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Space Invading: an approach to sensing
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Space Invading: an approach to sensing

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Invited speaker for special session at the 1st International IEEE Consumer Electronics Society's Games Innovations Conference 2009 (ICE-GIC 09)

Invited speaker for special session at the 1st International IEEE Consumer Electronics Society's Games Innovations Conference 2009 (ICE-GIC 09)

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  • 1. Space Invading: An approch to sensing ... Hornsby Adrian Tampere University of Technology IEEE CE Games Innovation Conference London 25-28th August 2009
  • 2. About the speaker
  • 3. Mission statement Research on systems, services and applications for advanced digital media integration and convergence in heterogeneous environment.
  • 4. From data to knowledge → Data are often viewed as a lowest level of abstraction from which information and knowledge are derived. → Data comes from sensors
  • 5. The notion of sensing
  • 6. Raw sensing ...
  • 7. Sensors and small devices in the future Internet of Things = 1012 Fringe Internet = 109 Core Internet = 106
  • 8. Accessing this mine of information Information Thought-like world Available Developers Web-like Service world Middle-ware Platform World Low-Level Device world
  • 9. eXtensible Message and Presence Protocol - XMPP open technologies for instant messaging, presence, multi-party chat, voice and video calls, collaboration, lightweight middleware, content syndication, and generalized routing of XML data and much more ... XMPP offers several key advantages over such services: * Open * Standard * Proven * Decentralized Jabber Jabber Server Server * Secure Domain Internet Domain (tut.jabber.a) (nokia.jabber.com) * Extensible * Flexible * Diverse Client Client A B Adrian@tut.jabber.fi Rod@nokia.jabber.com
  • 10. XMPP <stream> <stream> <presence> <show/> sensors available </presence> <message to='tom'> → information Stanza <body/> ....Push </message> mechanism <iq to='tom'> <query/> → ← whats the temperature ? </iq> [ ... ] </stream>
  • 11. XMPP' secret weapon • Presence • PubSub • Discovery
  • 12. The case of XMPP
  • 13. µXMPP for low power devices
  • 14. µXMPP for low power sensors
  • 15. Are the toilets free ? Internet The closest free toilet uXMPP sensors
  • 16. Application area
  • 17. But also … Real-time augmented reality
  • 18. What about games ?? • Games of tag using wireless sensors? • Interactive role-playing games with sensors? • Game Design and Real-Time User satisfaction Help this kid brush his teeth !!! mybrush.sensor.com
  • 19. Some thoughts related to content, experience and games ...
  • 20. Learn from people Kolb (1984) model inspired by the work of Kurt Lewin. Concrete Reflective Experience Observation Learning = Fun Active Abstract Experimentation Conceptualisation
  • 21. The notion of sensing
  • 22. Multimedia sensing • Audio and visual features extraction (TUT-Muvis)
  • 23. Even more than that ...  SMS  Emails  Call logging Life Logging + Raw Sensing  Phonebook Pattern  Blogs Extraction  Forums  Social Website Behavior, Social and Context knowledge  Galleries --EXPERIENCE--  Games  ... New INPUT to my system
  • 24. You were In ISCE 2009 in Tokyo The system noticed you enjoyed Karaoke with CE members You are now in ICE-Game 2009 conference Do you want the list of karaoke places next to Imperial ??
  • 25. Cycle of experience ...
  • 26. Reflective interaction ...
  • 27. The future ... • Low Power Multimedia streaming “Jingle” • The real and the virtual tightly connected – By sensor networks, location, wireless networks, ... • Connecting users and giving more control over: – The choices – The path – The content – The social • Natural navigational paths to information, experiences, relationships and communication
  • 28. The current barriers ... REAL-TIME
  • 29. Make it happen !! “Alone we can do so little; together we can do so much.” Helen Keller 1880-1968 Helen Adams Keller was an American author, activist and lecturer. She was the first deaf-blind person to graduate from college.
  • 30. “And that's just the beginning ...”