HTML5 for Mobile

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See also:
This is demo movie.
- HTML5 for Mobile on Flash Lite
http://www.youtube.com/watch?v=HZURT3VxdRI
- HTML5 for Mobile on i-appli (NTT docomo)
http://www.youtube.com/watch?v=ZsPbMXzbmJE
- HTML5 for Mobile on iPhone
http://www.youtube.com/watch?v=zfjBMVgdozg

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  • Flash を HTML+CSS+JavaScript に変換する\n\n・Adobe - Wallaby < http://labs.adobe.com/technologies/wallaby/ >\n・Google - Swiffy <http://swiffy.googlelabs.com/>\n・OpenSource - Smokescreen <http://smokescreen.us/>\n・カヤック - FlashForward <https://github.com/ken39arg/FlashForward>\n・グリー - iOS端末向けFlash-HTML5変換 <http://www.gree.co.jp/news/press/2011/0711.html>\n・ブロードテイル(DeNA) - <ExGame http://www.broadtail.jp/tec/exgame.html>\n・ CLOQUE- FLAML <http://flaml.jp/>\n
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  • \n・one web\nどのよう環境からでも同じように利用できるプラットフォームとしてのWeb\n\n・HTML5 and Same Markup\n http://blogs.msdn.com/b/ie/archive/2010/05/05/html5-and-same-markup-second-ie9-platform-preview-available-for-developers.aspx\n\nブラウザ互換性\n
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  • HTML5 for Mobile

    1. 1. HTML5 for Mobile 2011/08/21
    2. 2. @homata, omata@jig.jpjig.jp
    3. 3. HTML5 MobileiPhone Android
    4. 4. HTML5 MobileHTML5+CSS3
    5. 5. HTML5 Mobile PCHTML5
    6. 6. HTML5 MobileFlash Flash Flash
    7. 7. HTML5 MobileFlash iPhone/iPad HTML
    8. 8. Flash HTML5Adobe - Wallaby http://labs.adobe.com/technologies/wallaby/Google - Swiffy http://swiffy.googlelabs.com/OpenSource - Smokescreen http://smokescreeen.us - FlashForward https://github.com/ken39arg/FlashForward/ iOS Flash HTML5 http://www.gree.co.jp/news/press/2011/0711.html (DeNA) - ExGame http://www.broadtail.jp/tec/exgame.html CLOQUE- FLAML http://flaml.jp/
    9. 9. .... ( |||)
    10. 10. HTML5 Web
    11. 11. ....!!
    12. 12. 2010 http://japan.internet.com/busnews/20110810/3.html?rss
    13. 13. Flash HTML5Abasake (HTML5 CSS3 JavaScript Flash
    14. 14. Flash HTML5Abasake (HTML5 CSS3 JavaScript Flash
    15. 15. Flash HTML5HTML5 Canvas Flash Lite 2.0HTML CSS
    16. 16. Android iOS
    17. 17. <!doctype html><html> (HTML)<head> <meta charset=utf-8 name=application> <title> </title> <meta name="viewport" content="width = 580, user-scalable=no" /></head><body onkeydown="keyDown(event.keyCode)" ontouchstart="touchstart(event.touches)" ontouchmove="touchmove(event.touches)" ontouchend="touchend(event.touches)" bgcolor="#303030" style="border: 0; margin: 0; padding: 0;"><!-- ontouchcancel="touchcancel(event.touches)"--> <div style="margin-left: auto; margin-right: auto; text-align: center;"> <canvas id="canvas" width="480" height="640"></canvas> </div> <script id="application" type="text/javascript" src="canvasout.js"></script></body></html>
    18. 18. var moveTouchY; (JavaScript)main();function main() { size = w; bricks = new Array(rows * cols); colors = ["#ff0000", "#ffff00", "#00ff00", "#00ffff", "#0000ff", "#ff00ff"]; brickW = size / cols; brickH = size / 20; paddleW = brickW * 0.75; paddleH = brickH / 2.5; paddleX = (size - paddleW) / 2; lastStep = new Date(); ballX = size / 2; ballY = size - brickH * 2; ballSize = size / 40; speed = brickH * 2 / 3; var canvas = document.getElementById("canvas");
    19. 19. One Web
    20. 20. facebook HTML5 for MobileHTML5 for Mobilehttp://www.facebook.com/groups/139491626126253/
    21. 21. !! ) ... ir(M oha

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