visitor
museum
Hasselt University
Expertise centre for Digital Media
Province of Limburg
Provincial Gallo-Roman Museum
Int...
visitor
museum
plenty of
museum
visitor
4 year of studies
10 year hobby club
12 year deepening
watch act
understand
understand
watch act
Mobility
Interaction with the environment
Personalization
Personalization
Social interaction
- learning together in a playful and interactive way
- an exiting experience of the museum story
- social interaction stim...
create avatar
create avatar
timeline
timeline
nomad game
nomad game
farming game
farming game
Eburones game
Roman game
Roman game
- “art radar” based on GPS
- iPhone app for youngsters
- an incentive to explore the park more profoundly
- interpretation...
Park Explorer - interface
search for works of art
show interpretations
- do-it-yourself approach to cultural heritage education
- youngsters invent and create their own mobile games
- classmate...
- timeline with media, minigames, object information, …
- content depends on personal preferences
- bookmark fascinating i...
menu and timeline
timeline
media
- for Royal Belgian Institute of Natural Sciences
- take picture of QR codes
- a series of photographs guides you to the c...
take picture of QR code
navigation by a series of photographs
navigation by a series of photographs
navigation by a series of photographs
navigation by a series of photographs
navigation by a series of photographs
navigation by a series of photographs
navigation by a series of photographs
overview of a room
show information
questions?
Do they do
piercings here ?
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
presentation iDiscover
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presentation iDiscover

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Presentation of iDiscover with several case studies, conducted by the Expertise Centre for Digital Media (Hasselt University)

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presentation iDiscover

  1. 1. visitor museum Hasselt University Expertise centre for Digital Media Province of Limburg Provincial Gallo-Roman Museum Interactive heritage
  2. 2. visitor museum
  3. 3. plenty of museum
  4. 4. visitor
  5. 5. 4 year of studies 10 year hobby club 12 year deepening
  6. 6. watch act understand
  7. 7. understand watch act
  8. 8. Mobility
  9. 9. Interaction with the environment
  10. 10. Personalization
  11. 11. Personalization
  12. 12. Social interaction
  13. 13. - learning together in a playful and interactive way - an exiting experience of the museum story - social interaction stimulated by team play and competition - museum objects as a key to play the game gaming in the Gallo - Roman Museum
  14. 14. create avatar
  15. 15. create avatar
  16. 16. timeline
  17. 17. timeline
  18. 18. nomad game
  19. 19. nomad game
  20. 20. farming game
  21. 21. farming game
  22. 22. Eburones game
  23. 23. Roman game
  24. 24. Roman game
  25. 25. - “art radar” based on GPS - iPhone app for youngsters - an incentive to explore the park more profoundly - interpretations of the sculptures made by youngsters discover art in the Middelheim Museum in the Sculpturized!-project led by Piazza dell’Arte
  26. 26. Park Explorer - interface
  27. 27. search for works of art
  28. 28. show interpretations
  29. 29. - do-it-yourself approach to cultural heritage education - youngsters invent and create their own mobile games - classmates can play the games in the museum - Odiel Defraeye as central figure (1st Belgian Tour winner in 1912) make your own game in ‘in het wiel van Odiel’
  30. 30. - timeline with media, minigames, object information, … - content depends on personal preferences - bookmark fascinating information - show location of co-visitors adults in the Gallo - Roman museum PROTOTYPE
  31. 31. menu and timeline
  32. 32. timeline
  33. 33. media
  34. 34. - for Royal Belgian Institute of Natural Sciences - take picture of QR codes - a series of photographs guides you to the chosen room - provides an extra information layer to the collection navigation through a complex museum building PROTOTYPE
  35. 35. take picture of QR code
  36. 36. navigation by a series of photographs
  37. 37. navigation by a series of photographs
  38. 38. navigation by a series of photographs
  39. 39. navigation by a series of photographs
  40. 40. navigation by a series of photographs
  41. 41. navigation by a series of photographs
  42. 42. navigation by a series of photographs
  43. 43. overview of a room
  44. 44. show information
  45. 45. questions? Do they do piercings here ?
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