Set Up, Maintain, And Dismantle Plantpowerpoint Pdf

Loading...

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

0 comments

Post a comment

    Post a comment
    Embed Video
    Edit your comment Cancel

    Favorites, Groups & Events

    Set Up, Maintain, And Dismantle Plantpowerpoint Pdf - Presentation Transcript

    1. Set up, maintain, and dismantle plant displays Unit 21035
    2. Site Constraints Growing Media Drainage Shelter Sun/Shade
    3. Growing Media Is there growing media on site? Can media be brought in? How is the media contained? Do surfaces need protecting?
    4. Drainage Are there any natural drainage problems? Where will the irrigation water go?
    5. Shelter Is there shelter from the wind? Is there shelter from the rain?
    6. Sun/Shade Too sunny? Too shady? Do we need to provide shade? How does this effect plant selection?
    7. Types of Display Permanent planting Seasonal planting Staged container plants Planted in a growing medium Indoor Outdoor
    8. Display Areas Permanent beds Containers Tiered benches Hanging baskets
    9. Staging Staging, benches, stands Growing medium Supporting structures Waterproof membranes Display aids Rocks, gravels, mulches Labels, interpretative material Edging
    10. Maintenance Watering Picking over Fertilising Rotation or replacement of plants Staking Pruning Mulching Plant health
    11. Plant Health Pests Diseases Physiological disorders Light Temperature Water Draughts/winds
    12. Dismantle Leave the area clean, tidy and ready for the next use Transport?
    13. Elements of Design Colour Form Texture
    14. Principles of Design Unity/Harmony Rhythm or line Balance - Symmetry or Asymmetry Dominance/Emphasis or Focal Area Scale Proportion Contrast
    15. Elements of Design The elements of design are components or parts of a design which can be isolated and defined in any design or work of art.
    16. Colour Primary colours: Red Blue Yellow
    17. Colour Secondary colours: Orange Green Violet Are a combination of two primary colours
    18. Colour Tertiary colours: Are a fusion of one primary and one secondary colour. Are between the primary and secondary colours on the colour wheel
    19. Colour Tint: Tint refers to a light value and is accomplished by adding white to the pure colour on the colour wheel
    20. Colour Shade: Shade is a dark value and is created by adding black to the pure colour on the colur wheel.
    21. A Colour Wheel Source: ‘Basic Principles of Landscape Design’ Dewayne L. Ingram
    22. Colour Schemes Colours are combined into colour schemes for practical applications
    23. Colour Schemes Monochromatic Analogous Complementary
    24. Colour Schemes Monochromatic: A monochromatic colour scheme consists of different tints and shades of one colour
    25. Photo courtesy of Kim Thomas
    26. Photo courtesy of Kim Thomas
    27. Colour Schemes Analogous: An analogous colour scheme combines colours which are side-by-side on the colour wheel
    28. Photo courtesy of Kim Thomas
    29. Colour Schemes Complementary: A complementary colour scheme combines colours directly across the colour wheel
    30. Photo courtesy of Kim Thomas
    31. Photo courtesy of Kim Thomas
    32. Colour and Perspective Warm colours like red, orange and yellow advance an object towards the observer. Cool colours recede, and can appear further away from the observer.
    33. Photo courtesy of Kim Thomas
    34. Photo courtesy of Kim Thomas
    35. Colours and Mood Cool colours are restful Warm colours suggest action
    36. Photo courtesy of Kim Thomas
    37. Photo courtesy of Kim Thomas
    38. Photo courtesy of Kim Thomas
    39. Form Form can be discussed in terms of individual plant growth habits or as a the plant arrangement.
    40. Form Examples: Upright Columnar Spreading Weeping
    41. Form refers to the shape and structure of a plant or mass of plants Source: ‘Basic Principles of Landscape Design’ Dewayne L. Ingram
    42. Photo courtesy of Kim Thomas
    43. Photo courtesy of Kim Thomas
    44. Space The character of space around an object can distract, focus, or alter our impression. A cluttered background tends to dimish the importance of the object, while a plain background draws attention to it.
    45. Texture Texture describes the surface quality of an object that can be seen or felt.
    46. Texture Examples: Coarse Medium Fine Smooth Rough Glossy Dull
    47. Plant Texture Source: ‘Basic Principles of Landscape Design’ Dewayne L. Ingram
    48. Photo courtesy of Kim Thomas
    49. Photo courtesy of Kim Thomas
    50. Photo courtesy of Kim Thomas
    51. Photo courtesy of Kim Thomas
    52. Principles of Design The principles of design are concepts used to organise the elements of design.
    53. Contrast Contrast adds interest and can be achieved using various design elements Examples Colour Form Texture
    54. Photo courtesy of Kim Thomas
    55. Photo courtesy of Kim Thomas
    56. Photo courtesy of Kim Thomas
    57. Rhythm Rhythm is achieved when the elements of design create a feeling of motion which leads the viewer’s eye through the design. Examples: Colour Line Form
    58. Photo courtesy of Kim Thomas
    59. Photo courtesy of Kim Thomas
    60. Photo courtesy of Kim Thomas
    61. Photo courtesy of Kim Thomas
    62. Rhythm As a creator of a plant display you will be able to evoke a feeling of ordered rhythm and purpose when the same theme, feature or pattern is repeated in a design.
    63. Line Line is related to eye movement or flow. Line is also created vertically by changes in plant height. Straight lines tend to be forceful and direct the eye to a point faster than curved lines. Curved or free-flowing lines are graceful and gentle, creating a relaxing more natural feeling.
    64. Line is created by the way that plants fit or flow together Source: ‘Basic Principles of Landscape Design’ Dewayne L. Ingram
    65. Photo courtesy of Kim Thomas
    66. Photo courtesy of Kim Thomas
    67. Photo courtesy of Kim Thomas
    68. Photo courtesy of Kim Thomas
    69. Balance Balance refers to the balance of visual attraction. Symmetrical balance is achieved when one side of the design is a mirror image of the other side. Asymetrical balance uses different design elements to balance visual attraction
    70. Balance refers to equilibrium or equity of visual attraction Source: ‘Basic Principles of Landscape Design’ Dewayne L. Ingram
    71. Photo courtesy of Kim Thomas
    72. Photo courtesy of Kim Thomas
    73. Photo courtesy of Kim Thomas
    74. Scale Scale refers to the size of the design in relation to the surroundings.
    75. The size of plantings compared to human scale must be considered Source: ‘Basic Principles of Landscape Design’ Dewayne L. Ingram
    76. Photo courtesy of Kim Thomas
    77. Photo courtesy of Kim Thomas
    78. Proportion Proportion refers to the size of parts the design in relation to each other and to the design as a whole.
    79. Photo courtesy of Kim Thomas
    80. One large tree may compliment an office building but dwarf a single storey house Source: ‘Basic Principles of Landscape Design’ Dewayne L. Ingram
    81. Focal Area and Emphasis Focal Area or Focalisation involves leading of visual observation towards a feature by placement of this feature at the vanisihing point between lines. Straight lines create stonger focalisation than curved lines.
    82. Straight lines create strong focalisation when compared to curved lines Source: ‘Basic Principles of Landscape Design’ Dewayne L. Ingram
    83. Emphasis (top) or Focalise (bottom) Source: ‘Basic Principles of Landscape Design’ Dewayne L. Ingram
    84. Repetition Repetition refers to the repeated use of features like plant or objects that share an identical shape, line, form, color, and texture. If it is used well it will give a sense of unity.
    85. Photo courtesy of Kim Thomas
    86. Repetition Using too much repetition may create a sense of monotony. Too much variety in a display will create a cluttered,busy feel which is not relaxing.
    87. Photo courtesy of Kim Thomas
    88. Sequence Sequence is the repetition of similar but not identical plants, surfaces, colour or objects used in a display.
    89. Photo courtesy of Kim Thomas
    90. Simplicity Simplicity compliments repetition and is best achieved by getting rid of unnecessary detail.
    91. Simplicity If a design contains too much detail or variety then it will evoke a feeling of confusion. If a designer can reduce a display to a simple yet functional and attractive design then the objective is fulfilled.
    92. Photo courtesy of Kim Thomas
    93. Unity Unity is the underlying principle that summarises all of the principles and elements of design.
    94. Unity Unity is obtained by the effective use of components in a design to express a main idea through consistent style. Everything selected for a design must complement the central scheme and must, above all, serve some functional purpose.
    95. Photo courtesy of Kim Thomas
    96. Photo courtesy of Kim Thomas
    97. Photo courtesy of Kim Thomas
    98. References ‘Basic Principles of Landscape Design’ Ingram, D.L. ‘Art, Design, and Visual thinking’ Cornell University

    + hortykimhortykim, 4 months ago

    custom

    130 views, 0 favs, 0 embeds more stats

    This presentation by Lisa Short for Otago Polytechn more

    More info about this document

    CC Attribution License

    Go to text version

    • Total Views 130
      • 130 on SlideShare
      • 0 from embeds
    • Comments 0
    • Favorites 0
    • Downloads 0
    Most viewed embeds

    more

    All embeds

    less

    Flagged as inappropriate Flag as inappropriate
    Flag as inappropriate

    Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

    Cancel
    File a copyright complaint
    Having problems? Go to our helpdesk?

    Categories