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SALT conference 2011

  1. 1. Updated: 08-12-2011 Interactive2011 Technologies ConferenceAugust 17-19, 2011Hyatt Regency Reston HotelReston, VirginiaFeaturing Application Descriptions on: Knowledge Management Systems Mobile Learning Sponsored by Gaming & Simulation for Training & Job Performance Improvement New Technologies & the Marketplace Virtual Worlds Instructional Systems Design Social Media SALT® Society for Applied Learning Technology® 50 Culpeper Street, Warrenton, Virginia 20186 Phone: (540) 347-0055 Fax: (540) 349-3169 Email: Website: WWW.SALT.ORG
  2. 2. Table of Contents Session Room Locations / Floor PlanAbout the Conference .................................................... 3 WEDNESDAY (AUG 17) - CONFERENCEKeynote Address ........................................................... 4 KEYNOTE ADDRESS 9:00 am - 10:00 am ....Ballroom E, F, & GGeneral Information ....................................................... 5 Gaming & Simulation ..................................... Ballroom GSchedule at a Glance .............................................. 6 - 8 Knowledge Management ................................ Ballroom FSession Descriptions .............................................. 9 - 16 Design ......................................................... Lake FairfaxExhibitors ..................................................................... 17 eLearning ................................................. Lake ThoreauParticipating Organizations .......................................... 18Registration Form ........................................................ 19 Training .......................................................... Ballroom EFGDLA Awards Reception .......................................... 20 THURSDAY (AUG 18) - CONFERENCE Gaming & Simulation ..................................... Ballroom G Registration Hours Mobile Computing ........................................ Lake FairfaxTuesday 12:00 PM to 5:00 PM Social Media ................................................... Ballroom FWednesday 7:30 AM to 5:00 PM eLearning ................................................. Lake ThoreauThursday 7:30 AM to 5:00 PM FGDLA ............................................................ Ballroom EFriday 8:00 AM to 12 NOON FRIDAY (AUG 19) - CONFERENCE Exhibit Hours - Regency Ballroom Blended Learning .......................................... Ballroom GWednesday 10:00 AM to 3:30 PM Mobile Computing ........................................ Lake FairfaxThursday 10:00 AM to 3:30 PM Virtual Worlds ................................................ Ballroom FFriday 10:00 AM to 12 NOON eLearning ................................................. Lake Thoreau Program Changes Training .......................................................... Ballroom ELearning Technology Institute reserves the right to makenecessary changes in this program. Every effort will bemade to keep presentations and speakers as represented.However, unforeseen circumstances may result in thesubstitution or cancellation of a presentation topic and/orspeaker. Conference SponsorshipThis conference is being conducted by the LearningTechnology Institute (LTI) in cooperation with the Societyfor Applied Learning Technology (SALT). However, SALTassumes no responsibility for program content, facilities,schedules, or operations. Learning Technology Instituteprograms are educational in nature and are consideredcontinuing professional education. Networking Reception WEDNESDAY (AUG 17) - 5:00 PM TO 6:30 PMThe Society for Applied Learning Technology (SALT) issponsoring this reception for all conference participants.There will be a cash bar and complementary horsdoeuvres. The reception will be located in the exhibit hall(Grand Ballroom D).
  3. 3. About the SALT ® ConferenceThe SALT® 2011 Interactive Technologies Conference will address the important issues that affect individuals and organizationswho are involved in designing, developing, or implementing technology based education and training systems. The conferenceprovides a unique opportunity to obtain a cross-disciplinary exposure to technology applications in a concrete manner and tolearn from speakers who are practitioners of current technology applications. The conference experience should provide thepotential for a broad exposure to professionals from academia, government, industry and the military who will be sharing theirknowledge and experience. Attendees will hear real-world and practical examples of how your peers came to recognize thechallenges facing them and then identified the technology-based solutions to address them. These solutions include: • Gaming & Simulation Applications • Enterprise Management Systems • Cloud Computing Solutions • Industrial Training Systems and Courseware • Training Technologies • On-line Professional Staff Development Systems • Learning Management Systems (LMS) • Personal Digital Assistants (PDAs) • Learning Content Management Systems (LCMS) • Mobile Computing and Wireless Solutions • E-learning Solutions • Web-Based Training • Social Networks • WiFi/Wireless Networking TechnologiesWho Attends the SALT ® ConferenceDecision makers involved in the selection and implementation of technology-based solutions for education, training, andperformance support.Corporate and Industrial TrainersDirectors and managers seeking current information on E-learning, Mobile Computing Technology, and Content and EnterpriseManagement Systems for their organizations’ training needs. Industry professionals who require training and communicationprograms utilizing strategies which engage the learner. Corporations seeking to leverage current knowledge and investment inonline technologies.Government and Military ProfessionalMilitary and government staff tasked with integrating the latest multimedia technologies into their training, compliance, andlogistics support programs. Courseware developers seeking SCORM compliant technologies to assist them in manpowerdevelopment, personnel training, and safety programs. Government agencies interested in Customizable Off The Shelf (COTS)training solutions for their learners.EducatorsIT Managers and Curriculum Developers responsible for implementing technology based-systems now driving institutions ofhigher education. Educators who want to know how the latest technologies (PDAs, LMS,) are being applied to improve thelearning experience. Instructional designers who need to be on top of the latest application technology to help them exploitexisting content and develop more accessible courseware. • University and community college professionals • Corporate training managers • Education/Training facilitators • Publishers and distributors of educational software • Hardware and software systems developers • Instructional design professionals • Consultants • Instructional systems professionals • Training and Job Performance Support Professionals • Training systems designers and developers • Technology-based systems manufacturers & integrators • Military and Homeland Security systems training • Human resource development managers professionals • Multimedia developers and distributorsWith over 88 presentations scheduled in 5 different conference tracks over 3 days, the Interactive Learning TechnologiesConference offers one of the best values in the market place. SALT® has always made it a priority to offer exceptional content toattendees at registration rates which are competitive. By controlling overhead expenses and negotiating favorable hotel rates,this conference offers the lowest cost with the widest program selection from recognized professionals in the field.This conference offers you and your organization a cost-conscious method to stay up-to-date on the latest technologies forimproving learning, reducing training time and increasing employee effectiveness. Phone: (540) 347-0055 • Fax: (540) 349-3169 • Email: • Website: WWW.SALT.ORG 3
  4. 4. Keynote Address - Wednesday, August 17th 9:00 am to 10:00 am - Ballrooms F & G Michael Schutzler CEO Livemocha Michael Schutzler is a respected business leader with more than 25 years of proven operational success in thetelecommunications, enterprise software, printing, and internet sectors. He has served as an angel investor for morethan a dozen companies, many with successful exits, and is the author of an acclaimed book on leadership - InspiringExcellence. Prior to Livemocha, Schutzler led the consulting firm CEOSherpa, where he served for three years as aCEO advisor and executive coach for startups and mid-sized companies in the financial, pharmaceutical, andtechnology industries. Prior to CEOSherpa, he served as the senior executive at RealNetworks responsible for global marketing, advertisingsales, and managing the worldwide games division. During his tenure, Schutzler expanded the casual games businessinternationally, growing revenues to over $100 million and establishing the company as a dominant player in the onlinegaming world. As senior vice president at, he accelerated product development and transformed onlinemarketing for the company’s billion-dollar business. Prior to that, Schutzler served as CEO of, theservice recognized as one of the first social networking sites. He led the company from a small, struggling start-up to anationally recognized brand and category leader with nearly $100 million in annual revenues. Earlier in his career, heserved in sales management, product management, and engineering roles in several industries throughout the US,Asia, and the Middle East. Keynote Session Description Michael Schutzler, the CEO of Livemocha, will examine how the emergence of social networking language technologieshave opened doors to multimedia curriculum that can either supplement or replace a traditional curriculum. Studies indicate that the most natural way to master another language is through practice with native speakers.Michael will speak to the advantages of direct communication with native speakers on improving language verbal skills. Livemocha, the world’s largest language learning community, embraces this style of language learning by incorporatingcultural immersion with the click of a mouse. Users can log in and instantly connect with one of Livemocha’s 10 millionmembers, each one willing to teach their native tongue and share their culture. This method of learning a language hasrevolutionized the language from a box paradigm. Foreign language learners construct their understanding not justthrough interaction with the material, but through collaboratively constructing new knowledge with their peers. Livemochaoffers a transformational approach to language learning, by helping students develop language mastery with lessonsbuilt around real conversations and online connections with native speakers. Phone: (540) 347-0055 • Fax: (540) 349-3169 • Email: • Website: WWW.SALT.ORG 4
  5. 5. General Information Meeting Location Program Changes Hyatt Regency Reston Hotel Learning Technology Institute® reserves the right to make necessary 1800 Presidents Street changes in this program. Every effort will be made to keep presentations and speakers as represented. However, unforeseen circumstances Reston, VA 22090 may result in the substitution or cancellation of a presentation topic Reservations: (888) 421-1442 and/or speaker. For the latest conference information visit SALTs web site at Hotel AccommodationsA limited number of rooms have been set aside at the discounted Inquiriesrate of $209.00 single/double at the Hyatt Regency Reston Inquiries concerning this conference should be addressed to theHotel. Room rates are subject to availability, so please make Society for Applied Learning Technology®, 50 Culpeper Street, Warrenton,your reservations as early as possible. Special room rates Virginia 20186, (540) 347-0055 or fax at (540) 349-3169.may not be available after July 14, 2011. This room block mayfill up before this date, so book early. To receive the special Conference Sponsorshipconference rate, call reservations at the Hyatt Regency RestonHotel at 888-421-1442 and reference the “Interactive This conference is being conducted by the Learning Technology Institute® (LTI®) in cooperation with the Society for Applied LearningTechnologies SALT Conference”. You can also make your Technology® (SALT®). However, SALT® assumes no responsibility forhotel reservations online through our website ( program content, facilities, schedules, or operations. Learningconference hotel section. Technology Institute® programs are educational in nature and are considered continuing professional education. Attendees are advised Registration that some presentations made by representatives of the U.S.For earlybird registration rates, your registration submission with Government may be available at little or no cost by making directpayment must be completed by May 17, 2011, or faxed to us by that request to those presenters. While the Learning Technology Institute®date with credit card information included. For early registration rates, is an educational organization, tax exempt under Section 501(c)3 ofyour registration submission with payment must be completed by the Internal Revenue Code, the fees for the program described in theAugust 3, 2011, or faxed to us by that date with credit card information brochure are considered to be tuition expenses and not donations toincluded. All registrations made after August 3rd OR requiring invoicing the Institute.will be billed at the higher rate. All foreign checks must be paid in USdollars. Cancellation Policy Cancellations received by Aug 3, 2011 will be refunded after the One-Day/Two Day Registration conference less a $50 processing fee. In the event of cancellation weFor those who prefer to attend only one or two days, there is a one-day also accept attendee substitutions, or your fee may be applied to theregistration fee of $400 and a two-day fee of $600. next SALT® conference. No monetary refunds will be made after August 3, 2011. Registration Desk Hours (August 16 - 19, 2011) Local AttractionsTuesday 12:00 PM - 5:00 PM • Upscale shopping and dining in The Reston Town CenterWednesday 7:30 AM - 5:00 PMThursday 7:30 AM - 5:00 PM 45 ShopsFriday 8:00 AM - 12 NOON 15 Restaurants 1 Movie Theater • Seasonal Ice-skating Program Topic Organization • 13 Screen Movie theatreProgram headings are grouped by general categories for convenience • 18-hole Reston National Golf Club - 2 milesof those who wish to focus on specific areas. However, many presentationsrelate to more than one area and attendees are encouraged to select • GRACE (Greater Reston Arts Center ) - 1 Blockthose presentations of greatest relevance to their needs. Schedules • Historic Leesburg - 20 milesare arranged to provide for attendees to change locations without • Historic Middleburg - 30 milesdisruption. • Manassas Battlefields - 15 miles • Old Town Alexandria - 15 miles ADA Compliance • Reston Community Center 1.5 miles • Reston Hospital - 6 blocksThe Hyatt Regency Reston Hotel has warranted that it complies withADA requirements. Please indicate when making your hotel reservations • Tysons Corner 8-9 milesyou would like assistance. • Washington DC and the National Mall (Museums) - 18 miles • Dulles International Airport - 6 miles • Dulles Golf and Sports Center - 7 miles • YMCA - 1 mile • Smithsonian Air & Space Museum - Hazy Center - 5 Miles Phone: (540) 347-0055 • Fax: (540) 349-3169 • Email: • Website: WWW.SALT.ORG 5
  6. 6. - CONFERENCE OVERVIEW - WEDNESDAY AUGUST 17, 2011 KnowledgeTrack Gaming & Simulation Design eLearning Training ManagementRoom Ballroom G Ballroom F Lake Fairfax Lake Thoreau Ballroom ESession Terrence Redding, Dr. Ralph Ernest David Versaw Frank Hart Joseph GanciChairs Ph.D. Chatham9:00 KEYNOTE ADDRESS – Michael Schutzler, CEO, Livemocha – Grand Ballrooms F, & G10:00 Coffee Break – Regency Ballroom Wisdom of Much SALT: Encouraging Client Self- Consolidated Warfighter TBI and Technological Innovations Sufficiency – How to What’s In It For Recommendations For Civilian ABI ‘Pre-Action in Career and Technical Create E-learning with10:30 Me? Creating Successful Training Simulations Education (CTE) Easy Maintenance in - John Hart Training Programs - Vince Macri - Jeff Allen Mind - Dr. Ralph Ernest - Peter Berking Chatham Case Study: Military Designing for Quality “Leveraging the Latest Recruits Expect Serious Scorecard Technology: Think it, Model it Standards – UConn’s Technologies for Games and Innovative How to Educate,11:15 and Share it… CLAS Online Initiative eLearning – Video, 3D Learning Technologies Facilitate and Motivate - Jelle Ferwerda - Marie-Pierre Huguet Visualization and Mobile” - Barbara Sealund - John Pyecha - Jennifer Dineen - Edward Prentice - Walter Chandler12:00 Lunch Break – 12:00 to 1:30 From PowerPoint to Realizing Full Knowledge for Health: Guide Me and Let Me Interactivity, Serious Using Adobe Captivate Return on Your Building eLearning Try Training for the Games and Sims...Pain- with Device Central to1:30 Knowledge System Capacity Department of Veterans Free and Cost-Effective Create Mobile Learning Investment - Sara Mazursky Affairs - Lynn Martin - Joseph Ganci - Dave Marshall - David Davies-Deis - Leslie Wallington - Janusz Petrokowski Experiencing Best Advanced Content Re- Next Generation E- Duffer’s Drift 2.0 : A "Terror in the Arctic": Practices, a Novel Use: Choosing an Portfolios: Educational, Critical Decision Making Using Strategy Games to Approach to Authoring System that Professional, and2:15 Training Framework for Teach Complex Concepts Knowledge Maximizes Multi-Medium Personal Applications Leadership Development - Nora Reynolds Management Output - G. Alex Ambrose - Paul Cummings - Ken Spero - Jason Miller - Trudy Abramson, Ed.D.3:00 Coffee Break – Regency Ballroom Riverbend City: Using Virtual Simulations for a Using Posterous to Distributed eLearning: Competency-based, Student Support for The Maze of Accessible Capture Knowledge Linking New Training Interdisciplinary Learning Ongoing Online Learning Training3:30 Gained at Technology to Your LMS Experience in Public Success - Susan Patten Conferences - Christopher Sawwa Service - Leslie Bowman - Michael Klarman - Julie Spokus - Avron Barr - Jesse Rosel - Naomi Rockler-Gladen Mobile and Desk-bound Generation Why? Serious Gaming, E-Learning Strategies for If You Build It, Will Delivery: Design Designing Training and Performance the Academically4:15 They Come? Challenges in Dual- Learning to Engage the Assessment, and ROI Challenged Learner - Lawrence Suda Platform Development New Workforce - Lyn Gubser, Ph.D. - Michele Haywood - John Gibbs - James Guilkey, Ph.D5:00 SALT NETWORKING RECEPTION – Regency Ballroom Phone: (540) 347-0055 • Fax: (540) 349-3169 • Email: • Website: WWW.SALT.ORG 6
  7. 7. - CONFERENCE OVERVIEW - THURSDAY AUGUST 18, 2011Track Gam ing & Sim ulation Social M edia M obile Com puting eLearning FGDLARoom Ballroom G Ballroom F Lake Fairfax Lake Thoreau Ballroom ESession J. Dexter Fletcher, Jam es Terry Phil Cow cill Sharon W right Alex AutryChairs Ph.D Using Collaboration to Differentiating your Break Down Barriers in Aligning TSD and ISD: Em ployee Mobile Millennials: the Federal Governm ent: Overview of the A Case-study Developm ent Challenges and Lessons Learned from the Governm ent Education &8:30 - Eric Sikorski Experience: A Safety Opportunities for Mobile Creation of the U.S. Training Network (GETN) - Benjam in Ham ilton Net for Change Learning/Training Federal Collaborative E- - Philip W estfall, Ph.D. - Erin Gibbens Managem ent - Sazara Johnson Learning Laboratory - Mike Merrim an - Ross Allan The Power of So Many Stream s… So The Learning Im agination: Exploring Little Tim e: How to Marketplace: a Dynam ic Telepresence in the the Uncanny Valley identify, com bat and9:15 To Be Announced International Learning Federal Governm ent W ith Vocaloid Hatsune leverage outside Arena - Russ G. Colbert Miku inform ation distractions - Rita Hauck - Dave Endresak - Bill Spies10:00 Coffee Break – Regency Ballroom Universal Access to Prototyping an Online W elcom e to Class! Mobile Learning - High Course Content Training Center on Please Turn On Your The iPad Classroom Perform ance or Oh no Repositories by Agencies10:30 Cam pus Safety and Cell Phones! - Todd Marks not another gadget? Via Cross Dom ain Em ergency Preparedness - Mark Frydenberg - Prabhat Agarwal Com m unication - Lisette Reyes-Paulino - W illiam Peratino Are You Gam e? Mobile Augm ented Fram eworks for Global e- Learning Styles: Do They Avatar Gam e Show Using Gam es In Reality Training and Learning11:15 Really Matter? - Jerry Van Leuven Social Media Perform ance - Badrul Khan - Jolly Holden, Ed.D. - John Dillon - Kangdon Lee - Robert W isher12:00 Lunch Break – 12:00 to 1:30 A Case Study in Exploiting Gam e Online Collaboration Design in an eLearning Catching the New Learning 2.0: Mobile Techniques for Effective Em erging Instructional Product that Develops W ave of “Social” Learning has finally Asynchronous Learning Technologies1:30 Cognitive Skills: Learning arrived - Prakash Am begaonkar, - Jonathan Poltrack Enhancing Learner - Alicia Squillace - Susan Croft Ph.D. - Thom as Archibald, Ph.D. Self-efficacy - The - Ani Shrotri Short Course - Malcolm Conway Risk Scenario Em erging Technologies Investigation: A W eb- Social Networking Evaluating OnLine Develop Once – Publish and Com m unities of Based Training Gam e Dangers Learning: Pre-licensing2:15 to Multiple Devices Practice (COPs) in the for IT System Risk - Judith Horvath, Ph.D. Course Passrates - Phil Cowcill Federal Governm ent Assessm ent - David Royer - Terrence Redding, Ph.D. - Reggie Sm ith - Am y Jean Dalm as3:00 Coffee Break – Regency Ballroom Com m unity Building in Im plem enting Learning Governm ent: Leveraging Breathing Life into Your Your Next Step into Technologies W ithin Your Virtual W orlds as a Presentation: Using Social Teaching3:30 Mobile Learning Organization: Identifying Com m unication Gam es to Teach - Don Sm ithm ier - John Gibbs and Overcom ing the Infrastructure - John Dillon Challenges Collaborative Tool - Jam es Guilkey, Ph.D - Keysha Gamor, Ph.D. - W illiam Peratino Defense Connect Online Handheld Live Action Adapting Your Distance - J. Dexter Fletcher, Ph.D. Trends in Social (DCO): How the Arm y Anim ated Medical Task Learning Program to - Avron Barr4:15 Learning Materiel Com m and is Sim ulator Mobile – On a Shoestring - John Hart - Andrea May Reaching the Soldier - Sheri Clarke - Robert Bradley - Ryan Averbeck5:00 FGDLA AW ARDS RECEPTION – Regency Ballroom Phone: (540) 347-0055 • Fax: (540) 349-3169 • Email: • Website: WWW.SALT.ORG 7
  8. 8. - CONFERENCE OVERVIEW - FRIDAY AUGUST 19, 2011Track Blended Learning Virtual Worlds Mobile Computing eLearning TrainingRoom Ballroom G Ballroom F Lake Fairfax Lake Thoreau Ballroom ESession John Hirschbuhl, Sasha Johnson- Terrell Chandler Sazara Johnson Randi Cohen CoblenzChairs Ph.D. Coleman, Ph.D. Promoting critical Creative Innovating thinking through Blended Learning practice of medical Applying a Proficiency- Can You Hear me Now? Solutions in a Multi- procedures within based training Model to Effective Use of Voice-8:30 Generational virtual worlds Computer Based Over in eLearning Workforce - Terrell Chandler Training Mobile Learning Panel - Aimee Smith - Bobbie Shreiner - PJ Santoro - Anthony Griffin - Marty Murrillo - Mary C. Ottolini, MD - Robert Gadd - Pavan Zaveri MD - Robert Bradley - Prabhat Agarwal Using Open Source - John Gibbs for training in the Immersive Team- On the Go Learning DoD - can you get Building through (OTGL) Employee Development9:15 products that are Simulation Games - DNita Andrews Week "Cheap, Fast AND and Scavenger Hunts Graham - Adriana Garzon Good"? - Irena Bojanova, Ph.D. - Marvin Clemmons Sr - Joy Green10:00 Coffee Break – Regency Ballroom Remote Control: Learning for Operations Blended Learning Enhanced Design/Development Improvement: the Strategies for Learning interactions on Communication Time Needed to Produce experience of FAA’s En Interactive Learning mobile devices: what10:30 through Virtual One Hour of eLearning Route and Oceanic Systems works? What doesnt? Technology - J. Goodlett McDaniel Lessons Learned - John Hirschbuhl, - Janhavi Padture - Sharon L. Burton - Badrul Khan Program Ph.D. - Janice Roberts - William Howard Leveraging mobile Caught in the applications to increase VR Environment Death of the Human Examining the Impact of Blender: Using organizational performance Creation: Cutting Instructor, Rise of the Collaboration Blended Learning and educational values: a11:15 production costs Machine Technology Training Effectively case study at Vanderbilt through innovation - Hatem Wasfy Support - Kirby Crider University School of - Ryan Brown - Riham Mahfouz - Sharon Wright - Paul Makarov Medicine - Ram Piyaket Phone: (540) 347-0055 • Fax: (540) 349-3169 • Email: • Website: WWW.SALT.ORG 8
  9. 9. Wednesday - Gaming & Simulation Wednesday - Knowledge Management10:30 – 11:10 Warfighter TBI and Civilian ABI ‘Pre-Action’ Training 10:30 – 11:10 What’s In It For Me?Simulations John Hart, Director of Learning for IT, Learning & Development COE,Vince Macri, Manager, Simulations Department, 3D PreMotorSkill Marriott InternationalTechnologies, LLC Content and access to it is not enough for our enterprise learners. This presentation demonstrates video-game-like simulations, i.e. They need structure to quickly find what is relevant. See how Marriott‘Premotor/cognitive Exercise Games’ (“PEGs”) for traumatic brain injured International is leveraging different tools and processes to provide knowl-(“TBI”) warfighters and acquired brain injury (“ABI”) civilians. Warfighters edge management. This case study looks at the replacement of Win-are experienced in military physical training, military simulations training dows XP 2003, IE6 and Office 2003 with Windows 7, IE8 and Officeand civilian video games. All such repetitive drills build cognitive and 2010.motor skills that can be impaired by TBI and/or ABI. 11:15 – 12:00 Think it, Model it and Share it…11:15 – 12:00 Case Study: Military Recruits Expect Serious Games Jelle Ferwerda, CEO, LogicNets, Inc.and Innovative Learning Technologies Think it, Model it and Share it… Like the TurboTax approach, where theBarbara Sealund, President & CEO, Sealund & Associates Corporation, combined expertise of tax lawyers is presented in such a way that anyoneWalter Chandler, Manager, Training Development, Northrop Grumman can fill in tax returns correctly, LogicNets provides a system through Northrop Grumman and Sealund field-tested the use of Serious Games which expertise can be modeled into web based applications that canto teach annual compliance IT Security training for the Air Force and be shared with anyone. Retain the expertise of your most valuableArmy. This session will provide the steps taken to design, develop, deploy employees in LogicNets Expert System and guide users through anyand assess how Serious Games and Innovative Learning Technologies complex task. We will demonstrate how many different organizationswould be received by Airmen and Army recruits as well as active duty including Ford, Ingersoll Rand, Texas Instruments, NASA, Fox, CBSmilitary personnel. In addition, specific deployments on standard personal and Kaiser Permanente benefit from LogicNets every day.computers and mobile devices will be discussed. 1:30 – 2:10 Realizing Full Return on Your Knowledge System1:30 – 2:10 From PowerPoint to Interactivity, Serious Games and InvestmentSims...Pain-Free and Cost-Effective Dave Marshall, Senior Partner, Red Oak Group, LLCLynn Martin, Assistant Task Order Manager, Curriculum Development, If we are to realize full Return on Investment and Improvements inLockheed Martin, Janusz Petrokowski, Sr. Instructional Systems productivity, knowledge systems must be both effective and efficient.DesignerResearcher, Curriculum Development, Lockheed Martin The state of the art is an ever moving target and today’s knowledge This session will focus on how to acquire the right full-spectrum design, system developers must be nimble and adapt to both changes indevelopment and production resources from inception – establishing business needs as well as new technologies. The session will explorespecific, actionable requirements for internal developers or contractors how a specific approach to system development provided alignment of– all the way through utilization of continuous, valid, agency-specific business objectives with system content and delivered outstandingassessment strategies in order to evaluate performance, training financial results.effectiveness, and curricular relevancy. 2:15 – 3:00 Experiencing Best Practices, a Novel Approach to2:15 – 3:00 “Terror in the Arctic”: Using Strategy Games to Teach Knowledge ManagementComplex Concepts Ken Spero, Managing Director, Immersive Learning University, NexLearnNora Reynolds, Assistant Dean, University of North Carolina Greensboro The traditional approach to capturing best practices is via a Knowledge Thirty hours ago terrorists capture your country’s Arctic oilrig and are Management approach built on documents or slides created bythreatening to blow it up. The UN is considering action. What do you practitioners and then saved to a knowledge management system. Thedo? In gaming, students apply critical-thinking and decision-making skills problem with this approach is that it usually has no effect on actualto engaging, complex situations with no right answers. Interactive behavior, and consequently, on the progress of the organization. Tomultimedia simulations plunge participants into tough real-world address this challenge, the presenters will explore an alternativescenarios where they are required to question basic assumptions, gather approach that seeks to address the underlying behaviors and skillsand analyze information, make decisions, and come up with plausible associated with best practices through computer based 3:30 – 4:10 Using Posterous to Capture Knowledge Gained at3:30 – 4:10 Riverbend City: Using Virtual Simulations for a ConferencesCompetency-based, Interdisciplinary Learning Experience in Julie Spokus, Senior Training Specialist, CareFirst BlueCross BlueShieldPublic Service This session will demonstrate how to create a Posterous account andJesse Rosel, Manager of Course Media, Interactive Media, Capella how to link that account to SharePoint. By doing this, you can workUniversity, Naomi Rockler-Gladen, Media Course Developer, Interactive around firewall and other corporate security policies regarding socialMedia, Capella University media applications like Twitter and Facebook. This presentation will address the challenges and rewards of 4:15 – 5:00 If You Build It, Will They Come?developing an interdisciplinary, interactive learning experience in an online Lawrence Suda, CEO, Palatine Group, Inc.environment. The presentation will showcase Riverbend City – a multi- To accelerate the process of becoming a leading world-classcourse simulation developed for programs in Capella University’s School knowledge institution, the United Nations defined a knowledge strategyof Public Service Leadership – as a case study for integrating scenario- and a suite of corporate tools for knowledge capture and disseminationbased simulations in online courses to meet core program to share corporate knowledge. A prototype system was launched in Maycompetencies. 2009 and user feedback collected from the United Nations Development4:15 – 5:00 Serious Gaming, Performance Assessment, and ROI Program staff and consultants worldwide. The Beta, called Teamworks,Lyn Gubser, Ph.D., Program Director, Windwalker Corp. immediately generated over 6,000 active world-wide users, including This presentation explores the link between assessment and serious users from over twenty UN gaming – a distinctive game-development strategy that yieldsprovable measures of performance and return on investment (ROI). Phone: (540) 347-0055 • Fax: (540) 349-3169 • Email: • Website: WWW.SALT.ORG 9
  10. 10. Wednesday - eLearning Wednesday - Design 10:30 – 11:10 Encouraging Client Self-Sufficiency – How to Create10:30 – 11:10 Technological Innovations in Career and Technical E-learning with Easy Maintenance in MindEducation (CTE) Peter Berking, Instructional Designer, Advanced Distributed LearningJeff Allen, Professor, Learning Technologies, University of North Texas Co-Lab The University of North Texas (UNT) in partnership with the Texas In spite of the fact that PowerPoint is not explicitly marketed as anEducation Agency (TEA) provides access to Career and technical authoring tool, and on the surface is not optimized for it, it can work welleducation (CTE) and special education-related multimedia information in cases where content needs to be optimized for easy teachers and educational professionals throughout Texas and This presentation will discuss when to consider using PowerPoint alonenationally in an effort to equipping CTE teachers to impart CTE at the and how to implement it, in the context of a case study of a project tosecondary and postsecondary level. This session focuses on the latest create mission-critical, high profile e-learning content. The projecttechnological innovations used in impartation of CTE to students. This requirements and decisions that led to using only PowerPoint will bepresentation will also expound on the website components and described, techniques for authoring will be demonstrated, and the endinstructional modules used for the professional development of CTE product will be demonstrated and discussed.teachers. 11:15 – 12:00 Leveraging the Latest Technologies for eLearning –11:15 – 12:00 Designing for Quality Standards – UConn’s CLAS Video, 3D Visualization and MobileOnline Initiative Edward Prentice, President, CEO, Centrax CorporationMarie-Pierre Huguet, Instructional Developer II, CLAS Dean’s Office, A key to effective eLearning or eMarketing is the utilization of visuallyUniversity of Connecticut, Jennifer Dineen, Program Director, stimulating media that includes animation, video, audio, and learnerDepartment of Public Policy, University of Connecticut interaction. The presenters will demonstrate examples of these media In December 2008 the Provost of the University of Connecticut, Peter using interactive simulations, games, video, and some of the new mobileNicholls, established an Online Education Task Force to research and platforms, suggesting how content can be on the status, methods, and potential of online education at theuniversity. This presentation will share how the College of Liberal Arts 1:30 – 2:10 Knowledge for Health: Building eLearning Capacityand Sciences met the commitments set forth by the Task Force as it Sara Mazursky, eLearning Coordinator, Knowledge for Health Project,established its new graduate online programs. Johns Hopkins University David Davies-Deis, Communications Specialist, Knowledge for Health Project, Johns Hopkins University1:30 – 2:10 Using Adobe Captivate with Device Central to Create Knowledge for Health’s eLearning model includes buildingMobile Learning organizational capacity of developing world organizations, such as theJoseph Ganci, President & CEO, Dazzle Technologies Corp. Southern Africa HIV and AIDS Information Dissemination Service, in This session will address how best to develop eLearning applications developing eLearning courses and providing an electronic platform onfor mobile devices, specifically Android phones and tablets. The which to house custom-created, interactive courses. This presentationpresenter will discuss the differences between developing eLearning will present lessons learned.for laptop/desktop and for smaller resolutions and more limited resources. 2:15 – 3:00 Next Generation E-Portfolios: Educational,2:15 – 3:00 Advanced Content Re-Use: Choosing an Authoring Professional, and Personal ApplicationsSystem that Maximizes Multi-Medium Output G. Alex Ambrose, Academic Advisor, University of Notre Dame, TrudyJason Miller, President, JMiller Consulting LLC Abramson, Ed.D., Professor, Grad School Computer & Information Many authoring systems are focused just on online objects. But what Sciences, Nova Southeastern Universityif your organization needs to output that same content into a print-ready Next generation e-portfolios (NGPs) have the power and potential toPDF or provide a content outline for compliance officers? Re-use is span across classrooms and careers. Today’s electronic versions ofmore than just re-sequencing the same content objects in different yesterday’s personal journals now provide users with a web-based place,products. It also includes transforming the same product into various space, and system all in one that can promote autonomy, creativity,outputs. Can this advanced authoring be done without manually adjusting motivation, purpose, and passion. Learn how NGPs can provide valueeach object? It can … through the power of XML. to the college experience from the perspectives of admissions, advising,3:30 – 4:10 Student Support for Ongoing Online Learning Success assessment, and career services.Leslie Bowman, Walden University 3:30 – 4:10 Distributed eLearning: Linking New Training Technology This session focuses on best practices and innovative strategies for to Your LMSonline teaching and learning that can be implemented with a whole class, Christopher Sawwa, Director of eLearning, Meridian Knowledgesmall groups, or personalized according to individual needs. Solutions, Avron Barr, Director, Strategic Communications, LETSI4:15 – 5:00 Mobile and Desk-bound Delivery: Design Challenges The LETSI Foundation, a non-profit federation of elearning experts, isin Dual-Platform Development extending today’s elearning standards to allow for secure exchange ofJohn Gibbs, Instructional Design Manager, Tata Interactive Systems elearning data over the web. After reviewing the history and technical Developing training simultaneously for mobile and traditional platforms considerations for future standards, participants will be introduced toraises questions such as whether to optimize for one platform or the LETSI’s first release, the Runtime Web Services specification, whichother – or just split the difference. A project to develop manufacturing enables the secure communication of SCORM data with remotetraining for delivery on both PCs and iPads presented fresh challenges simulations and web-based instructional, graphic, and technical design. One runs Flash natively 4:15 – 5:00 E-Learning Strategies for the Academically Challengedbut the other doesn’t. One uses a touch screen and the other a mouse. LearnerChallenges included streamlining the work of developing for two plat- Michele Haywood, Instructional Designer, Global E-Learning Instituteforms, simulating intricate 3-D machine processes in two dimensions, How do you design instruction for learners with reading or cognitiveand wringing the most instructional richness possible out of HTML5. difficulties? Is it possible that these learners can actually master the content in a task or knowledge based instructional module? This session will identify strategies that promote learning by using a combination of the traditional based ADDIE model and current research regarding millennial learners. Phone: (540) 347-0055 • Fax: (540) 349-3169 • Email: • Website: WWW.SALT.ORG 10
  11. 11. geared towards Generation ‘Y’ will be presented, and the measurable Wednesday - Training results from these cases will be discussed. If you are concerned about10:30 – 11:10 Wisdom of Much SALT: Consolidated how the new workforce will affect your organization, this is the perfectRecommendations For Creating Successful Training Programs: presentation.Dr. Ralph Ernest Chatham, Consultant, Advance Research ProjectAnalysis Consulting Thursday - Gaming & Simulation Every SALT conference features a handful of talks describing 8:30 – 9:10 Aligning TSD and ISD: A Case-studysuccessful implementation of a higher-tech training program in a Eric Sikorski, Program Analyst, Technical Support Working Group -corporate, military or other organization. They tell the same story: start Training Technology Development, Combating Terrorism Technicalfrom what drives managers (money – earned or saved); conduct pilot Support Office, Benjamin Hamilton, Program Manager, Trainingprojects; take cookies to the IT and purchasing departments; use tools Technology Development, CTTSOTSWG, Erin Gibbens, Programappropriate to the content; stave off unjustified pressure to use the latest Analyst, Training Technology Development, CTTSOTSWGfad; measure outcomes, not process; and finally, don’t be angry if the This session will present a real-life case study in training simulationbest thing you do is get management to restructure their processes – development (TSD) to illustrate the alignment between TSD andthat’s learning, too. Herein find wisdom condensed out of tens of such instructional systems design (ISD). The case describes an 18-monthexperiences. effort to develop an interactive driving simulation for teaching Federal11:15 – 12:00 Scorecard Technology: How to Educate, Facilitate Government end users tactical driving skills.and Motivate 9:15 – 10:00 The Power of Imagination: Exploring the UncannyJohn Pyecha, Principal, Competitive Solutions, Inc. Valley With Vocaloid Hatsune Miku One of the greatest challenges organizations face is maintaining a Dave Endresak, Eastern Michigan Universitycommon business focus on improving results across all functional areas An exploration of this concept of uncanny valley using Vocaloid softwareand levels, as well as communicating these said results to all involved. Hatsune Miku regarding what constitutes a realistic, living being offersThis interactive session outlines the process for developing, tracking, insights into methods of localizing visual media products for variouscommunicating and presenting workgroup business goals and markets, as well as illuminates how we view each other.objectives. Attendees will learn the importance of a common businessfocus to organizational success through the development of a mission 10:30 – 11:10 Welcome to Class! Please Turn On Your Cell Phones!statement and specific, measurable business goals. Mark Frydenberg, Senior Lecturer, Computer Information Systems, Bentley University1:30 – 2:10 Guide Me and Let Me Try Training for the Department Today’s students use cell phones for texting, web browsing, andof Veterans Affairs updating status messages on social networks. This session will exploreLeslie Wallington, Associate, Learning Team, Booz Allen Hamilton ways to incorporate the use of mobile phones and smart phone Booz Allen Hamilton partners with the Department of Veterans Affairs applications in both in-person and remote training settings. Learn to(VA) Information Technology Workforce Development organization to create and stream video on the Web, take notes, tweet, share and viewdevelop training programs for VA’s staff of 5000+ technology specialists. presentations, and participate in virtual classrooms.To provide technical training to a dispersed workforce of InformationSecurity Officers, BAH developed interactive software simulations using 11:15 – 12:00 Avatar Game ShowAdobe Captivate. Instead of the traditional watch-and-learn software Jerry Van Leuven, Director of Training, SAM - US Sales Team,demonstrations, a method was developed which allows learners to first Western Unionstep through each demonstration and then test their knowledge through With budget limiting travel, the US sales team of two hundred had notshort scenarios. met for two years and had recently experienced combining two diverse teams into one. As part of this change, sales employees were asked to2:15 – 3:00 Duffer’s Drift 2.0 : A Critical Decision Making Training complete an expensive online module to facilitate needed training. Be-Framework for Leadership Development cause the training covered a lot of detail, motivating the team was key.Paul Cummings, Technical Director, ICF International Using very little budget, SAM Sales Training utilized avatars to host a This presentation describes the development of an immersive training virtual reality game show. This resulted in nearly 100% training partici-framework developed for the US Center for Army Leadership that pation, an increased sense of team unity and a fun introduction to asubjects the learner to highly complex critical decision-oriented scenarios potentially new training technology.patterned after incidents gathered from the field. Scenarios designedwith realistic social and cognitive behavior agents (e.g., simulated 1:30 – 2:10 A Case Study in Exploiting Game Design in an eLearningmembers of the civilian population) pose ‘leadership dilemmas’ for the Product that Develops Cognitive Skills: Enhancing Learner Self-learner, which generate immediate and long term (multi-ordered) efficacy - The Short Courseoutcomes based on those decisions. Malcolm Conway, Officer Commanding, Army Learning Production Centre (Sydney)3:30 – 4:10 The Maze of Accessible Training Serious gaming offers the opportunity for learners to engage in play.Susan Patten, Lead Instructional Designer, Yale New Haven Health During such experiences, the complex interrelationships betweenSystem systems and subject matter knowledge use are learned. This This session will explain how accessible training is more than just presentation provides a case study of exploiting game design and game“alt” tags. It impacts the user from the moment they enter the site through metaphor to enhance the learning of a cognitive skill.the registration, imagery, interactions, and into the completion process.The courses highlighted today, created under a grant from FEMA, take 2:15 – 3:00 Risk Scenario Investigation: A Web-Based Training Gameall this into consideration. They are full of interactions and imagery, for IT System Risk Assessmentincluding audio and video, which are fully 508 compliant. Amy Jean Dalmas, Associate, Creative Media Solutions, Booz Allen Hamilton4:15 – 5:00 Generation Why? Designing Training and Learning to BAH developed a web-based game to support a staff of 400+Engage the New Workforce Information Security Officers perform a new risk assessment process.James Guilkey, Ph.D., President, S4 NetQuest The game, Risk Scenario Investigation (RSI), is modeled after the popular This presentation will examine the profile of today’s new workforce television show CSI and allows learners to demonstrate the decision-and discuss how training must change to meet their needs and making and problem-solving skills needed to perform a risk assessmentexpectations. Examples of technology-based gaming and simulations for a VA information system. Phone: (540) 347-0055 • Fax: (540) 349-3169 • Email: • Website: WWW.SALT.ORG 11
  12. 12. 3:30 – 4:10 Breathing Life into Your Presentation: Using Games to leverage this trend and fully realize the positive business impact thatTeach this promises?John Dillon, C3 SoftWorks 2:15 – 3:00 Social Networking Dangers This presentation will explore the use of games to engage, motivate Judith Horvath, Ph.D., Business, Argosy University, John D. Royer,and energize your trainees. We’ll address how you can enhance your Assistant Professor, Southeastern Universitytraining through the use of a game, and show you how games can be Social networking sites influence e-Professionalism and the Personalan effective teaching tool to introduce or review any topic. We’ll cover Digital Brand (PDB) of users. The social networking sites, such assome simple guidelines for game use, and provide warnings of common Facebook, have in excess of 500 million users, of which 250 millionpitfalls. This session will show you how you can use a game to teach login daily. These social network sites have reengineered the waythose hard to teach topics more effectively. The presenter will show, individuals market themselves through the content they post online. Thethrough example, how you can use a game to deliver just about any concept of developing and maintaining a positive Personal Digital Brandinformation effectively, and discuss ways to make your classroom more will be addressed along with methods to educate users in e-interactive. We will utitlize audience response pads in this session, so Professionalism and online security prepared to interact. 3:30 – 4:10 Social Teaching4:15 – 5:00 Handheld Live Action Animated Medical Task Simulator Taylor Pettis, Manager, Marketing Communications, SophiaSheri Clarke, Eastern Michigan University Sophia is a social teaching platform that has been described as a Historically, animation has been used in medical education to illustrate mashup of Facebook, Wikipedia and YouTube focused solely onanatomy and organ functions. Commercial products are available for education. At its core, Sophia connects people who want to learn, withdesktop simulation in the medical profession and very simplified gaming people willing to teach by offering a place where information can beproducts are available for the general public. In this session, attendees shared. Sophia is a community outside the traditional classroom wherewill hear about a proposal to develop a handheld live action animated everyone has access to information taught in a way that makes sensesimulator that residents can use to review procedures and practice skills, to them.with the ability to report quantity and quality of performance to theirsupervisors. 4:15 – 5:00 Trends in Social Learning Andrea May, VP, Instructional Design, Dashe & ThomsonThursday - Social Media Society is witnessing the dramatic effects social media – YouTube, Facebook, mobile technology – has on everyday lives. Corporate8:30 – 9:10 Differentiating your Employee Development America, however, is losing pace as it struggles to leverage theseExperience: A Safety Net for Change Management collaborative tools. This presentation will take a look at some of theMike Merriman, Director, Mzinga trends in social learning and have a lively, social conversation about— It’s something we’ve all heard before: A superior employee learning Trends in social learning and social media, how you can you use socialexperience can lead to significant business impacts, including increas- media in your organizational learning strategy, and barriers to thees in productivity, retention, satisfaction, and engagement. application of social media in organizational learning. But how do you create that superior experience? And just as impor-tantly, how do you move employees along the path from satisfaction to Thursday - Mobile Computingbecoming true company advocates? Using social software to create a tailored, blended learning experi- 8:30 – 9:10 Mobile Millennials: Challenges and Opportunities forence can help you not only acquire, engage, and support your employ- Mobile Learning/Trainingees, but build and nurture the relationships that can lead to real differen- Sazara Johnson, Independent Scholar, The CENTECH Group, Inc/DHS/tiation and competitive advantage for your company. CBP What are you missing in carrying a phone with a hinge? The transition10:30 – 11:10 The iPad Classroom to a social network bound society is pushing us to at least consider theTodd Marks, CEO, Mindgrub Technologies LLC use of hinge-less cell phones, iPads, and more portable computers. Do The modern day classroom is a 150-year-old model built around having these devices sufficiently support online learning and training? Whicha regimented set of students meet at a pre-determined spot for a set devices and to what extent? What are the limitations? This presentationamount of time. But the best learning takes place just-in-time and place, covers the ongoing developments in mobile why not bring the classroom there. The iPad Classroom embracesthe concepts of mobile, social and just-in-time training to shed light on 9:15 – 10:00 So Many Streams…So Little Time: How to identify,an entirely new education model. combat and leverage outside information distractions Bill Spies, ANCILE Solutions11:15 – 12:00 Are You Game? Using Games In Social Media This presentation will provide demographic information on the mobileJohn Dillon, C3 SoftWorks society, highlight common information streams, and identify challenges Social media sites are becoming a great vehicle for organizations to to learning organizations attempting to manage these streams. Theconnect with their target market. In this session, we’ll explore the use presenters will conclude by providing some possible cures to addressof games to add “Wow” to your social media offerings. The presenter the “information epidemic”.will share some basic techniques and rules for creating games for onlineuse, and share his experiences creating games for the Praetorian Group 10:30 – 11:10 Mobile Learning - High Performance or ‘Oh no not(EMS1, FireRescue1, Police One). Attendees will learn how to use another gadget?games to communicate to their audience, and see that games can be Prabhat Agarwal, Director, Consulting Services, Center for Innovativemore than a fun diversion – they can be an effective tool to educate, Technologyinform and engage. Mobile devices have the capacity of enabling learning throughout an organization. However, by and large enterprise-wide mobile learning1:30 – 2:10 Catching the New Wave of “Social” Learning implementations have not kept pace with individual interest levels onAlicia Squillace, Director, Sales Support, Mzinga this topic. The reasons cited for this glacial adoption are plentiful, What is Learning 2.0, and how can it transform your HR initiatives? inadequate infrastructure; security concerns, to name a few, but theHow do workplace communities foster a collaborative company culture, practices for establishing a mobile learning program are not dissimilarin which the collective wisdom of the masses is as highly valued as the to implementing ANY new organizational technology, except for someinsights of “experts”? More importantly, how can we successfully notable exceptions, which will be discussed. Phone: (540) 347-0055 • Fax: (540) 349-3169 • Email: • Website: WWW.SALT.ORG 12
  13. 13. 11:15 – 12:00 Mobile Augmented Reality Training and Performance 9:15 – 10:00 The Learning Marketplace: a Dynamic InternationalKangdon Lee, Educational Media Department, Korea Occupational Learning ArenaSafety and Health Agency Rita Hauck, Associate Professor, Technology Studies Department, Fort This session defines the meaning of Mobile Augmented Reality, how it Hays State Universityworks in training, the current position of Augmented Reality in training, Anyone with the slightest amount of experience using the Internet canand the impacts on the future of training and performance. find information, look up answers to questions, and find solutions to1:30 – 2:10 Learning 2.0: Mobile Learning has finally arrived problems. The broad door to learning has been opened to the masses.Susan Croft, Director, Skill-Pill M-Learning Ltd We must keep our focus serving a dynamic international learning arena This presentation considers why mobile learning is creating a quiet ranging from Kindergartners to Baby Boomers.revolution in the way we develop content for learners. Mobile learning is 10:30 – 11:10 Prototyping an Online Training Center on Campusabout flexible content being made available to the learner in a format Safety and Emergency Preparednessand location and a time of their choosing, not ours. Younger (Generation Lisette Reyes-Paulino, Research Assistant, Education, PurdueY) employees prefer and excel at this kind of approach. This is not just Universityan evolution; it is a revolution in the style of learning we have designed The purpose of this presentation is to describe a rapid prototypingand developed for our programs in the past. approach implemented to build an integrated online training center on2:15 – 3:00 Develop Once – Publish to Multiple Devices campus safety and emergency preparedness for faculty and graduatePhil Cowcill, Coordinator, Canadore College staff at Purdue University. Best practices and lessons learned from Mobile technology is exploding and soon people will access online prototype design and development will be shared with participants.content by mobile devices more than a traditional desktop or laptop. 11:15 – 12:00 Frameworks for Global e-LearningThe top three mobile platforms are very different and require different Badrul Khan, President & Founder, McWeadon Education, USA, Roberttools to develop applications. This presentation will demonstrate two Wisher, Research Professor, Naval Postgraduate Schoolpossible solutions for developing these applications. This presentation reports on paradigms and models to unite3:30 – 4:10 Your Next Step into Mobile Learning stakeholders in the learning, education and training fields for commonJohn Gibbs, Instructional Design Manager, Tata Interactive Systems standards and a unified vision on e-learning. Drawing from the recently The first plunge into mobile learning often occurs after platform published book, Learning on Demand: ADL and the Future of e-Learning,commitments are already made—strategically or speculatively by the presenter portrays an eight-dimensional learning framework coveringorganizations or randomly by workers. Each juncture in the decision pedagogical, technological, interface design, evaluation, management,tree leads to opportunities and constraints in design for performance resource support, ethical, and institutional, instruction, media and technology. The experiences of a global 1:30 – 2:10 Online Collaboration Techniques for Effectivelearning solutions provider with various smart phone and tablet platforms Asynchronous Learningyield viable paths from various starting points. For the already committed, Prakash Ambegaonkar, Ph.D., CEO, College of Energy, Environmentmaximizing the available features is a next step. Those in the early and Sustainability, Ani Shrotri, CTO, Timeless Learning Technologiesdecision stages benefit from an advance view of possibilities and The last decade has seen computer technology playing an increasinglylimitations inherent in each turn of the path. important part in almost all the fields of industry and enterprise. Education4:15 – 5:00 Adapting Your Distance Learning Program to Mobile – has been a bit slow to adapt, but it is now seeing a mass movementOn a Shoestring from brick and mortar model of universities and paper-based text booksRobert Bradley, Distance Learning Coordinator, Office of Risk to online universities and digital textbooks. There are issues with aCommunications and Education, Virginia Department of Health student studying, by herself, online from a static online text. It can become The world is moving more and more towards mobile computing boring and monotonous. There is no interactivity or collaboration. Howenvironments and training is no different. Organizations need to do we carry the everyday paradigms from the paper-based textbookincorporate mobile environments into their training schemes to capture world into the digital world of online textbooks? This presentation takesthe ever-growing mobile learning audience. A case study will be presented a look at ways of addressing many of these issues.where the Virginia Department of Health has adapted an existing online 2:15 – 3:00 Evaluating OnLine Learning: Pre-licensing Courselearning structure to accommodate these mobile environments at very Passrateslittle extra cost. This includes adapting an existing LMS, adapting content Terrence Redding, Ph.D., President & CEO, OnLine Training, mobile environments and the use of existing Web 2.0 tools’ mobile This presentation compares the pass rate for online pre-licensingcapabilities. courses and considers the factors that affect pass rates. Reported pass rates vary greatly. Thursday - eLearning 3:30 – 5:00 Implementing Learning Technologies Within Your8:30 – 9:10 Using Collaboration to Break Down Barriers in the Organization: Identifying and Overcoming the ChallengesFederal Government: Lessons Learned from the Creation of the James Guilkey, Ph.D., President, S4 NetQuest, William Peratino,U.S. Federal Collaborative E-Learning Laboratory Director of Innovation, Emerging Solutions, Office of PersonnelRoss Allan, Director, Learning Technology Solutions Division, US Management.Department of the Interior This panel presentation will provide an interactive forum that is designed The U.S. Federal Collaborative E-learning Laboratory is an online specifically for the attendee. Through the use of wireless, handheldcommunity of instructional designers, graphic designers, Web survey devices, you will be able to share your most critical needs anddevelopers, and subject matter experts currently representing 11 Federal learn the most critical needs of your colleagues.agencies that works collaboratively to develop federal-wide e-learningcourses and content, and shares instructional design and e-learningdevelopment best practices. This presentation will cover lessons learnedfrom the creation of the US Fed-CEL. Phone: (540) 347-0055 • Fax: (540) 349-3169 • Email: • Website: WWW.SALT.ORG 13