Workshopvin5 Sociability
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Workshopvin5 Sociability Presentation Transcript

  • 1. Sociability David Geerts IBBT-CUO/K.U.Leuven
  • 2. Outline Micro-communities and television Social uses of television Sociability of interactive television Concerns when studying iTV sociability Creating sociability guidelines for iTV Further research 2
  • 3. Outline Micro-communities and television Social uses of television Sociability of interactive television Concerns when studying iTV sociability Creating sociability guidelines for iTV Further research 3
  • 4. Micro-communities and television "Family and kinship are the perfect expressions of community" (F. Tönnies, 1884) Micro-communities consist of the people in our close surroundings Partner Direct family / household Close friends Television is a medium that plays a central role in these micro- communities Watch television with family Organize 'movie nights' with friends Social uses of television Talk about favourite television programs 4
  • 5. Outline Micro-communities and television Social uses of television Sociability of interactive television Concerns when studying iTV sociability Creating sociability guidelines for iTV Further research 5
  • 6. Social uses of television Watching television is often a social activity Lull (1980), Morley (1986), McQuail (1998), … Co-viewing is still the dominant practice Pasquier e.a. (1998) Does interactive television have to be social? "interactive television is likely to be successful to the extent that it takes into account existing behavior patterns as well as motivations and gratifications already being satisfied by this enormously successful medium" (Lee & Lee, 1995) 6
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  • 8. Outline Micro-communities and television Social uses of television Sociability of interactive television Concerns when studying iTV sociability Creating sociability guidelines for iTV Further research 8
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  • 12. Outline Micro-communities and television Social uses of television Sociability of interactive television Concerns when studying iTV sociability Creating sociability guidelines for iTV Further research 12
  • 13. Co-located vs. Remote Sociability 13
  • 14. Group sizes 14
  • 15. Direct vs. Indirect Sociability TIME 15
  • 16. Outline Micro-communities and television Social uses of television Sociability of interactive television Concerns when studying iTV sociability Creating sociability guidelines for iTV Further research 16
  • 17. Creating sociability guidelines for iTV Which guidelines do interactive television programs or services have to adhere to, in order to support social use within or between micro-communities? Create domain-specific heuristic sociability guidelines (Dykstra, 1993) Step 1:Competitive analysis Evaluation of different applications with expert evaluation and User testing Based on framework of social uses 'Social genres' such as chat applications, interactive game shows, … 17
  • 18. Current status of comparative evaluations User testing and/or expert evaluation on AmigoTV – Alcatel Windows Media Center - Microsoft Together TV – Motorola Telebuddies – EDM UHasselt Cose – Siemens ConnecTV – TNO Planned user testing and/or expert evaluation on MyOwnTV – Alcatel Joost CollaboraTV – AT&T 18
  • 19. Outline Micro-communities and television Social uses of television Sociability of interactive television Concerns when studying iTV sociability Creating sociability guidelines for iTV Further research 19
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  • 21. Further research (1) Step 2: Test the validity of the guidelines (Hartson e.a., 2001) Choose a reference system One of the aforementioned systems Create list of known sociability issues By performing ethnographic observation in homes for a specific application Let experts perform expert evaluation with sociability guidelines Compare sociability issues found by experts with list of known sociability issues 21
  • 22. Further research (2) Sociability research on technology developed in the ISBO-VIN project Research on how direct gaze and depth cues can enhance social interaction and make the interaction more natural Scenarios to describe possible use of adaptive interfaces & FOAF profiles Sociability research of the demonstrator Research to see whether communication between bigger groups (each 2-5 persons) can be improved by using 3D audio 22
  • 23. Questions?