• Share
  • Email
  • Embed
  • Like
  • Save
  • Private Content
10thingsaboutgamecity
 

10thingsaboutgamecity

on

  • 517 views

short GameCity 2010 Overview doc

short GameCity 2010 Overview doc

Statistics

Views

Total Views
517
Views on SlideShare
390
Embed Views
127

Actions

Likes
0
Downloads
1
Comments
0

1 Embed 127

http://www.gamecity.org 127

Accessibility

Categories

Upload Details

Uploaded via as Adobe PDF

Usage Rights

CC Attribution-NonCommercial LicenseCC Attribution-NonCommercial License

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

    10thingsaboutgamecity 10thingsaboutgamecity Presentation Transcript

    • Ten things you should know about GameCity.
    • 1. GameCity is what a videogame festival should be. We bring together developers, students and the public to explore and celebrate videogames and videogame culture. We attract the best speakers in the World, give a platform to up-and- coming artists and create totally unique public events. Sonic’s Birthday Tea Party, 2006
    • The Market Square, 2009 2. Itʼs proven. Established, independent and now in its fifth year.
    • Zombie World Record Attempt (successful), 2008 3. Itʼs a videogame festival for everybody (even gamers). In 2009, 2000 people attended ticketed events and more than 22,000 participated in the free events on the Market Square.
    • Arcade Trail, 2006 4. It takes place across the WHOLE city. It’s driven by Nottingham Trent University and fully backed by Nottingham City Council. GameCity is everywhere: in bars, schools, restaurants, cinemas and based around the Old Market Square.
    • Keita Takahashi keynote, 2007 5. World class developers come here. Lorne Lanning, Keita Takahashi, Media Molecule & Masaya Matsuura have all headlined. Other participants have included : Warner Bros, TTGames, Crytek, Activision, Namco Bandai, SCEE, Xbox, Ubisoft, Electronic Arts, Nintendo, Freestyle Games, David Braben, Media Molecule, Splash Damage, Harmonix, Jagex, Rare, Denki, Monumental Games, Midway, Introversion, Zoe Mode, ThatGameCompany, Nana-on-Sha and lots more...
    • Lord David Puttnam returns in 2009. 6. We have great national partners. Including BAFTA, National Media Museum, Sport England, DCMS, UKMusic, Arts Council England.
    • 7. Because weʼre unique, we get great media coverage... As well as creating entry points to videogames for the widest possible section of the public, we give the media another way in too.
    • 7b. ...and folks say nice things about us. GameCity looks poised to become our GameCity is unique. industryʼs first Sundance. For a creative industry, video gaming A truly unique approach for hosting a suffers from an arid calendar. Music game festival that seems long overdue. and movies have a more obvious public dimension, certainly, but thatʼs Lorne Lanning, Oddworld Inhabitants no reason for games to stay in the closet. GameCity offers new ways to look at games, and for gamers to be seen looking in, too. GameCity goes from strength to strength, having established itself as a Any games festival that can reunite world-leading example of innovation and industry legends, lead to a Japanese outreach. It was a privilege and pleasure game developer designing a to be able to engage with players of all playground, and evoke religious ages in the magnificent setting of the sentiments in a shopping centre is council hall. doing something very right for sure. Jonathan Smith, Edge Magazine TTGames The yearʼs most inventively programmed new arts festival The Times
    • 8. We do the brilliant stuff that other festivals donʼt. Birthday Tea-Parties, Art Exhibitions, Director Commentaries, Playground Building, Live Recreations of Videogames, Gigs, Gong-Shows, Solo Piano Recitals, Dance Events, Origami Masterclasses, Three World Records, One Album, Our own Real-Ale, Arcade Trails, Club Nights, Curry Lunches, Pub Quizzes and loads of other stuff (including game sampling...)
    • 9. Weʼd love you to get involved. Developer or Publisher - Get in touch and letʼs make the most amazing festival ever in 2010.
    • 10. We can be reached. info@gamecity.org www.gamecity.org