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ISTAS'13: Augmented Reality and POV / 'Point-of-Eye' in Visual Culture
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ISTAS'13: Augmented Reality and POV / 'Point-of-Eye' in Visual Culture

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This talk will highlight 'Point-of-View', more specifically, 'Point-of-Eye', as a characteristic of AR eyewear that is beginning to impact and influence contemporary visual culture in the age of AR as ...

This talk will highlight 'Point-of-View', more specifically, 'Point-of-Eye', as a characteristic of AR eyewear that is beginning to impact and influence contemporary visual culture in the age of AR as a new medium, particularly as a trope in storytelling.

AR eyewear like Google's “Glass” (2013) and Mann's “Digital Eye Glass” (EyeTap) (1981) are worn in front of the human eye, serving as a camera to both record the viewer's environment and superimpose computer-generated imagery atop the present environment. With the position of the camera, such devices present a direct 'Point-of-Eye' (PoE), as Mann calls it, providing the ability to see through someone else's eyes. What new stories will the AR apparatus enable?

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    ISTAS'13: Augmented Reality and POV / 'Point-of-Eye' in Visual Culture ISTAS'13: Augmented Reality and POV / 'Point-of-Eye' in Visual Culture Presentation Transcript

    • “Buttons”, Sascha Pohflepp, 2006 https://vimeo.com/13790457