL) and incur the cost of continuous context switching, potential deadlocks, or plain wasted cycles. Asynchronous servers, on the other hand, create a mess of callbacks and errbacks, complicating the code. But, what if, you could get all the benefits of asynchronous programming, while preserving the synchronous look and feel of the code – no threads, no callbacks?
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