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Theory of Inventive Problems Solving
 

Theory of Inventive Problems Solving

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    Theory of Inventive Problems Solving Theory of Inventive Problems Solving Presentation Transcript

    • Theory of Inventive Problems Solving İbrahim ATAY ТРИЗ   a  problem-­‐solving   Ibrahimatay.org |@ibrahim_atay
    • Problem Styles Known  solu3on  the  problems       UnKnown  solu3on  the  problems       Creative Problem Solving Methodology| İbrahim ATAY
    • Problem-Solving Theories Answer  !   Problem  ?   Problem  ?   Problem  ?   Answer  !   Answer  !       “Give  it  a  try    !”    “Let's  try  all  !”   Brainstorming     Morphological  Analysis     “Proceed  directly  to  the  solu=on  !”     TRIZ   Creative Problem Solving Methodology| İbrahim ATAY
    • Father of Triz The  person  we  are  going  to  discuss  in  unique   He  is  unique  not  just  because  he  developed  an   amazing  science   He  is  unique  because  he  never  asked  for   anything  in  return   He  never  said  "Give  me"   He  always  said  "Take  this"   His  name  is  Genric  altshuller   1946  -­‐  200.000  patent     Creative Problem Solving Methodology| İbrahim ATAY
    • Altshuller's Problem Classification Level Creativity  Level Percentage  of  solutions 1 Known  solution   32% 2 Minor  i mprovements 45% 3 Great  improvements 18% 4 New  Consept 4% 5 invented   1% Information Investigation  Required  Number  of  Approximate  Solution Your  know-­‐how 10 The  company's  know-­‐how   100  Knowledge  i n  the  sector 1,000  Knowledge  out  the  sector 100,000 Every  known  thing   1,000,000 Creative Problem Solving Methodology| İbrahim ATAY
    • Triz Triz Theories   Triz  Tools   1.  Crea3ve  Level     2.  Technical  System  Development  Process   3.  Excellence     1.  Matrix  of  contradic3ons   2.  40  base  principles     Creative Problem Solving Methodology| İbrahim ATAY
    • TRIZ – 40 Principles 1.  Segmenta=on  21  Skipping   2.  Taking  out  22  Blessing  in  disguise   3.  Local  quality  23  Feedback   4.  Asymmetry  24  Intermediary   5.  Merging  25  Self-­‐service   6.  Universality  26  Copying   7.  Russian  dolls  27  Cheap  short-­‐lived  objects   8.  An=-­‐weight  28  Mechanics  subs=tu=on   9.  Preliminary  an=-­‐ac=on  29  Pneuma=cs  and  hydraulics   10. Preliminary  ac=on  30  Flexible  shells  and  thin  films   11. Beforehand  cushioning  31  Porous  materials   12. Equipoten=ality  32  Colour  changes   13. "The  other  way  round"  33  Homogeneity   14. Spheroidality  -­‐  Curvature  34  Discarding  and  recovering   15. Dynamics  35  Parameter  changes   16. Par=al  or  excessive  ac=ons  36  Phase  transi=ons   17. Another  dimension  37  Thermal  expansion   18. Mechanical  vibra=on  38  Strong  oxidants   19. Periodic  ac=on  39  Inert  atmosphere   20. Con=nuity  of  useful  ac=on  40  Composite  materials     Creative Problem Solving Methodology| İbrahim ATAY
    • TRIZ – 40 Principles 21. Skipping   22. Blessing  in  disguise   23. Feedback   24. Intermediary   25. Self-­‐service   26. Copying   27. Cheap  short-­‐lived  objects   28. Mechanics  subs=tu=on   29. Pneuma=cs  and  hydraulics   30. Flexible  shells  and  thin  films   31. Porous  materials   32. Colour  changes   33. Homogeneity   34. Discarding  and  recovering   35. Parameter  changes   36. Phase  transi=ons   37. Thermal  expansion   38. Strong  oxidants   39. Inert  atmosphere   40. Composite  materials   Creative Problem Solving Methodology| İbrahim ATAY
    • Matrix Hareketli nesnenin ağırlığı Hareketli nesnenin ağırlığı 2 Hareketli nesnenin uzunluğu 4 Hareketli nesnenin alanı 6 Sabit nesnenin alanı Hareketli nesnenin alanı Sabit nesnenin alanı Hareketli nesnenin hacmi Sabit nesnenin hacmi 2 3 4 5 6 7 8 Sabit nesnenin uzunluğu 5 Sabit nesnenin uzunluğu Sabit nesnenin ağırlığı 3 Hareketli nesnenin uzunluğu 1 1 Sabit nesnenin ağırlığı 15, 8, 29,34 + 10, 1, 29, 35 + 8, 15, 29, 34 29, 17, 38, 34 2, 17, 29, 4 4, 7, 17, 35 35, 8, 2,14 7, 14, 17, 4 + 26, 7, 9, 39 5, 35, 14, 2 17, 7, 10, 40 + 14, 15, 18, 4 30, 2, 14, 18 35, 30, 13, 2 15, 17, 4 + 35, 28, 40, 29 29, 2, 40, 28 + Creative Problem Solving Methodology| İbrahim ATAY
    • Risk Matrix Creative Problem Solving Methodology| İbrahim ATAY
    • Q  /  A   Creative Problem Solving Methodology| İbrahim ATAY