SlideShare a Scribd company logo
1 of 64
THE TEN
                       COMMANDMENTS




                                                   © 2010 IDEA. All rights reserved.
                                   OF
                       SOCIAL INTERACTION DESIGN
                                  (SxD)

Monday, May 31, 2010
CHRIS PITRE
                       Social Marketing Strategist, IDEA




                                                           © 2010 IDEA. All rights reserved.
                       LAURA VERBLE
                       Senior Strategist, IDEA


Monday, May 31, 2010
ABOUT IDEA


                        Digital agency in Houston & Seattle

                        100 employees




                                                                                       © 2010 IDEA. All rights reserved.
                        UX // Strategy // Technology // Creative // Account Services




Monday, May 31, 2010
THE 10 COMMANDMENTS




                                       © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
#1
                        KNOW THY USER.
                         ALL OF THEM.




                                           © 2010 IDEA. All rights reserved.
                       (ALL ABOUT THEM.)
Monday, May 31, 2010
DEFINE USERS
                        Social butterfly

                        Critic

                        Harmonizer

                        Rebel




                                           © 2010 IDEA. All rights reserved.
                        Lurker (stalker)

                        Status seeker

                        Creator

Monday, May 31, 2010
KNOW USER ROLES
                        Who’s coming?

                        What do they want?

                        What do they need?




                                              © 2010 IDEA. All rights reserved.
                        What do they do?

                        When do they do it?

                        Why do they do it?


Monday, May 31, 2010
GIVE ___ TO THE THEM
                        Build the experience around them:

                          Interests // Likes

                          Needs




                                                            © 2010 IDEA. All rights reserved.
                          Wants

                          Friends // Enemies

                          Ego


Monday, May 31, 2010
FACEBOOK OPEN GRAPH



                        If a user opts in and agrees, why not tailor the experience to their
                        likes, events, interests, friends, and digital footprints?




                                                                                               © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
Monday, May 31, 2010




                       © 2010 IDEA. All rights reserved.
BEGUILED WITH BEYONCE




                                                                      © 2010 IDEA. All rights reserved.
                                                   on...I p romise)
                                   ealthy o bsessi
                                (h
Monday, May 31, 2010
YOU HAD US AT HELLO, CHRIS. WELCOME BACK.




                                                                   © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
#2
                       THOU SHALT NOT HAVE
                             CONTROL.




                                             © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
Monday, May 31, 2010




                       © 2010 IDEA. All rights reserved.
Monday, May 31, 2010




                       © 2010 IDEA. All rights reserved.
USABILITY FINDINGS




                                                                         © 2010 IDEA. All rights reserved.
                                                                  it!!
                                                          wa nted
                                                , re ally
                                      y re ally
                                  The
Monday, May 31, 2010
WHAT DOES THIS MEAN?


                        Fully explore and communicate the impact of social endeavors.

                        Embrace the connection between you and your customers.




                                                                                        © 2010 IDEA. All rights reserved.
                          You can’t fight it – you can only funnel it.




Monday, May 31, 2010
#3
                       HONOR THY AUDIENCE.




                                             © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
It’s all about us...cause we’re awesome!




                                                                  © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
SEARCH ENGINE STAT



                       57%

                                                           © 2010 IDEA. All rights reserved.
                       of all internet users have
                       searched their name
                                                    -Pew
Monday, May 31, 2010
Monday, May 31, 2010
                                                           THE SALESMAN




                       © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
                                                           THE SALESMAN




                       © 2010 IDEA. All rights reserved.
Monday, May 31, 2010




                       © 2010 IDEA. All rights reserved.
YELLOW CAB HUNTING




                                            © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
YELLOW CAB HUNTING




                                            © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
YELLOW CAB HUNTING




                                            © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
WHAT DOES THIS MEAN?

                        Give users a reason to interact with you and don’t send them on a
                        scavenger hunt.

                        Clearly communicate where and why you want them to go.




                                                                                            © 2010 IDEA. All rights reserved.
                        And when they connect with you, give them something to do that
                        matters and leaves a lasting impact.

                        Recognize and reward behavior.



Monday, May 31, 2010
#4
                       THOU SHALT RESPECT
                            PRIVACY.




                                            © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
Monday, May 31, 2010




                       © 2010 IDEA. All rights reserved.
Monday, May 31, 2010




                       © 2010 IDEA. All rights reserved.
Monday, May 31, 2010




                       © 2010 IDEA. All rights reserved.
Monday, May 31, 2010




                       © 2010 IDEA. All rights reserved.
Monday, May 31, 2010




                       © 2010 IDEA. All rights reserved.
WHAT DOES THIS MEAN?

                        Users are fickle.

                        Trust must be earned, nurtured, and protected.

                        Sharing and Privacy go hand in hand. They can build you up or




                                                                                        © 2010 IDEA. All rights reserved.
                        tear you down.

                        Privacy settings should be transparent and personalized.




Monday, May 31, 2010
#5
                         REMEMBER THY
                       PLATFORM AND KEEP




                                           © 2010 IDEA. All rights reserved.
                            IT HOLY.

Monday, May 31, 2010
Monday, May 31, 2010
                                                           FACEBOOK




                       © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
                                                           YOUTUBE




                       © 2010 IDEA. All rights reserved.
GRADUAL UPDATING


                        Roll out updates gradually.

                        Test major functional changes thoroughly.




                                                                                 © 2010 IDEA. All rights reserved.
                        Have buy-in from your largest supporters and partners.




Monday, May 31, 2010
#6
                       USERS ARE JEALOUS.
                        STANDARDIZE THE




                                            © 2010 IDEA. All rights reserved.
                          EXPERIENCE.
Monday, May 31, 2010
WORD OF MOUTH STAT



                       500

                                                          © 2010 IDEA. All rights reserved.
                       billion influence impressions
                       are made each year
                                             -Forrester
Monday, May 31, 2010
COME AGAIN

                       500 billion experiences
                       are shared directly and
                       indirectly across social




                                                  © 2010 IDEA. All rights reserved.
                       media each year
Monday, May 31, 2010
WHAT DOES THAT MEAN?


                        Users expect to have the same experience as their friends.

                        Users will tell referring friend and all others about disappointment.




                                                                                                © 2010 IDEA. All rights reserved.
                        Standardize the experience to the fullest extent possible.




Monday, May 31, 2010
#7
                   THOU SHALT NOT ABUSE




                                          © 2010 IDEA. All rights reserved.
                     COLLOQUIALISMS.

Monday, May 31, 2010
COLLOQUIAL = EXCLUSION

                        Only niche audiences understand certain regional or esoteric
                        terminology.

                          Immediately restrict audience size




                                                                                       © 2010 IDEA. All rights reserved.
                          Limit growth potential (in some cases)

                          Confuse (and frustrate) the masses




Monday, May 31, 2010
Monday, May 31, 2010
                                                           THE YBF




                       © 2010 IDEA. All rights reserved.
#8
                       KNOW THY SOCIAL
                        TOUCHPOINTS.




                                         © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
TARGET SOCIAL
                        Listen to users.

                          Let your users tell you where and when they want to socialize in
                          the experience.

                        Don’t over do it.




                                                                                             © 2010 IDEA. All rights reserved.
                          Every piece of content does not require a reaction or sharing.

                        Keep it active.

                          Stale activity discourages new participation.


Monday, May 31, 2010
TIME & PLACE



                         Does every experience have to become a social one?




                                                                              © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
Monday, May 31, 2010




                       © 2010 IDEA. All rights reserved.
WHAT DOES THIS MEAN?


                        Select places in your experience for social.

                        Understand that all experiences aren’t made for social.




                                                                                           © 2010 IDEA. All rights reserved.
                        Know users’ level of comfort in the degree of social engagement.




Monday, May 31, 2010
#9
                       THOU SHALT MAKE AN
                       ALTAR FOR BOTH GOOD




                                             © 2010 IDEA. All rights reserved.
                            AND EVIL.

Monday, May 31, 2010
ALL ABOUT POSITIONING




                                               © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
ALL ABOUT POSITIONING




                                               © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
Monday, May 31, 2010




                       © 2010 IDEA. All rights reserved.
Monday, May 31, 2010




                       © 2010 IDEA. All rights reserved.
REACTION SITE




                                                                        © 2010 IDEA. All rights reserved.
                                            MEMORIAL SITE FOR VICTIMS




                       FACEBOOK LIKE PAGE
Monday, May 31, 2010
WHAT DOES THIS MEAN?


                        It's all about positioning.

                        Make it constructive and actionable.




                                                                                     © 2010 IDEA. All rights reserved.
                        You can't funnel everything, but some is better than none.




Monday, May 31, 2010
#10
                       HONOR FUN IN YOUR
                         EXPERIENCE.




                                           © 2010 IDEA. All rights reserved.
Monday, May 31, 2010
THE FUN THEORY


                        Hypothesis: Can you make users do something mundane or
                        overlooked by making it fun?




                                                                                  © 2010 IDEA. All rights reserved.
                        Watch video: http://www.youtube.com/watch?v=2lXh2n0aPyw




Monday, May 31, 2010
Monday, May 31, 2010




                       © 2010 IDEA. All rights reserved.
Monday, May 31, 2010




                       © 2010 IDEA. All rights reserved.
WHAT DOES THIS MEAN?


                        Make the mundane fun.

                        Use but don’t abuse humor.




                                                             © 2010 IDEA. All rights reserved.
                        Delight users with the unexpected.




Monday, May 31, 2010
Monday, May 31, 2010
                                                           AMEN.




                       © 2010 IDEA. All rights reserved.
REACH OUT:

                   chris.pitre@idea.com
                   laura.verble@idea.com




                                                             © 2010 IDEA. All rights reserved.
                   idea.com | facebook.com/ideainteractive


Monday, May 31, 2010

More Related Content

Similar to Ten Commandments of Social Interaction Design

Social Media Evolution - Revolution - So What?
Social Media Evolution - Revolution - So What?Social Media Evolution - Revolution - So What?
Social Media Evolution - Revolution - So What?Tommi Pelkonen
 
Fixing the media bib wetteren
Fixing the media bib wetterenFixing the media bib wetteren
Fixing the media bib wetterenJo Caudron
 
iCrossing - CIM Financial Services Group Presentation
iCrossing - CIM Financial Services Group PresentationiCrossing - CIM Financial Services Group Presentation
iCrossing - CIM Financial Services Group PresentationAntony Mayfield
 
Flash Forward to the Future: Media Innovation
Flash Forward to the Future: Media Innovation  Flash Forward to the Future: Media Innovation
Flash Forward to the Future: Media Innovation Dean Donaldson
 
Hakim albasrawy wrapping your head around social media #4
Hakim albasrawy   wrapping your head around social media #4Hakim albasrawy   wrapping your head around social media #4
Hakim albasrawy wrapping your head around social media #4Ideashare
 
Flash Forward to the Future: Media Innovation: China
Flash Forward to the Future: Media Innovation: China  Flash Forward to the Future: Media Innovation: China
Flash Forward to the Future: Media Innovation: China Dean Donaldson
 
Social media - The cyber reality [detailed presentation]
Social media - The cyber reality [detailed presentation]Social media - The cyber reality [detailed presentation]
Social media - The cyber reality [detailed presentation]jody wissing
 
Be Nice Or Leave: IRL Edition
Be Nice Or Leave: IRL EditionBe Nice Or Leave: IRL Edition
Be Nice Or Leave: IRL EditionFaris Yakob
 
Location based apps presentation june 30, 2010
Location based apps presentation june 30, 2010Location based apps presentation june 30, 2010
Location based apps presentation june 30, 2010Lunch Ann Arbor Marketing
 
Fixing The Media VBO - March 29, 2010
Fixing The Media VBO - March 29,  2010Fixing The Media VBO - March 29,  2010
Fixing The Media VBO - March 29, 2010Jo Caudron
 
From Scarcity to Abundance (and from Mass Production to Hyper-personalization...
From Scarcity to Abundance (and from Mass Production to Hyper-personalization...From Scarcity to Abundance (and from Mass Production to Hyper-personalization...
From Scarcity to Abundance (and from Mass Production to Hyper-personalization...Erik Duval
 
From Scarcity to Abundance (and from Mass Production to Hyper-personalization...
From Scarcity to Abundance (and from Mass Production to Hyper-personalization...From Scarcity to Abundance (and from Mass Production to Hyper-personalization...
From Scarcity to Abundance (and from Mass Production to Hyper-personalization...Erik Duval
 
Social Media For Museums
Social Media For MuseumsSocial Media For Museums
Social Media For Museumsmichellej
 
Joining The Dots
Joining The DotsJoining The Dots
Joining The DotsNaresh Jain
 
Learning in the open
Learning in the openLearning in the open
Learning in the openErik Duval
 
Growing and Fostering Software Craftsmanship
Growing and Fostering Software CraftsmanshipGrowing and Fostering Software Craftsmanship
Growing and Fostering Software CraftsmanshipCory Foy
 
Meaning Shapes the Mission: Inside the Social Entrepreneur's Mind
Meaning Shapes the Mission: Inside the Social Entrepreneur's MindMeaning Shapes the Mission: Inside the Social Entrepreneur's Mind
Meaning Shapes the Mission: Inside the Social Entrepreneur's MindCauseShift
 
You & your brand shadow community & marketing 2.0 hamburg
You & your brand shadow   community & marketing 2.0 hamburg You & your brand shadow   community & marketing 2.0 hamburg
You & your brand shadow community & marketing 2.0 hamburg iCrossing
 
You & Your Brand Shadow - for Community & Marketing 2.0 Hamburg
You & Your Brand Shadow - for Community & Marketing 2.0 HamburgYou & Your Brand Shadow - for Community & Marketing 2.0 Hamburg
You & Your Brand Shadow - for Community & Marketing 2.0 HamburgAntony Mayfield
 

Similar to Ten Commandments of Social Interaction Design (20)

Social Media Evolution - Revolution - So What?
Social Media Evolution - Revolution - So What?Social Media Evolution - Revolution - So What?
Social Media Evolution - Revolution - So What?
 
Fixing the media bib wetteren
Fixing the media bib wetterenFixing the media bib wetteren
Fixing the media bib wetteren
 
iCrossing - CIM Financial Services Group Presentation
iCrossing - CIM Financial Services Group PresentationiCrossing - CIM Financial Services Group Presentation
iCrossing - CIM Financial Services Group Presentation
 
Flash Forward to the Future: Media Innovation
Flash Forward to the Future: Media Innovation  Flash Forward to the Future: Media Innovation
Flash Forward to the Future: Media Innovation
 
Hakim albasrawy wrapping your head around social media #4
Hakim albasrawy   wrapping your head around social media #4Hakim albasrawy   wrapping your head around social media #4
Hakim albasrawy wrapping your head around social media #4
 
Flash Forward to the Future: Media Innovation: China
Flash Forward to the Future: Media Innovation: China  Flash Forward to the Future: Media Innovation: China
Flash Forward to the Future: Media Innovation: China
 
Social media - The cyber reality [detailed presentation]
Social media - The cyber reality [detailed presentation]Social media - The cyber reality [detailed presentation]
Social media - The cyber reality [detailed presentation]
 
Be Nice Or Leave: IRL Edition
Be Nice Or Leave: IRL EditionBe Nice Or Leave: IRL Edition
Be Nice Or Leave: IRL Edition
 
Location based apps presentation june 30, 2010
Location based apps presentation june 30, 2010Location based apps presentation june 30, 2010
Location based apps presentation june 30, 2010
 
Fixing The Media VBO - March 29, 2010
Fixing The Media VBO - March 29,  2010Fixing The Media VBO - March 29,  2010
Fixing The Media VBO - March 29, 2010
 
From Scarcity to Abundance (and from Mass Production to Hyper-personalization...
From Scarcity to Abundance (and from Mass Production to Hyper-personalization...From Scarcity to Abundance (and from Mass Production to Hyper-personalization...
From Scarcity to Abundance (and from Mass Production to Hyper-personalization...
 
From Scarcity to Abundance (and from Mass Production to Hyper-personalization...
From Scarcity to Abundance (and from Mass Production to Hyper-personalization...From Scarcity to Abundance (and from Mass Production to Hyper-personalization...
From Scarcity to Abundance (and from Mass Production to Hyper-personalization...
 
Social Media For Museums
Social Media For MuseumsSocial Media For Museums
Social Media For Museums
 
Joining The Dots
Joining The DotsJoining The Dots
Joining The Dots
 
Futures toolbox
Futures toolboxFutures toolbox
Futures toolbox
 
Learning in the open
Learning in the openLearning in the open
Learning in the open
 
Growing and Fostering Software Craftsmanship
Growing and Fostering Software CraftsmanshipGrowing and Fostering Software Craftsmanship
Growing and Fostering Software Craftsmanship
 
Meaning Shapes the Mission: Inside the Social Entrepreneur's Mind
Meaning Shapes the Mission: Inside the Social Entrepreneur's MindMeaning Shapes the Mission: Inside the Social Entrepreneur's Mind
Meaning Shapes the Mission: Inside the Social Entrepreneur's Mind
 
You & your brand shadow community & marketing 2.0 hamburg
You & your brand shadow   community & marketing 2.0 hamburg You & your brand shadow   community & marketing 2.0 hamburg
You & your brand shadow community & marketing 2.0 hamburg
 
You & Your Brand Shadow - for Community & Marketing 2.0 Hamburg
You & Your Brand Shadow - for Community & Marketing 2.0 HamburgYou & Your Brand Shadow - for Community & Marketing 2.0 Hamburg
You & Your Brand Shadow - for Community & Marketing 2.0 Hamburg
 

Recently uploaded

simpson-lee_house_dt20ajshsjsjsjsjj15.pdf
simpson-lee_house_dt20ajshsjsjsjsjj15.pdfsimpson-lee_house_dt20ajshsjsjsjsjj15.pdf
simpson-lee_house_dt20ajshsjsjsjsjj15.pdfLucyBonelli
 
Piece by Piece Magazine
Piece by Piece Magazine                      Piece by Piece Magazine
Piece by Piece Magazine CharlottePulte
 
怎么办理英国Newcastle毕业证纽卡斯尔大学学位证书一手渠道
怎么办理英国Newcastle毕业证纽卡斯尔大学学位证书一手渠道怎么办理英国Newcastle毕业证纽卡斯尔大学学位证书一手渠道
怎么办理英国Newcastle毕业证纽卡斯尔大学学位证书一手渠道yrolcks
 
Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Rndexperts
 
Unit1_Syllbwbnwnwneneneneneneentation_Sem2.pptx
Unit1_Syllbwbnwnwneneneneneneentation_Sem2.pptxUnit1_Syllbwbnwnwneneneneneneentation_Sem2.pptx
Unit1_Syllbwbnwnwneneneneneneentation_Sem2.pptxNitish292041
 
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...Associazione Digital Days
 
AI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
AI and Design Vol. 2: Navigating the New Frontier - MorgenboosterAI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
AI and Design Vol. 2: Navigating the New Frontier - Morgenbooster1508 A/S
 
How to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIHow to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIyuj
 
The spirit of digital place - game worlds and architectural phenomenology
The spirit of digital place - game worlds and architectural phenomenologyThe spirit of digital place - game worlds and architectural phenomenology
The spirit of digital place - game worlds and architectural phenomenologyChristopher Totten
 
Karim apartment ideas 01 ppppppppppppppp
Karim apartment ideas 01 pppppppppppppppKarim apartment ideas 01 ppppppppppppppp
Karim apartment ideas 01 pppppppppppppppNadaMohammed714321
 
cda.pptx critical discourse analysis ppt
cda.pptx critical discourse analysis pptcda.pptx critical discourse analysis ppt
cda.pptx critical discourse analysis pptMaryamAfzal41
 
Color Theory Explained for Noobs- Think360 Studio
Color Theory Explained for Noobs- Think360 StudioColor Theory Explained for Noobs- Think360 Studio
Color Theory Explained for Noobs- Think360 StudioThink360 Studio
 
General Knowledge Quiz Game C++ CODE.pptx
General Knowledge Quiz Game C++ CODE.pptxGeneral Knowledge Quiz Game C++ CODE.pptx
General Knowledge Quiz Game C++ CODE.pptxmarckustrevion
 
Interior Design for Office a cura di RMG Project Studio
Interior Design for Office a cura di RMG Project StudioInterior Design for Office a cura di RMG Project Studio
Interior Design for Office a cura di RMG Project StudioRMG Project Studio
 
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.pptMaking and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.pptJIT KUMAR GUPTA
 
guest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssssguest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssssNadaMohammed714321
 
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书zdzoqco
 
Karim apartment ideas 02 ppppppppppppppp
Karim apartment ideas 02 pppppppppppppppKarim apartment ideas 02 ppppppppppppppp
Karim apartment ideas 02 pppppppppppppppNadaMohammed714321
 
Iconic Global Solution - web design, Digital Marketing services
Iconic Global Solution - web design, Digital Marketing servicesIconic Global Solution - web design, Digital Marketing services
Iconic Global Solution - web design, Digital Marketing servicesIconic global solution
 
Niintendo Wii Presentation Template.pptx
Niintendo Wii Presentation Template.pptxNiintendo Wii Presentation Template.pptx
Niintendo Wii Presentation Template.pptxKevinYaelJimnezSanti
 

Recently uploaded (20)

simpson-lee_house_dt20ajshsjsjsjsjj15.pdf
simpson-lee_house_dt20ajshsjsjsjsjj15.pdfsimpson-lee_house_dt20ajshsjsjsjsjj15.pdf
simpson-lee_house_dt20ajshsjsjsjsjj15.pdf
 
Piece by Piece Magazine
Piece by Piece Magazine                      Piece by Piece Magazine
Piece by Piece Magazine
 
怎么办理英国Newcastle毕业证纽卡斯尔大学学位证书一手渠道
怎么办理英国Newcastle毕业证纽卡斯尔大学学位证书一手渠道怎么办理英国Newcastle毕业证纽卡斯尔大学学位证书一手渠道
怎么办理英国Newcastle毕业证纽卡斯尔大学学位证书一手渠道
 
Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025
 
Unit1_Syllbwbnwnwneneneneneneentation_Sem2.pptx
Unit1_Syllbwbnwnwneneneneneneentation_Sem2.pptxUnit1_Syllbwbnwnwneneneneneneentation_Sem2.pptx
Unit1_Syllbwbnwnwneneneneneneentation_Sem2.pptx
 
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...
 
AI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
AI and Design Vol. 2: Navigating the New Frontier - MorgenboosterAI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
AI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
 
How to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIHow to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AI
 
The spirit of digital place - game worlds and architectural phenomenology
The spirit of digital place - game worlds and architectural phenomenologyThe spirit of digital place - game worlds and architectural phenomenology
The spirit of digital place - game worlds and architectural phenomenology
 
Karim apartment ideas 01 ppppppppppppppp
Karim apartment ideas 01 pppppppppppppppKarim apartment ideas 01 ppppppppppppppp
Karim apartment ideas 01 ppppppppppppppp
 
cda.pptx critical discourse analysis ppt
cda.pptx critical discourse analysis pptcda.pptx critical discourse analysis ppt
cda.pptx critical discourse analysis ppt
 
Color Theory Explained for Noobs- Think360 Studio
Color Theory Explained for Noobs- Think360 StudioColor Theory Explained for Noobs- Think360 Studio
Color Theory Explained for Noobs- Think360 Studio
 
General Knowledge Quiz Game C++ CODE.pptx
General Knowledge Quiz Game C++ CODE.pptxGeneral Knowledge Quiz Game C++ CODE.pptx
General Knowledge Quiz Game C++ CODE.pptx
 
Interior Design for Office a cura di RMG Project Studio
Interior Design for Office a cura di RMG Project StudioInterior Design for Office a cura di RMG Project Studio
Interior Design for Office a cura di RMG Project Studio
 
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.pptMaking and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
 
guest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssssguest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssss
 
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
 
Karim apartment ideas 02 ppppppppppppppp
Karim apartment ideas 02 pppppppppppppppKarim apartment ideas 02 ppppppppppppppp
Karim apartment ideas 02 ppppppppppppppp
 
Iconic Global Solution - web design, Digital Marketing services
Iconic Global Solution - web design, Digital Marketing servicesIconic Global Solution - web design, Digital Marketing services
Iconic Global Solution - web design, Digital Marketing services
 
Niintendo Wii Presentation Template.pptx
Niintendo Wii Presentation Template.pptxNiintendo Wii Presentation Template.pptx
Niintendo Wii Presentation Template.pptx
 

Ten Commandments of Social Interaction Design

  • 1. THE TEN COMMANDMENTS © 2010 IDEA. All rights reserved. OF SOCIAL INTERACTION DESIGN (SxD) Monday, May 31, 2010
  • 2. CHRIS PITRE Social Marketing Strategist, IDEA © 2010 IDEA. All rights reserved. LAURA VERBLE Senior Strategist, IDEA Monday, May 31, 2010
  • 3. ABOUT IDEA Digital agency in Houston & Seattle 100 employees © 2010 IDEA. All rights reserved. UX // Strategy // Technology // Creative // Account Services Monday, May 31, 2010
  • 4. THE 10 COMMANDMENTS © 2010 IDEA. All rights reserved. Monday, May 31, 2010
  • 5. #1 KNOW THY USER. ALL OF THEM. © 2010 IDEA. All rights reserved. (ALL ABOUT THEM.) Monday, May 31, 2010
  • 6. DEFINE USERS Social butterfly Critic Harmonizer Rebel © 2010 IDEA. All rights reserved. Lurker (stalker) Status seeker Creator Monday, May 31, 2010
  • 7. KNOW USER ROLES Who’s coming? What do they want? What do they need? © 2010 IDEA. All rights reserved. What do they do? When do they do it? Why do they do it? Monday, May 31, 2010
  • 8. GIVE ___ TO THE THEM Build the experience around them: Interests // Likes Needs © 2010 IDEA. All rights reserved. Wants Friends // Enemies Ego Monday, May 31, 2010
  • 9. FACEBOOK OPEN GRAPH If a user opts in and agrees, why not tailor the experience to their likes, events, interests, friends, and digital footprints? © 2010 IDEA. All rights reserved. Monday, May 31, 2010
  • 10. Monday, May 31, 2010 © 2010 IDEA. All rights reserved.
  • 11. BEGUILED WITH BEYONCE © 2010 IDEA. All rights reserved. on...I p romise) ealthy o bsessi (h Monday, May 31, 2010
  • 12. YOU HAD US AT HELLO, CHRIS. WELCOME BACK. © 2010 IDEA. All rights reserved. Monday, May 31, 2010
  • 13. #2 THOU SHALT NOT HAVE CONTROL. © 2010 IDEA. All rights reserved. Monday, May 31, 2010
  • 14. Monday, May 31, 2010 © 2010 IDEA. All rights reserved.
  • 15. Monday, May 31, 2010 © 2010 IDEA. All rights reserved.
  • 16. USABILITY FINDINGS © 2010 IDEA. All rights reserved. it!! wa nted , re ally y re ally The Monday, May 31, 2010
  • 17. WHAT DOES THIS MEAN? Fully explore and communicate the impact of social endeavors. Embrace the connection between you and your customers. © 2010 IDEA. All rights reserved. You can’t fight it – you can only funnel it. Monday, May 31, 2010
  • 18. #3 HONOR THY AUDIENCE. © 2010 IDEA. All rights reserved. Monday, May 31, 2010
  • 19. It’s all about us...cause we’re awesome! © 2010 IDEA. All rights reserved. Monday, May 31, 2010
  • 20. SEARCH ENGINE STAT 57% © 2010 IDEA. All rights reserved. of all internet users have searched their name -Pew Monday, May 31, 2010
  • 21. Monday, May 31, 2010 THE SALESMAN © 2010 IDEA. All rights reserved.
  • 22. Monday, May 31, 2010 THE SALESMAN © 2010 IDEA. All rights reserved.
  • 23. Monday, May 31, 2010 © 2010 IDEA. All rights reserved.
  • 24. YELLOW CAB HUNTING © 2010 IDEA. All rights reserved. Monday, May 31, 2010
  • 25. YELLOW CAB HUNTING © 2010 IDEA. All rights reserved. Monday, May 31, 2010
  • 26. YELLOW CAB HUNTING © 2010 IDEA. All rights reserved. Monday, May 31, 2010
  • 27. WHAT DOES THIS MEAN? Give users a reason to interact with you and don’t send them on a scavenger hunt. Clearly communicate where and why you want them to go. © 2010 IDEA. All rights reserved. And when they connect with you, give them something to do that matters and leaves a lasting impact. Recognize and reward behavior. Monday, May 31, 2010
  • 28. #4 THOU SHALT RESPECT PRIVACY. © 2010 IDEA. All rights reserved. Monday, May 31, 2010
  • 29. Monday, May 31, 2010 © 2010 IDEA. All rights reserved.
  • 30. Monday, May 31, 2010 © 2010 IDEA. All rights reserved.
  • 31. Monday, May 31, 2010 © 2010 IDEA. All rights reserved.
  • 32. Monday, May 31, 2010 © 2010 IDEA. All rights reserved.
  • 33. Monday, May 31, 2010 © 2010 IDEA. All rights reserved.
  • 34. WHAT DOES THIS MEAN? Users are fickle. Trust must be earned, nurtured, and protected. Sharing and Privacy go hand in hand. They can build you up or © 2010 IDEA. All rights reserved. tear you down. Privacy settings should be transparent and personalized. Monday, May 31, 2010
  • 35. #5 REMEMBER THY PLATFORM AND KEEP © 2010 IDEA. All rights reserved. IT HOLY. Monday, May 31, 2010
  • 36. Monday, May 31, 2010 FACEBOOK © 2010 IDEA. All rights reserved.
  • 37. Monday, May 31, 2010 YOUTUBE © 2010 IDEA. All rights reserved.
  • 38. GRADUAL UPDATING Roll out updates gradually. Test major functional changes thoroughly. © 2010 IDEA. All rights reserved. Have buy-in from your largest supporters and partners. Monday, May 31, 2010
  • 39. #6 USERS ARE JEALOUS. STANDARDIZE THE © 2010 IDEA. All rights reserved. EXPERIENCE. Monday, May 31, 2010
  • 40. WORD OF MOUTH STAT 500 © 2010 IDEA. All rights reserved. billion influence impressions are made each year -Forrester Monday, May 31, 2010
  • 41. COME AGAIN 500 billion experiences are shared directly and indirectly across social © 2010 IDEA. All rights reserved. media each year Monday, May 31, 2010
  • 42. WHAT DOES THAT MEAN? Users expect to have the same experience as their friends. Users will tell referring friend and all others about disappointment. © 2010 IDEA. All rights reserved. Standardize the experience to the fullest extent possible. Monday, May 31, 2010
  • 43. #7 THOU SHALT NOT ABUSE © 2010 IDEA. All rights reserved. COLLOQUIALISMS. Monday, May 31, 2010
  • 44. COLLOQUIAL = EXCLUSION Only niche audiences understand certain regional or esoteric terminology. Immediately restrict audience size © 2010 IDEA. All rights reserved. Limit growth potential (in some cases) Confuse (and frustrate) the masses Monday, May 31, 2010
  • 45. Monday, May 31, 2010 THE YBF © 2010 IDEA. All rights reserved.
  • 46. #8 KNOW THY SOCIAL TOUCHPOINTS. © 2010 IDEA. All rights reserved. Monday, May 31, 2010
  • 47. TARGET SOCIAL Listen to users. Let your users tell you where and when they want to socialize in the experience. Don’t over do it. © 2010 IDEA. All rights reserved. Every piece of content does not require a reaction or sharing. Keep it active. Stale activity discourages new participation. Monday, May 31, 2010
  • 48. TIME & PLACE Does every experience have to become a social one? © 2010 IDEA. All rights reserved. Monday, May 31, 2010
  • 49. Monday, May 31, 2010 © 2010 IDEA. All rights reserved.
  • 50. WHAT DOES THIS MEAN? Select places in your experience for social. Understand that all experiences aren’t made for social. © 2010 IDEA. All rights reserved. Know users’ level of comfort in the degree of social engagement. Monday, May 31, 2010
  • 51. #9 THOU SHALT MAKE AN ALTAR FOR BOTH GOOD © 2010 IDEA. All rights reserved. AND EVIL. Monday, May 31, 2010
  • 52. ALL ABOUT POSITIONING © 2010 IDEA. All rights reserved. Monday, May 31, 2010
  • 53. ALL ABOUT POSITIONING © 2010 IDEA. All rights reserved. Monday, May 31, 2010
  • 54. Monday, May 31, 2010 © 2010 IDEA. All rights reserved.
  • 55. Monday, May 31, 2010 © 2010 IDEA. All rights reserved.
  • 56. REACTION SITE © 2010 IDEA. All rights reserved. MEMORIAL SITE FOR VICTIMS FACEBOOK LIKE PAGE Monday, May 31, 2010
  • 57. WHAT DOES THIS MEAN? It's all about positioning. Make it constructive and actionable. © 2010 IDEA. All rights reserved. You can't funnel everything, but some is better than none. Monday, May 31, 2010
  • 58. #10 HONOR FUN IN YOUR EXPERIENCE. © 2010 IDEA. All rights reserved. Monday, May 31, 2010
  • 59. THE FUN THEORY Hypothesis: Can you make users do something mundane or overlooked by making it fun? © 2010 IDEA. All rights reserved. Watch video: http://www.youtube.com/watch?v=2lXh2n0aPyw Monday, May 31, 2010
  • 60. Monday, May 31, 2010 © 2010 IDEA. All rights reserved.
  • 61. Monday, May 31, 2010 © 2010 IDEA. All rights reserved.
  • 62. WHAT DOES THIS MEAN? Make the mundane fun. Use but don’t abuse humor. © 2010 IDEA. All rights reserved. Delight users with the unexpected. Monday, May 31, 2010
  • 63. Monday, May 31, 2010 AMEN. © 2010 IDEA. All rights reserved.
  • 64. REACH OUT: chris.pitre@idea.com laura.verble@idea.com © 2010 IDEA. All rights reserved. idea.com | facebook.com/ideainteractive Monday, May 31, 2010