Learning 2.0 4 2 2012

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Learning 2.0 4 2 2012

  1. 1. +Learning 2.0 April 12, 2012How Do We Learn inthe 21st Century andWhy Does it Matter? 2012 Priester National Extension Health Conference Ellen Schuster, MS, RD, Associate State Nutrition Specialist, University of Missouri Extension Service
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  3. 3. + iPads for Kindergartners
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  7. 7. • 19% US adults have a tablet, 19% have an e-book reader, 29% have 1 or the other• Prediction: Tablets are on pace to outsell PCs by the 3rd quarter of 2013. Sources: http://www.technolog.msnbc.msn.com/technolog y/technolog/holidays-push-tablets-e-readers-1- every-4-hands-now-84924 & http://gigaom.com/mobile/could-tablets-could- outsell-pcs-by-next-year/
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  11. 11. + By 2015 most students will spend part of their school day in virtual classes. Michigan became the first state to require all high school students to take at least one online class in order to graduate. http://www.pewinternet.org/~/media//Files/Reports/2005/PIP_Future_of_Internet.pdf.pdf Source: Michigan requires online attendance. (2006). The Wired Campus. Retrieved April 27 2006 from: http://chronicle.com/wiredcampus/article/1193/michigan-requires-online-attendance
  12. 12. + Visual Learners
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  14. 14. + Nearly ½ of online seniors visited these sites (3rd, 4th most visited online destination) Facebook You Tube Source: What do seniors do online? Visit Facebook and YouTube of course (Nielsen states) http://mashable.com/2009/12/10/seniors-online-habits/
  15. 15. + Pinterest screen shot Pinterest.com/fffcop
  16. 16. + Pinterest screen shot Pinterest.com/alicehenneman/keeping-your-food-safe
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  18. 18. + Source:http://www.technolog.msnbc.msn.com/technology/technolog/apps-could-be-overtaking-web-says-report-528483 accessed April 2, 2012
  19. 19. + http://itunes.apple.com/us/app/count-your-peas/id409399255?mt=8
  20. 20. + http://www.flickr.com/photos/auburnengineers/6282816413/
  21. 21. + http://itunes.apple.com/us/app/snack-planet/id458096830?mt=8
  22. 22. + http://itunes.apple.com/app/leftovers/id427307538?mt=8
  23. 23. +http://itunes.apple.com/us/app/growitknowit/id457562458?ls=1&mt=8
  24. 24. + Seasonal andSimple University of Missouri Extension app – coming soon! http://extension.missouri.edu/p/MP909
  25. 25. + http://appsforhealthykids.com/
  26. 26. + Gamification of Health  Farmville + Facebook = Health www.keas.com
  27. 27. + $10 billion – 1990 $50 billion – 2010 $84 billion - 2014 Source: Game on! Applying game design principles to research, teaching, and outreach strategies at http://connect.extension.iastate.edu/p31437946/?launcher=false&fcsContent=true&pbMode=normal
  28. 28. + Games Morethan half - 53% - of all American adults play video games of some kind. Source: Adults and Video Games http://www.pewinternet.org/Reports/2008/Adults-and-Video-Games.aspx
  29. 29. + www.selfworkoutinthepark.com
  30. 30. + www.superbetter.com
  31. 31. + www.healthrally.com
  32. 32. + Learninggameslab.org
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  34. 34. + To get you started…  Campus technology workshops  eXtension – online webinars (LEARN), national workshop  Learning 2.0 - Where Nutrition Education and Technology Meet on Facebook  Academyof Nutrition and Dietetics app reviews www.eatnight.org/appreviews  Flipboard

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